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Results 1 - 20 of 823,080  for All Library Resources

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1
Crossing borders: localization and paratext in Arabic mobile video games
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Article
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Crossing borders: localization and paratext in Arabic mobile video games

Cogent arts & humanities, 2024-12, Vol.11 (1) [Peer Reviewed Journal]

ISSN: 2331-1983 ;EISSN: 2331-1983 ;DOI: 10.1080/23311983.2024.2307645

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2
Effectiveness of educational video games in English vocabulary acquisition: One case in China classroom context
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Article
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Effectiveness of educational video games in English vocabulary acquisition: One case in China classroom context

Cogent education, 2024-12, Vol.11 (1) [Peer Reviewed Journal]

EISSN: 2331-186X ;DOI: 10.1080/2331186X.2024.2346038

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3
Sexualized culture on livestreaming platforms: a content analysis of Twitch.tv
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Article
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Sexualized culture on livestreaming platforms: a content analysis of Twitch.tv

Humanities & social sciences communications, 2024-12, Vol.11 (1), p.257-12 [Peer Reviewed Journal]

The Author(s) 2024. corrected publication 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;EISSN: 2662-9992 ;DOI: 10.1057/s41599-024-02724-z

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4
Trust development in online competitive game environments: a network analysis approach
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Trust development in online competitive game environments: a network analysis approach

Applied network science, 2024-12, Vol.9 (1), p.7-50 [Peer Reviewed Journal]

The Author(s) 2024 ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;EISSN: 2364-8228 ;DOI: 10.1007/s41109-024-00614-6

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5
From Arthurian Narratives to MMORPGs: Towards an Ethics of Virtual Ecologies
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Article
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From Arthurian Narratives to MMORPGs: Towards an Ethics of Virtual Ecologies

Folklor/edebiyat, 2024-12, Vol.30 (117), p.167 [Peer Reviewed Journal]

2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1300-7491 ;DOI: 10.22559/folklor.2614

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6
The effects of children’s participation and co-creation in science
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The effects of children’s participation and co-creation in science

Humanities & social sciences communications, 2024-12, Vol.11 (1), p.3-8, Article 3 [Peer Reviewed Journal]

The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2662-9992 ;EISSN: 2662-9992 ;DOI: 10.1057/s41599-023-02473-5

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7
UNREAL TOURNAMENT 2004
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magazinearticle
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UNREAL TOURNAMENT 2004

PC gamer (Burlingame, Calif.), 2024-07 (384), p.40-49

Copyright Future Publishing Ltd Jul 2024 ;ISSN: 1080-4471

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8
THE ARTOF MARCEL MOSQI
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magazinearticle
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THE ARTOF MARCEL MOSQI

Imagine FX, 2024-07 (240), p.42-49

Copyright Future Publishing Ltd Jul 2024 ;ISSN: 1748-930X

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9
THE ART OF MARCEL MOSQI: Dominic Carter talks to the artist about how he started working in video games and why he loves painting in watercolours
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magazinearticle
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THE ART OF MARCEL MOSQI: Dominic Carter talks to the artist about how he started working in video games and why he loves painting in watercolours

Imagine FX, 2024-07 (240), p.42

COPYRIGHT 2024 Future US, Inc. ;ISSN: 1748-930X

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10
INPHONIK RYM2612: There's flavour in abundance with this month's free software, taking its cues from the iconic sounds of classic video game consoles
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INPHONIK RYM2612: There's flavour in abundance with this month's free software, taking its cues from the iconic sounds of classic video game consoles

Computer music, 2024-06 (334), p.14

COPYRIGHT 2024 Future US, Inc. ;ISSN: 1463-6875

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11
Right-Wing Extremism in Mainstream Games: A Review of the Literature
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Article
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Right-Wing Extremism in Mainstream Games: A Review of the Literature

Games and culture, 2024-06, Vol.19 (4), p.469-492 [Peer Reviewed Journal]

The Author(s) 2023 ;ISSN: 1555-4120 ;EISSN: 1555-4139 ;DOI: 10.1177/15554120231167214

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12
INPHONIK RYM2612
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magazinearticle
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INPHONIK RYM2612

Computer music, 2024-06 (334), p.14-19

Copyright Future Publishing Ltd Jun 2024 ;ISSN: 1463-6875 ;EISSN: 2632-2978

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13
Experimenter bias: exploring the interaction between participant’s and investigator’s gender/sex in VR
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Article
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Experimenter bias: exploring the interaction between participant’s and investigator’s gender/sex in VR

Virtual reality : the journal of the Virtual Reality Society, 2024-06, Vol.28 (2) [Peer Reviewed Journal]

The Author(s) 2024 ;EISSN: 1434-9957 ;DOI: 10.1007/s10055-024-00993-2

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14
Do Patterns of Adolescent Participation in Arts, Culture and Entertainment Activities Predict Later Wellbeing? A Latent Class Analysis
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Article
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Do Patterns of Adolescent Participation in Arts, Culture and Entertainment Activities Predict Later Wellbeing? A Latent Class Analysis

Journal of youth and adolescence, 2024-06, Vol.53 (6), p.1396-1414 [Peer Reviewed Journal]

The Author(s) 2024 ;ISSN: 0047-2891 ;EISSN: 1573-6601 ;DOI: 10.1007/s10964-024-01950-7

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15
A Transfiguration Paradigm for Quest Design
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Article
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A Transfiguration Paradigm for Quest Design

Games and culture, 2024-06, Vol.19 (4), p.493-512 [Peer Reviewed Journal]

The Author(s) 2023 ;ISSN: 1555-4120 ;EISSN: 1555-4139 ;DOI: 10.1177/15554120231170152

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16
All too real metacapitalism: towards a non-dualist political ontology of metaverse
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Article
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All too real metacapitalism: towards a non-dualist political ontology of metaverse

Ethics and information technology, 2024-06, Vol.26 (2) [Peer Reviewed Journal]

The Author(s) 2024 ;ISSN: 1388-1957 ;EISSN: 1572-8439 ;DOI: 10.1007/s10676-024-09768-4

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17
FEATURED ARTISTS AT VERTEX
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magazinearticle
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FEATURED ARTISTS AT VERTEX

Imagine FX, 2024-06 (239), p.33-33

Copyright Future Publishing Ltd Jun 2024 ;ISSN: 1748-930X

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18
Time-aware MADDPG with LSTM for multi-agent obstacle avoidance: a comparative study
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Article
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Time-aware MADDPG with LSTM for multi-agent obstacle avoidance: a comparative study

Complex & intelligent systems, 2024-06, Vol.10 (3), p.4141-4155 [Peer Reviewed Journal]

The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2199-4536 ;EISSN: 2198-6053 ;DOI: 10.1007/s40747-024-01389-0

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19
Cracking the code: using educational gaming for high-level thinking in physiology education
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Article
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Cracking the code: using educational gaming for high-level thinking in physiology education

Advances in physiology education, 2024-06, Vol.48 (2), p.260-269 [Peer Reviewed Journal]

EISSN: 1522-1229 ;DOI: 10.1152/advan.00154.2023 ;PMID: 38328813

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20
Semantic prior guided fine-grained facial expression manipulation
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Article
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Semantic prior guided fine-grained facial expression manipulation

Complex & intelligent systems, 2024-06, Vol.10 (3), p.4609-4624 [Peer Reviewed Journal]

The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2199-4536 ;EISSN: 2198-6053 ;DOI: 10.1007/s40747-024-01401-7

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