Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
---|---|---|---|
1 |
Material Type: Article
|
Mining Learning and Crafting Scientific Experiments: A Literature Review on the Use of Minecraft in Education and ResearchEducational technology & society, 2016-04, Vol.19 (2), p.355-366 [Peer Reviewed Journal]Copyright 2016 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2016 International Forum of Educational Technology & Society ;COPYRIGHT 2016 International Forum of Educational Technology & Society ;2016. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
|
2 |
Material Type: Article
|
Are Games Effective Learning Tools? A Review of Educational GamesEducational Technology & Society, 2018-04, Vol.21 (2), p.74-84 [Peer Reviewed Journal]COPYRIGHT 2018 International Forum of Educational Technology & Society ;COPYRIGHT 2018 International Forum of Educational Technology & Society ;2018. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
|
3 |
Material Type: Article
|
The Online Ecology of Literacy and Language Practices of a GamerEducational Technology & Society, 2018-07, Vol.21 (3), p.199-212 [Peer Reviewed Journal]COPYRIGHT 2018 International Forum of Educational Technology & Society ;COPYRIGHT 2018 International Forum of Educational Technology & Society ;2018. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
|
4 |
Material Type: Article
|
Pedagogical Change in Mathematics Learning: Harnessing the Power of Digital Game-Based LearningEducational Technology & Society, 2018-10, Vol.21 (4), p.259-276 [Peer Reviewed Journal]COPYRIGHT 2018 International Forum of Educational Technology & Society ;COPYRIGHT 2018 International Forum of Educational Technology & Society ;2018. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
|
5 |
Material Type: Article
|
Exploring the Research Trajectory of Digital Game-based Learning: A Citation Network AnalysisEducational Technology & Society, 2023-01, Vol.26 (1), p.45-61 [Peer Reviewed Journal]COPYRIGHT 2023 International Forum of Educational Technology & Society ;2023. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522 ;DOI: 10.30191/ETS.202301_26(1).0004Full text available |
|
6 |
Material Type: Article
|
From Arthurian Narratives to MMORPGs: Towards an Ethics of Virtual EcologiesFolklor/edebiyat, 2024-12, Vol.30 (117), p.167 [Peer Reviewed Journal]2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1300-7491 ;DOI: 10.22559/folklor.2614Full text available |
|
7 |
Material Type: Article
|
Open-Ended Tasks Promote Creativity in MinecraftEducational Technology & Society, 2022-04, Vol.25 (2), p.105-116 [Peer Reviewed Journal]COPYRIGHT 2022 International Forum of Educational Technology & Society ;2022. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522 ;DOI: 10.30191/ETS.202204_25(2).0008Full text available |
|
8 |
Material Type: Article
|
Editorial: Press “play”English teaching : practice and critique, 2023-06, Vol.22 (2), p.261-262 [Peer Reviewed Journal]Emerald Publishing Limited ;Emerald Publishing Limited. ;ISSN: 1175-8708 ;ISSN: 2059-5727 ;EISSN: 1175-8708 ;DOI: 10.1108/ETPC-06-2023-200Digital Resources/Online E-Resources |
|
9 |
Material Type: Article
|
Serious Game Design for Children: A Set of Guidelines and their ValidationEducational Technology & Society, 2019-07, Vol.22 (3), p.19-31 [Peer Reviewed Journal]COPYRIGHT 2019 International Forum of Educational Technology & Society ;2019. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522 ;DOI: 10.30191/ETS.201907_22(3).0003Full text available |
|
10 |
Material Type: Article
|
Simplifying the Creation of Adventure Serious Games with Educational Oriented FeaturesEducational Technology & Society, 2019-07, Vol.22 (3), p.32-46 [Peer Reviewed Journal]COPYRIGHT 2019 International Forum of Educational Technology & Society ;2019. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522 ;DOI: 10.30191/ETS.201907_22(3).0004Full text available |
|
11 |
Material Type: Article
|
Actually existing vitality rights: resisting neoliberal affects at a video game design campEnglish Teaching: Practice and Critique, 2023-06, Vol.22 (2), p.247-260 [Peer Reviewed Journal]Emerald Publishing Limited ;Emerald Publishing Limited. ;ISSN: 1175-8708 ;ISSN: 2059-5727 ;EISSN: 1175-8708 ;DOI: 10.1108/ETPC-08-2022-0104Digital Resources/Online E-Resources |
