skip to main content
Guest
My Research
My Account
Sign out
Sign in
This feature requires javascript
Library Search
Find Databases
Browse Search
E-Journals A-Z
E-Books A-Z
Citation Linker
Help
Language:
English
Vietnamese
This feature required javascript
This feature requires javascript
Primo Search
All Library Resources
All
Course Materials
Course Materials
Search For:
Clear Search Box
Search in:
All Library Resources
Or hit Enter to replace search target
Or select another collection:
Search in:
All Library Resources
Search in:
Print Resources
Search in:
Digital Resources
Search in:
Online E-Resources
Advanced Search
Browse Search
This feature requires javascript
Search Limited to:
Search Limited to:
Resource type
criteria input
All items
Books
Articles
Images
Audio Visual
Maps
Graduate theses
Show Results with:
criteria input
that contain my query words
with my exact phrase
starts with
Show Results with:
Search type Index
criteria input
anywhere in the record
in the title
as author/creator
in subject
Full Text
ISBN
ISSN
TOC
Keyword
Field
Show Results with:
in the title
Show Results with:
anywhere in the record
in the title
as author/creator
in subject
Full Text
ISBN
ISSN
TOC
Keyword
Field
This feature requires javascript
Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds
ISBN: 9780262162579 ;ISBN: 0262162571 ;EISBN: 9780262259125 ;EISBN: 0262259125 ;DOI: 10.7551/mitpress/8039.001.0001 ;OCLC: 460168080
Full text available
Citations
Cited by
View Online
Details
Recommendations
Reviews
Times Cited
External Links
This feature requires javascript
Actions
Add to My Research
Remove from My Research
E-mail
Print
Permalink
Citation
EasyBib
EndNote
RefWorks
Delicious
Export RIS
Export BibTeX
This feature requires javascript
Title:
Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds
Author:
Pearce, Celia
;
Boellstorff, Tom
;
Nardi, Bonnie A
Subjects:
Communities
;
Community life
;
Culture
;
Design
;
Fantasy games
;
Fantasy games-Social aspects
;
Games
;
Games of strategy
;
Internet
;
Internet games
;
Role playing
;
Role playing-Social aspects
;
Shared virtual environments
;
Shared virtual environments-Social aspects
;
Video games-Social aspects
;
Virtual reality
;
Visual culture
Description:
The odyssey of a group of "refugees" from a closed-down online game and an exploration of emergent fan cultures in virtual worlds.
Related Titles:
The MIT Press
Publisher:
Cambridge: MIT Press
Creation Date:
2009
Format:
342
Language:
English
Identifier:
ISBN: 9780262162579
ISBN: 0262162571
EISBN: 9780262259125
EISBN: 0262259125
DOI: 10.7551/mitpress/8039.001.0001
OCLC: 460168080
Source:
Ebook Central Academic Complete
This feature requires javascript
This feature requires javascript
Back to results list
Previous
Result
5
Next
This feature requires javascript
This feature requires javascript
Searching Remote Databases, Please Wait
Searching for
in
scope:(TDTS),scope:(SFX),scope:(TDT),scope:(SEN),primo_central_multiple_fe
Show me what you have so far
This feature requires javascript
This feature requires javascript