Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Book Chapter
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Designing an Adaptive, Player-Centric Game on Animation PrinciplesAdaptive Instructional Systems, p.109-122 [Peer Reviewed Journal]The Author(s), under exclusive license to Springer Nature Switzerland AG 2023 ;ISSN: 0302-9743 ;ISBN: 9783031347344 ;ISBN: 303134734X ;EISSN: 1611-3349 ;EISBN: 9783031347351 ;EISBN: 3031347358 ;DOI: 10.1007/978-3-031-34735-1_8Digital Resources/Online E-Resources |
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2 |
Material Type: Book Chapter
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Can Process Mining Detect Video Game Addiction Through Player’s Character Class Behavior?Information Systems, p.352-364The Author(s), under exclusive license to Springer Nature Switzerland AG 2023 ;ISSN: 1865-1348 ;ISBN: 9783031306938 ;ISBN: 3031306937 ;EISSN: 1865-1356 ;EISBN: 9783031306945 ;EISBN: 3031306945 ;DOI: 10.1007/978-3-031-30694-5_26Digital Resources/Online E-Resources |
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3 |
Material Type: Book Chapter
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Video Games and Adaptation: An IntroductionVideogame Sciences and Arts, p.187-201 [Peer Reviewed Journal]The Author(s), under exclusive license to Springer Nature Switzerland AG 2024 ;ISSN: 1865-0929 ;ISBN: 9783031514517 ;ISBN: 3031514513 ;EISSN: 1865-0937 ;EISBN: 3031514521 ;EISBN: 9783031514524 ;DOI: 10.1007/978-3-031-51452-4_14Digital Resources/Online E-Resources |
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4 |
Material Type: Book Chapter
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Design and Implementation of an Interactive Photoplethysmography and Galvanic Skin Response Based GamepadTelematics and Computing, 2022, Vol.1659, p.225-236 [Peer Reviewed Journal]The Author(s), under exclusive license to Springer Nature Switzerland AG 2022 ;ISSN: 1865-0929 ;ISBN: 303118081X ;ISBN: 9783031180811 ;EISSN: 1865-0937 ;EISBN: 9783031180828 ;EISBN: 3031180828 ;DOI: 10.1007/978-3-031-18082-8_15 ;OCLC: 1350356942 ;LCCallNum: Q334-342Digital Resources/Online E-Resources |
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5 |
Material Type: Book Chapter
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A Metamodel for Immersive Gaming Experiences in Virtual RealityHCI in Games, p.315-326 [Peer Reviewed Journal]The Author(s), under exclusive license to Springer Nature Switzerland AG 2023 ;ISSN: 0302-9743 ;ISBN: 9783031359781 ;ISBN: 303135978X ;EISSN: 1611-3349 ;EISBN: 9783031359798 ;EISBN: 3031359798 ;DOI: 10.1007/978-3-031-35979-8_25Digital Resources/Online E-Resources |
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6 |
Material Type: Book Chapter
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Power to the Spectator: Towards an Enhanced Video Game Stream Discovery ExperienceComputer-Human Interaction Research and Applications, p.349-360 [Peer Reviewed Journal]The Author(s), under exclusive license to Springer Nature Switzerland AG 2023 ;ISSN: 1865-0929 ;ISBN: 9783031493676 ;ISBN: 3031493672 ;EISSN: 1865-0937 ;EISBN: 9783031493683 ;EISBN: 3031493680 ;DOI: 10.1007/978-3-031-49368-3_22Digital Resources/Online E-Resources |
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7 |
Material Type: Book Chapter
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Understanding Individual Differences in Mental Health and Video GamesHCI in Games, p.162-175 [Peer Reviewed Journal]The Author(s), under exclusive license to Springer Nature Switzerland AG 2023 ;ISSN: 0302-9743 ;ISBN: 9783031359781 ;ISBN: 303135978X ;EISSN: 1611-3349 ;EISBN: 9783031359798 ;EISBN: 3031359798 ;DOI: 10.1007/978-3-031-35979-8_13Digital Resources/Online E-Resources |
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8 |
Material Type: Book Chapter
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Automatic Generation of Interrelated Organisms on Virtual EnvironmentsAdvances in Artificial Intelligence, p.119-128 [Peer Reviewed Journal]Springer Nature Switzerland AG 2021 ;ISSN: 0302-9743 ;ISBN: 3030857123 ;ISBN: 9783030857127 ;EISSN: 1611-3349 ;EISBN: 3030857131 ;EISBN: 9783030857134 ;DOI: 10.1007/978-3-030-85713-4_12Digital Resources/Online E-Resources |
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9 |
Material Type: Book Chapter
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Challenges in Organizing and Accessing Video Game Development ArtifactsSustainable Digital Communities, p.630-637 [Peer Reviewed Journal]Springer Nature Switzerland AG 2020 ;ISSN: 0302-9743 ;ISBN: 3030436861 ;ISBN: 9783030436865 ;EISSN: 1611-3349 ;EISBN: 303043687X ;EISBN: 9783030436872 ;DOI: 10.1007/978-3-030-43687-2_53Digital Resources/Online E-Resources |
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10 |
Material Type: Book Chapter
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Video Game Playing Enhances Young Children’s Inhibitory ControlHCI in Games, p.141-153 [Peer Reviewed Journal]Springer Nature Switzerland AG 2019 ;ISSN: 0302-9743 ;ISBN: 9783030226015 ;ISBN: 3030226018 ;EISSN: 1611-3349 ;EISBN: 3030226026 ;EISBN: 9783030226022 ;DOI: 10.1007/978-3-030-22602-2_12Digital Resources/Online E-Resources |
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11 |
Material Type: Book Chapter