|
12 |
Material Type: Article
|
Game-Based Assessment of PersistenceEducational technology & society, 2014-01, Vol.17 (1), p.17-28 [Peer Reviewed Journal]Copyright 2014 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2014 International Forum of Educational Technology & Society ;COPYRIGHT 2014 International Forum of Educational Technology & Society ;2014. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at https://www.j-ets.net/ETS/guide.html ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
|
13 |
Material Type: Article
|
Effects of Prior Knowledge on Learning Performance and Anxiety in an English Learning Online RolePlaying GameEducational technology & society, 2018-07, Vol.21 (3), p.174 [Peer Reviewed Journal]2018. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;EISSN: 1436-4522Full text available |
|
14 |
Material Type: Article
|
Student Game Design as a Literacy Practice: A 10-Year ReviewEducational Technology & Society, 2020-01, Vol.23 (1), p.50-63 [Peer Reviewed Journal]COPYRIGHT 2020 International Forum of Educational Technology & Society ;COPYRIGHT 2020 International Forum of Educational Technology & Society ;2020. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522 ;DOI: 10.30191/ETS.202001_23(1).0004Full text available |
|
15 |
Material Type: Article
|
Massively multiplayer online games (MMOs) in the new media classroomEducational technology & society, 2006-01, Vol.9 (3), p.160-172 [Peer Reviewed Journal]Copyright 2006 by International Forum of Educational Technology & Society (IFETS) ;2006. Notwithstanding the ProQuest Terms and conditions, you may use this content in accordance with the associated terms available at https://www.j-ets.net/ETS/guide.html ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
|
16 |
Material Type: Article
|
Details on the Design and Evaluation Process of an Educational Game Considering Issues for Visually Impaired People InclusionEducational Technology & Society, 2019-07, Vol.22 (3), p.4-18 [Peer Reviewed Journal]COPYRIGHT 2019 International Forum of Educational Technology & Society ;2019. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522 ;DOI: 10.30191/ETS.201907_22(3).0002Full text available |
|
17 |
Material Type: Article
|
Play the game, live the story: pushing narrative boundaries with young adult videogamesEnglish Teaching: Practice and Critique, 2023-06, Vol.22 (2), p.234-246 [Peer Reviewed Journal]Emerald Publishing Limited ;Emerald Publishing Limited. ;ISSN: 1175-8708 ;ISSN: 2059-5727 ;EISSN: 1175-8708 ;DOI: 10.1108/ETPC-08-2022-0105Digital Resources/Online E-Resources |
|
18 |
Material Type: Article
|
Why and How Serious Games can Become Far More Effective: Accommodating Productive Learning Experiences, Learner Motivation and the Monitoring of Learning GainsEducational Technology & Society, 2019-01, Vol.22 (1), p.59-69 [Peer Reviewed Journal]COPYRIGHT 2019 International Forum of Educational Technology & Society ;COPYRIGHT 2019 International Forum of Educational Technology & Society ;2019. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
|
19 |
Material Type: Article
|
Combining Software Games with Education: Evaluation of its Educational EffectivenessEducational technology & society, 2005-04, Vol.8 (2), p.54-65 [Peer Reviewed Journal]Copyright 2005 by International Forum of Educational Technology & Society (IFETS) ;2005. Notwithstanding the ProQuest Terms and conditions, you may use this content in accordance with the associated terms available at https://www.j-ets.net/ETS/guide.html ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
|
20 |
Material Type: Article
|
An Investigation of the Interrelationships between Motivation, Engagement, and Complex Problem Solving in Game-based LearningEducational technology & society, 2014-01, Vol.17 (1), p.42-53 [Peer Reviewed Journal]Copyright 2014 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2014 International Forum of Educational Technology & Society ;COPYRIGHT 2014 International Forum of Educational Technology & Society ;2014. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at https://www.j-ets.net/ETS/guide.html ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |