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1
Critical Play: Radical Game Design
Material Type:
Book
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Critical Play: Radical Game Design

ISBN: 0262062682 ;ISBN: 9780262062688 ;EISBN: 0262258765 ;EISBN: 9780262258760 ;DOI: 10.7551/mitpress/7678.001.0001 ;OCLC: 460093349

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2
Noncooperative Game Theory: An Introduction for Engineers and Computer Scientists
Material Type:
Book
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Noncooperative Game Theory: An Introduction for Engineers and Computer Scientists

2017 Princeton University Press ;ISBN: 1400885442 ;ISBN: 9781400885442 ;ISBN: 0691175217 ;ISBN: 9780691175218 ;EISBN: 1400885442 ;EISBN: 9781400885442 ;DOI: 10.1515/9781400885442 ;OCLC: 991042043 ;LCCallNum: QA272.5

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3
The Aesthetic of Play
Material Type:
Book
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The Aesthetic of Play

2015 Massachusetts Institute of Technology ;ISBN: 0262028514 ;ISBN: 9780262028516 ;ISBN: 9780262324205 ;ISBN: 0262324202 ;EISBN: 9780262324205 ;EISBN: 0262324202 ;EISBN: 0262324210 ;EISBN: 9780262324212 ;DOI: 10.7551/mitpress/9251.001.0001 ;OCLC: 905349559 ;LCCallNum: GV1201.37 .U77 2015eb

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4
How to Play Video Games
Material Type:
Book
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How to Play Video Games

ISBN: 147980214X ;ISBN: 9781479802142 ;EISBN: 9781479830404 ;EISBN: 1479830402 ;DOI: 10.18574/9781479830404 ;OCLC: 1086375774

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5
The Digital Role-Playing Game and Technical Communication: A History of Bethesda, BioWare, and CD Projekt Red
Material Type:
Book
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The Digital Role-Playing Game and Technical Communication: A History of Bethesda, BioWare, and CD Projekt Red

ISBN: 1501352571 ;ISBN: 9781501352577 ;ISBN: 1501352547 ;ISBN: 9781501352546 ;EISBN: 9781501352560 ;EISBN: 1501352563 ;EISBN: 9781501352553 ;EISBN: 1501352555 ;DOI: 10.5040/9781501352577 ;OCLC: 1236897239

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6
Fifty Key Video Games
Material Type:
Book
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Fifty Key Video Games

2023 selection and editorial matter, Bernard Perron, Kelly Boudreau, Mark J. P. Wolf, and Dominic Arsenault; individual chapters, the contributors ;ISBN: 1000596168 ;ISBN: 9781000596168 ;ISBN: 9781032053608 ;ISBN: 103205798X ;ISBN: 9781032057989 ;ISBN: 1032053607 ;EISBN: 9781000596168 ;EISBN: 1000596230 ;EISBN: 9781003199205 ;EISBN: 1000596168 ;EISBN: 9781000596236 ;EISBN: 1003199208 ;DOI: 10.4324/9781003199205 ;OCLC: 1330934698

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7
What Video Games Have to Teach Us about Learning and Literacy
Material Type:
Book
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What Video Games Have to Teach Us about Learning and Literacy

ISBN: 9781403961693 ;ISBN: 1403961697 ;EISBN: 9781403973337 ;EISBN: 1403973334 ;OCLC: 476089216

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8
Introduction to Game Analysis
Material Type:
Book
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Introduction to Game Analysis

2019 Taylor & Francis ;ISBN: 9781351140072 ;ISBN: 1351140078 ;ISBN: 0815351836 ;ISBN: 9780815351849 ;ISBN: 9780815351832 ;ISBN: 0815351844 ;EISBN: 9781351140058 ;EISBN: 135114006X ;EISBN: 9781351140089 ;EISBN: 1351140078 ;EISBN: 9781351140065 ;EISBN: 9781351140072 ;EISBN: 1351140051 ;EISBN: 1351140086 ;DOI: 10.4324/9781351140089 ;OCLC: 1060188483

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9
Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds
Material Type:
Book
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Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds

ISBN: 9780262162579 ;ISBN: 0262162571 ;EISBN: 9780262259125 ;EISBN: 0262259125 ;DOI: 10.7551/mitpress/8039.001.0001 ;OCLC: 460168080

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10
Animal Crossing
Material Type:
Book
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Animal Crossing

ISBN: 9781532195785 ;ISBN: 1532195788 ;EISBN: 9781098216160 ;EISBN: 1098216164 ;OCLC: 1306055187

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11
Videogames and Agency (Edition 1)
Material Type:
Book
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Videogames and Agency (Edition 1)

Copyright held by content provider ;2023 Bettina Bódi ;ISBN: 9781000829877 ;ISBN: 1000829871 ;ISBN: 1000829863 ;ISBN: 9781000829860 ;ISBN: 1032288477 ;ISBN: 1032285095 ;ISBN: 9781032288475 ;ISBN: 9781032285092 ;ISBN: 1003298788 ;ISBN: 9781003298786 ;EISBN: 1003298788 ;EISBN: 9781000829860 ;EISBN: 1000829871 ;EISBN: 1000829863 ;EISBN: 9781000829877 ;EISBN: 9781003298786 ;DOI: 10.4324/9781003298786 ;OCLC: 1356001666

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12
Microsoft: Makers of the Xbox and Minecraft
Material Type:
Book
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Microsoft: Makers of the Xbox and Minecraft

ISBN: 1098290615 ;ISBN: 9781098290610 ;EISBN: 9781098275938 ;EISBN: 1098275934 ;OCLC: 1407313548

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13
Epic Games: Makers of Fortnite and Gears of War
Material Type:
Book
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Epic Games: Makers of Fortnite and Gears of War

ISBN: 9781098290603 ;ISBN: 1098290607 ;EISBN: 1098275926 ;EISBN: 9781098275921 ;OCLC: 1407312970

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14
The Pocket Mentor for Video Game Testing
Material Type:
Book
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The Pocket Mentor for Video Game Testing

2024 Harún H. Ali ;ISBN: 1032323973 ;ISBN: 9781032323978 ;ISBN: 1032323981 ;ISBN: 9781032323985 ;EISBN: 9781003804574 ;EISBN: 1003804578 ;EISBN: 1003314805 ;EISBN: 1003804527 ;EISBN: 9781003314806 ;EISBN: 9781003804529 ;DOI: 10.1201/9781003314806 ;OCLC: 1406411957

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15
Racing the Beam: The Atari Video Computer System
Material Type:
Book
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Racing the Beam: The Atari Video Computer System

2009 Nick Montfort and Ian Bogost ;ISBN: 9780262012577 ;ISBN: 026201257X ;EISBN: 026225493X ;EISBN: 9780262254939 ;EISBN: 9780262261524 ;EISBN: 0262261529 ;DOI: 10.7551/mitpress/7588.001.0001 ;OCLC: 939263721

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16
Race, Culture and the Video Game Industry: A Vicious Circuit
Material Type:
Book
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Race, Culture and the Video Game Industry: A Vicious Circuit

2024 Sam Srauy ;ISBN: 9781032398068 ;ISBN: 103239806X ;ISBN: 9781032407159 ;ISBN: 1032407158 ;EISBN: 1003354424 ;EISBN: 9781040018545 ;EISBN: 1040018548 ;EISBN: 1040018459 ;EISBN: 9781003354420 ;EISBN: 9781040018453 ;DOI: 10.4324/9781003354420 ;OCLC: 1425792712

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17
Atari to Zelda: Japan's Videogames in Global Contexts
Material Type:
Book
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Atari to Zelda: Japan's Videogames in Global Contexts

ISBN: 9780262034395 ;ISBN: 0262034395 ;EISBN: 9780262332187 ;EISBN: 0262332183 ;EISBN: 0262332191 ;EISBN: 9780262332194 ;DOI: 10.7551/mitpress/8853.001.0001 ;OCLC: 946887798

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18
Serious Games: Mechanisms and Effects
Material Type:
Book
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Serious Games: Mechanisms and Effects

2009 Routledge, Taylor and Francis ;ISBN: 1135848912 ;ISBN: 9781135848910 ;ISBN: 0415993695 ;ISBN: 0415993709 ;ISBN: 9780415993692 ;ISBN: 9780415993708 ;EISBN: 9780203891650 ;EISBN: 9781135848910 ;EISBN: 1135848912 ;EISBN: 0203891651 ;EISBN: 0415993695 ;EISBN: 9780415993692 ;EISBN: 9781135848903 ;EISBN: 1135848904 ;DOI: 10.4324/9780203891650 ;OCLC: 458769353

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19
Representing Conflicts in Games: Antagonism, Rivalry, and Competition
Material Type:
Book
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Representing Conflicts in Games: Antagonism, Rivalry, and Competition

Spel för konflikthantering och krig, 2022

2023 selection and editorial matter, Björn Sjöblom, Jonas Linderoth, and Anders Frank; individual chapters, the contributors ;ISBN: 9781000824780 ;ISBN: 1000824780 ;ISBN: 9781032278278 ;ISBN: 9781032285597 ;ISBN: 1032285591 ;ISBN: 1032278277 ;ISBN: 9781003297406 ;ISBN: 1003297404 ;EISBN: 9781003297406 ;EISBN: 100082487X ;EISBN: 9781000824780 ;EISBN: 1003297404 ;EISBN: 1000824780 ;EISBN: 9781000824872 ;DOI: 10.4324/9781003297406 ;OCLC: 1352973665

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20
Posthuman Gaming: Avatars, Gamers, and Entangled Subjectivities
Material Type:
Book
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Posthuman Gaming: Avatars, Gamers, and Entangled Subjectivities

ISBN: 9781000962994 ;ISBN: 1000962997 ;ISBN: 1032055030 ;ISBN: 9781032055039 ;ISBN: 9781032074962 ;ISBN: 1032074965 ;EISBN: 9781000962994 ;EISBN: 1000962997 ;EISBN: 9781000963076 ;EISBN: 1000963071 ;DOI: 10.4324/9781003207191 ;OCLC: 1395182244

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