Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Book
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Universal Design in Video Games: Active Participation Through Accessible PlayISBN: 9783031305948 ;ISBN: 3031305949 ;EISBN: 9783031305955 ;EISBN: 3031305957 ;DOI: 10.1007/978-3-031-30595-5Digital Resources/Online E-Resources |
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2 |
Material Type: Article
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Can video games be philosophical?Synthese (Dordrecht), 2024-05, Vol.203 (5), p.144 [Peer Reviewed Journal]The Author(s), under exclusive licence to Springer Nature B.V. 2024. Springer Nature or its licensor (e.g. a society or other partner) holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author self-archiving of the accepted manuscript version of this article is solely governed by the terms of such publishing agreement and applicable law. ;ISSN: 0039-7857 ;EISSN: 1573-0964 ;DOI: 10.1007/s11229-024-04580-5Digital Resources/Online E-Resources |
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3 |
Material Type: Article
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Correction: Cognitive & motor skill transfer across speeds: A video game studyPloS one, 2024-05, Vol.19 (5), p.e0303465-e0303465 [Peer Reviewed Journal]Copyright: © 2024 The PLOS ONE Staff. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. ;COPYRIGHT 2024 Public Library of Science ;2024 The PLOS ONE Staff 2024 The PLOS ONE Staff ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0303465 ;PMID: 38696489Full text available |
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4 |
Material Type: Book
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Game design deep dive.: (Soulslike)ISBN: 1032584394 ;ISBN: 9781032584393 ;EISBN: 1040020801 ;EISBN: 9781040020807 ;EISBN: 104002081X ;EISBN: 9781040020814Digital Resources/Online E-Resources |
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5 |
Material Type: Article
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Effectiveness of educational video games in English vocabulary acquisition: One case in China classroom contextCogent education, 2024-12, Vol.11 (1) [Peer Reviewed Journal]EISSN: 2331-186X ;DOI: 10.1080/2331186X.2024.2346038Full text available |
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6 |
Material Type: Article
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Influence of Video Games on Cognitive Abilities and IntelligenceTehnički glasnik, 2023-01, Vol.17 (4), p.572-580 [Peer Reviewed Journal]ISSN: 1846-6168 ;EISSN: 1848-5588 ;DOI: 10.31803/tg-20220427170715Full text available |
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7 |
Material Type: Article
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ON MASS EFFECTMillennium film journal, 2024-03 (79), p.65COPYRIGHT 2024 Post Typhoon Sky, Inc. ;ISSN: 1064-5586Digital Resources/Online E-Resources |
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8 |
Material Type: Article
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Digital Game-Based Heritage Education: Analyzing the Potential of Heritage-Based Video GamesEducation sciences, 2024-04, Vol.14 (4), p.396 [Peer Reviewed Journal]2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;EISSN: 2227-7102 ;DOI: 10.3390/educsci14040396Full text available |
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9 |
Material Type: Article
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Playing for keeps or just playing with emotion? Studying tilt and emotion regulation in video gamesFrontiers in psychology, 2024-04, Vol.15 [Peer Reviewed Journal]EISSN: 1664-1078 ;DOI: 10.3389/fpsyg.2024.1385242Full text available |
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10 |
Material Type: Book
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Game Poems: videgame design as lyric practiceAmherst : Amherst College Press, 2023. ;ISBN: 1943208522 ;ISBN: 9781943208524 ;EISBN: 1943208530 ;EISBN: 9781943208531 ;DOI: 10.3998/mpub.12758539 ;LCCallNum: GV1469.37Digital Resources/Online E-Resources |
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11 |
Material Type: Article
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Active video games for improving health-related physical fitness in older adults: a systematic review and meta-analysisFrontiers in public health, 2024, Vol.12, p.1345244-1345244 [Peer Reviewed Journal]Copyright © 2024 Deng, Soh, Abdullah, Tan and Huang. ;Copyright © 2024 Deng, Soh, Abdullah, Tan and Huang. 2024 Deng, Soh, Abdullah, Tan and Huang ;EISSN: 2296-2565 ;DOI: 10.3389/fpubh.2024.1345244 ;PMID: 38694976Full text available |
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12 |
Material Type: Article
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Virtual Addiction to Video Games: Debut of Obsessive-Compulsive Disorder- Case Report and Short Review of the LiteratureArs medica tomitana, 2023-11, Vol.29 (4), p.232-238 [Peer Reviewed Journal]EISSN: 1841-4036 ;DOI: 10.2478/arsm-2023-0034Full text available |
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13 |
Material Type: Article
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Simulations and Simulacra: History in Video GamesPráticas da História, 2017-12 (5), p.11-41 [Peer Reviewed Journal]EISSN: 2183-590X ;DOI: 10.48487/pdh.2017.n5.22580Full text available |
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14 |
Material Type: Article
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The Last of UsFemspec (Cleveland, Ohio), 2024-03, Vol.24 (1), p.123 [Peer Reviewed Journal]COPYRIGHT 2024 Femspec ;ISSN: 1523-4002Full text available |
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15 |
Material Type: Thesises (postgraduate)
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Using AI-Supported Onboarding Systems in Video Games to Improve Player ExperienceDigital Resources/Online E-Resources |
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16 |
Material Type: Book
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Experimenting with Shakespeare: Games and Play in the LaboratoryCC-BY-NC-NDDigital Resources/Online E-Resources |
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17 |
Material Type: Article
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Spillover effects of reminder nudges in complex environmentsProceedings of the National Academy of Sciences - PNAS, 2024-04, Vol.121 (17), p.e2322549121-e2322549121 [Peer Reviewed Journal]Copyright National Academy of Sciences Apr 23, 2024 ;ISSN: 0027-8424 ;EISSN: 1091-6490 ;DOI: 10.1073/pnas.2322549121 ;PMID: 38630716Full text available |
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18 |
Material Type: Article
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The effect of an educational video game on high school students’ motivation, self-efficacy and knowledge in a History courseEducación (Lima, Peru : 1992), 2024-04, Vol.33 (64) [Peer Reviewed Journal]ISSN: 1019-9403 ;EISSN: 2304-4322 ;DOI: 10.18800/educacion.202401.A004Full text available |
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19 |
Material Type: Article
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Health factors that influence sustainable behaviour in a single‑player resource management gamePsychonomic bulletin & review, 2024-04, Vol.31 (2), p.734-749 [Peer Reviewed Journal]Copyright Springer Nature B.V. Apr 2024 ;ISSN: 1069-9384 ;EISSN: 1531-5320 ;DOI: 10.3758/sl3423-023-02341-yDigital Resources/Online E-Resources |
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20 |
Material Type: Thesises (postgraduate)
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Virtual agents’ perceived intelligence and believability in video games : exploring the relation between design factors and players’ expectationsDigital Resources/Online E-Resources |