skip to main content
Language:
Search Limited to: Search Limited to: Resource type Show Results with: Show Results with: Search type Index

Results 11 - 30 of 1,184,679  for All Library Resources

previous page 1 Results 1 2 3 4 5 next page
Result Number Material Type Add to My Shelf Action Record Details and Options
11
Sonic the Hedgehog
Material Type:
Book
Add to My Research

Sonic the Hedgehog

ISBN: 9781532195815 ;ISBN: 1532195818 ;EISBN: 9781098216191 ;EISBN: 1098216199 ;OCLC: 1306060216

Digital Resources/Online E-Resources

12
Video games do affect social outcomes: a meta-analytic review of the effects of violent and prosocial video game play
Material Type:
Article
Add to My Research

Video games do affect social outcomes: a meta-analytic review of the effects of violent and prosocial video game play

Personality & social psychology bulletin, 2014-05, Vol.40 (5), p.578 [Peer Reviewed Journal]

EISSN: 1552-7433 ;DOI: 10.1177/0146167213520459 ;PMID: 24458215

Digital Resources/Online E-Resources

13
Digital Game Culture in Korea: The Social at Play
Material Type:
Book
Add to My Research

Digital Game Culture in Korea: The Social at Play

ISBN: 1793601399 ;ISBN: 9781793601391 ;EISBN: 9781793601407 ;EISBN: 1793601402 ;OCLC: 1378934050

Digital Resources/Online E-Resources

14
Racing the Beam: The Atari Video Computer System
Material Type:
Book
Add to My Research

Racing the Beam: The Atari Video Computer System

2009 Nick Montfort and Ian Bogost ;ISBN: 9780262012577 ;ISBN: 026201257X ;EISBN: 026225493X ;EISBN: 9780262254939 ;EISBN: 9780262261524 ;EISBN: 0262261529 ;DOI: 10.7551/mitpress/7588.001.0001 ;OCLC: 939263721

Full text available

15
The Pocket Mentor for Video Game Testing
Material Type:
Book
Add to My Research

The Pocket Mentor for Video Game Testing

2024 Harún H. Ali ;ISBN: 1032323973 ;ISBN: 9781032323978 ;ISBN: 1032323981 ;ISBN: 9781032323985 ;EISBN: 9781003804574 ;EISBN: 1003804578 ;EISBN: 1003314805 ;EISBN: 1003804527 ;EISBN: 9781003314806 ;EISBN: 9781003804529 ;DOI: 10.1201/9781003314806 ;OCLC: 1406411957

Digital Resources/Online E-Resources

16
A Selective History of 'Bad' Video Games
Material Type:
Book
Add to My Research

A Selective History of 'Bad' Video Games

ISBN: 1399016172 ;ISBN: 9781399016179 ;EISBN: 1399016202 ;EISBN: 9781399016209

Digital Resources/Online E-Resources

17
Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade
Material Type:
Book
Add to My Research

Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade

2015 the Regents of the University of Minnesota ;ISBN: 0816691835 ;ISBN: 9780816691838 ;EISBN: 9781452945200 ;EISBN: 1452945209 ;OCLC: 939262494 ;LCCallNum: GV1469.3.K6 2015

Full text available

18
The Art of Videogames
Material Type:
Book
Add to My Research

The Art of Videogames

ISBN: 9781405187886 ;ISBN: 1405187883 ;ISBN: 9781444310184 ;ISBN: 1444310186 ;ISBN: 9781444310177 ;ISBN: 1444310178 ;EISBN: 9781444310184 ;EISBN: 1444310186 ;DOI: 10.1002/9781444310177 ;OCLC: 554887844

Full text available

19
Woke Gaming: Digital Challenges to Oppression and Social Injustice
Material Type:
Book
Add to My Research

Woke Gaming: Digital Challenges to Oppression and Social Injustice

ISBN: 9780295744193 ;ISBN: 0295744197 ;ISBN: 9780295744179 ;ISBN: 0295744170 ;EISBN: 9780295744193 ;EISBN: 0295744197 ;OCLC: 1100462120

Digital Resources/Online E-Resources

20
Nintendo: Makers of Mario and Zelda
Material Type:
Book
Add to My Research

Nintendo: Makers of Mario and Zelda

ISBN: 1098290623 ;ISBN: 9781098290627 ;EISBN: 1098275942 ;EISBN: 9781098275945 ;OCLC: 1407313538

Digital Resources/Online E-Resources

21
The Invisible Hand in Virtual Worlds: The Economic Order of Video Games
Material Type:
Book
Add to My Research

The Invisible Hand in Virtual Worlds: The Economic Order of Video Games

ISBN: 9781108839716 ;ISBN: 1108839711 ;EISBN: 9781108967150 ;EISBN: 1108967159 ;OCLC: 1240263905

Digital Resources/Online E-Resources

22
Game on, science - how video game technology may help biologists tackle visualization challenges
Material Type:
Article
Add to My Research

Game on, science - how video game technology may help biologists tackle visualization challenges

PloS one, 2013-03, Vol.8 (3), p.e57990-e57990 [Peer Reviewed Journal]

COPYRIGHT 2013 Public Library of Science ;COPYRIGHT 2013 Public Library of Science ;2013 Lv et al. This is an open-access article distributed under the terms of the Creative Commons Attribution License: https://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Distributed under a Creative Commons Attribution 4.0 International License ;2013 Lv et al 2013 Lv et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0057990 ;PMID: 23483961

Full text available

23
Representing Conflicts in Games: Antagonism, Rivalry, and Competition
Material Type:
Book
Add to My Research

Representing Conflicts in Games: Antagonism, Rivalry, and Competition

Spel för konflikthantering och krig, 2022

2023 selection and editorial matter, Björn Sjöblom, Jonas Linderoth, and Anders Frank; individual chapters, the contributors ;ISBN: 9781000824780 ;ISBN: 1000824780 ;ISBN: 9781032278278 ;ISBN: 9781032285597 ;ISBN: 1032285591 ;ISBN: 1032278277 ;ISBN: 9781003297406 ;ISBN: 1003297404 ;EISBN: 9781003297406 ;EISBN: 100082487X ;EISBN: 9781000824780 ;EISBN: 1003297404 ;EISBN: 1000824780 ;EISBN: 9781000824872 ;DOI: 10.4324/9781003297406 ;OCLC: 1352973665

Digital Resources/Online E-Resources

24
Gaming's Greatest Moments
Material Type:
Book
Add to My Research

Gaming's Greatest Moments

ISBN: 1541590511 ;ISBN: 9781541590519 ;EISBN: 1728401178 ;EISBN: 9781728401171 ;EISBN: 9781728410357 ;EISBN: 1728410355 ;OCLC: 1128885222

Digital Resources/Online E-Resources

25
The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production
Material Type:
Book
Add to My Research

The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production

ISBN: 0262374137 ;ISBN: 9780262374132 ;ISBN: 9780262545402 ;ISBN: 0262545403 ;EISBN: 9780262374149 ;EISBN: 0262374145 ;EISBN: 9780262374132 ;EISBN: 0262374137 ;DOI: 10.7551/mitpress/14513.001.0001 ;OCLC: 1353609896

Digital Resources/Online E-Resources

26
Introduction to Game Analysis
Material Type:
Book
Add to My Research

Introduction to Game Analysis

ISBN: 9781032318349 ;ISBN: 1032318341 ;EISBN: 9781040033715 ;EISBN: 1040033717 ;DOI: 10.4324/9781003355779 ;OCLC: 1429740812