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The Foggy Frontier: Exploring the Fog and Edge Computing for Online GamesAdvanced Research in Technologies, Information, Innovation and Sustainability, p.131-139 [Peer Reviewed Journal]The Author(s), under exclusive license to Springer Nature Switzerland AG 2024 ;ISSN: 1865-0929 ;ISBN: 9783031489297 ;ISBN: 3031489292 ;EISSN: 1865-0937 ;EISBN: 3031489306 ;EISBN: 9783031489303 ;DOI: 10.1007/978-3-031-48930-3_10Digital Resources/Online E-Resources |
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12 |
Material Type: Book Chapter
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Unlocking the Untapped Potential of Video Game Data: A Case Study of Aim TrainersVideogame Sciences and Arts, p.315-321 [Peer Reviewed Journal]The Author(s), under exclusive license to Springer Nature Switzerland AG 2024 ;ISSN: 1865-0929 ;ISBN: 9783031514517 ;ISBN: 3031514513 ;EISSN: 1865-0937 ;EISBN: 3031514521 ;EISBN: 9783031514524 ;DOI: 10.1007/978-3-031-51452-4_22Digital Resources/Online E-Resources |
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13 |
Material Type: Book Chapter
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Supporting Representational Competencies in an Educational Video Game: What Does and Doesn’t WorkArtificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners’ and Doctoral Consortium, p.280-283 [Peer Reviewed Journal]Springer Nature Switzerland AG 2022 ;ISSN: 0302-9743 ;ISBN: 3031116461 ;ISBN: 9783031116469 ;EISSN: 1611-3349 ;EISBN: 9783031116476 ;EISBN: 303111647X ;DOI: 10.1007/978-3-031-11647-6_52Digital Resources/Online E-Resources |
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14 |
Material Type: Book Chapter
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Game Design Model for Educational History VideogamesDesign, User Experience, and Usability. Design Philosophy and Theory, p.307-323 [Peer Reviewed Journal]Springer Nature Switzerland AG 2019 ;ISSN: 0302-9743 ;ISBN: 9783030235697 ;ISBN: 3030235696 ;EISSN: 1611-3349 ;EISBN: 303023570X ;EISBN: 9783030235703 ;DOI: 10.1007/978-3-030-23570-3_23Digital Resources/Online E-Resources |
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15 |
Material Type: Book Chapter
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Genetic Programming and Coevolution to Play the Bomberman™ Video GameApplications of Evolutionary Computation, p.765-779 [Peer Reviewed Journal]The Author(s), under exclusive license to Springer Nature Switzerland AG 2023 ;ISSN: 0302-9743 ;ISBN: 9783031302282 ;ISBN: 3031302281 ;EISSN: 1611-3349 ;EISBN: 303130229X ;EISBN: 9783031302299 ;DOI: 10.1007/978-3-031-30229-9_49Digital Resources/Online E-Resources |
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16 |
Material Type: Book Chapter
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Minecraft as a Tool to Enhance Engagement in Higher EducationResearch and Innovation Forum 2022, p.465-476The Author(s), under exclusive license to Springer Nature Switzerland AG 2023 ;ISSN: 2213-8684 ;ISBN: 9783031195594 ;ISBN: 3031195590 ;EISSN: 2213-8692 ;EISBN: 9783031195600 ;EISBN: 3031195604 ;DOI: 10.1007/978-3-031-19560-0_38Digital Resources/Online E-Resources |
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17 |
Material Type: Book Chapter
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Communicating Weather Risk in the Twenty-First Century: Approaches Using Video Games and Virtual RealityGeohazards and Disaster Risk Reduction, p.135-145 [Peer Reviewed Journal]The Author(s), under exclusive license to Springer Nature Switzerland AG 2023 ;ISSN: 1878-9897 ;ISBN: 3031245407 ;ISBN: 9783031245404 ;EISSN: 2213-6959 ;EISBN: 3031245415 ;EISBN: 9783031245411 ;DOI: 10.1007/978-3-031-24541-1_7Digital Resources/Online E-Resources |
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18 |
Material Type: Book Chapter
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A Moderated Mediation Analysis of Meaningfulness and Positive Intergroup Outcomes Through Prosocial GameplaySimulation and Gaming for Social Impact, p.217-227 [Peer Reviewed Journal]The Author(s), under exclusive license to Springer Nature Switzerland AG 2023 ;ISSN: 0302-9743 ;ISBN: 9783031371707 ;ISBN: 3031371704 ;EISSN: 1611-3349 ;EISBN: 9783031371714 ;EISBN: 3031371712 ;DOI: 10.1007/978-3-031-37171-4_15Digital Resources/Online E-Resources |
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19 |
Material Type: Book Chapter
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On the Interactions Between Narrative Puzzles and Navigation Aids in Open World GamesInteractive Storytelling, p.259-275 [Peer Reviewed Journal]The Author(s), under exclusive license to Springer Nature Switzerland AG 2023 ;ISSN: 0302-9743 ;ISBN: 9783031476549 ;ISBN: 3031476549 ;EISSN: 1611-3349 ;EISBN: 9783031476556 ;EISBN: 3031476557 ;DOI: 10.1007/978-3-031-47655-6_16Digital Resources/Online E-Resources |
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20 |
Material Type: Book Chapter
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Playing with Words: The Experience of Self-disclosure in Intergenerational GamingHuman Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments, p.189-203 [Peer Reviewed Journal]Springer Nature Switzerland AG 2019 ;ISSN: 0302-9743 ;ISBN: 9783030220143 ;ISBN: 3030220141 ;EISSN: 1611-3349 ;EISBN: 9783030220150 ;EISBN: 303022015X ;DOI: 10.1007/978-3-030-22015-0_15Digital Resources/Online E-Resources |