Digital Resources/Online E-Resources

27
Immersion, Narrative, and Gender Crisis in Survival Horror Video Games
Material Type:
Book
Add to My Research

Immersion, Narrative, and Gender Crisis in Survival Horror Video Games

2022 Andrei Nae ;ISBN: 9781000440645 ;ISBN: 1000440648 ;ISBN: 1032048069 ;ISBN: 9781032048062 ;ISBN: 0367894114 ;ISBN: 9780367894115 ;EISBN: 1000440656 ;EISBN: 9781000440652 ;EISBN: 9781003019022 ;EISBN: 9781000440645 ;EISBN: 1003019021 ;EISBN: 1000440648 ;DOI: 10.4324/9781003019022 ;OCLC: 1263024849

Digital Resources/Online E-Resources

28
Introduction to Game Analysis
Material Type:
Book
Add to My Research

Introduction to Game Analysis

2015 Taylor & Francis ;ISBN: 9780415703260 ;ISBN: 0415703263 ;ISBN: 0415703271 ;ISBN: 9780415703277 ;EISBN: 020379477X ;EISBN: 9780203794777 ;EISBN: 9780415703260 ;EISBN: 0415703263 ;EISBN: 1134474202 ;EISBN: 9781134474202 ;EISBN: 113447413X ;EISBN: 9781134474134 ;DOI: 10.4324/9780203794777 ;OCLC: 884017450

Digital Resources/Online E-Resources

29
The Minds Behind PlayStation Games: Interviews with Creators and Developers
Material Type:
Book
Add to My Research

The Minds Behind PlayStation Games: Interviews with Creators and Developers

ISBN: 9781476685076 ;ISBN: 147668507X ;EISBN: 9781476645834 ;EISBN: 1476645833 ;OCLC: 1347025248

Digital Resources/Online E-Resources

30
Perspectives on the European Videogame
Material Type:
Book
Add to My Research

Perspectives on the European Videogame

ISBN: 9789048550623 ;ISBN: 9048550629 ;EISBN: 9789048550623 ;EISBN: 9048550629 ;DOI: 10.1515/9789048550623 ;OCLC: 1287138119

Digital Resources/Online E-Resources

Results 11 - 30 of 1,184,679  for All Library Resources

previous page 1 Results 1 2 3 4 5 next page

Personalize your results

  1. Edit

Refine Search Results

Expand My Results

  1.   

Refine My Results

Creation Date 

From To
  1. Before 1960  (16,393)
  2. 1960 To 1975  (14,324)
  3. 1976 To 1991  (57,753)
  4. 1992 To 2008  (260,156)
  5. After 2008  (835,472)
  6. More options open sub menu

Resource Type 

  1. Patents  (758,129)
  2. Newsletter Articles  (226,273)
  3. Newspaper Articles  (77,698)
  4. Articles  (47,724)
  5. Web Resources  (28,277)
  6. magazinearticle  (25,735)
  7. Reviews  (7,350)
  8. Books  (4,096)
  9. Book Chapters  (2,640)
  10. Thesises (postgraduate)  (1,729)
  11. Text Resources  (1,672)
  12. Conference Proceedings  (1,505)
  13. Reports  (1,098)
  14. References  (508)
  15. Videos  (127)
  16. Audio  (49)
  17. Images  (40)
  18. Government Documents  (9)
  19. Datasets  (9)
  20. Archival Material / Manuscripts  (5)
  21. More options open sub menu

Language 

  1. English  (1,038,246)
  2. Japanese  (218,871)
  3. Chinese  (62,422)
  4. French  (52,159)
  5. German  (29,181)
  6. Korean  (16,398)
  7. Spanish  (10,618)
  8. Portuguese  (3,991)
  9. Russian  (3,550)
  10. Italian  (2,541)
  11. Dutch  (734)
  12. Swedish  (683)
  13. Finnish  (549)
  14. Czech  (475)
  15. Danish  (469)
  16. Catalan  (358)
  17. Polish  (325)
  18. Norwegian  (318)
  19. Romanian  (276)
  20. Turkish  (275)
  21. More options open sub menu

Searching Remote Databases, Please Wait