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1
The Relation of Motivation Factors for Online Games With Personality Disorders, Addiction, Shyness, and Loneliness in Kuwait
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The Relation of Motivation Factors for Online Games With Personality Disorders, Addiction, Shyness, and Loneliness in Kuwait

International journal of gaming and computer-mediated simulations, 2022-01, Vol.14 (1), p.1-24 [Peer Reviewed Journal]

COPYRIGHT 2022 IGI Global ;Copyright © 2022, IGI Global. Copying or distributing in print or electronic forms without written permission of IGI Global is prohibited. ;ISSN: 1942-3888 ;EISSN: 1942-3896 ;DOI: 10.4018/IJGCMS.295873

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2
Deploying a Zone-Based Massively Multiplayer Online Game on a Congested Network
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Article
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Deploying a Zone-Based Massively Multiplayer Online Game on a Congested Network

International journal of information systems and supply chain management, 2012-01, Vol.5 (1), p.38-57 [Peer Reviewed Journal]

ISSN: 1935-5726 ;EISSN: 1935-5734 ;DOI: 10.4018/jisscm.2012010103

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3
Innovations in Mobile Broadband in Japan and its Implications to Developing Countries
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Article
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Innovations in Mobile Broadband in Japan and its Implications to Developing Countries

International journal of innovation in the digital economy, 2011-10, Vol.2 (4), p.1-16 [Peer Reviewed Journal]

ISSN: 1947-8305 ;EISSN: 1947-8313 ;DOI: 10.4018/jide.2011100101

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4
Serious Games and Growth Mindsets: An Experimental Investigation of a Serious Gaming Intervention
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Article
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Serious Games and Growth Mindsets: An Experimental Investigation of a Serious Gaming Intervention

International journal of game-based learning, 2022-09, Vol.12 (1) [Peer Reviewed Journal]

ISSN: 2155-6849 ;EISSN: 2155-6857 ;DOI: 10.4018/IJGBL.308787

Digital Resources/Online E-Resources

5
The Web-Supported Negotiation Game “Surfing Global Change”: Rules, History and Experiences
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Article
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The Web-Supported Negotiation Game “Surfing Global Change”: Rules, History and Experiences

International journal of online pedagogy and course design, 2012-04, Vol.2 (2), p.60-85 [Peer Reviewed Journal]

Copyright IGI Global Apr-Jun 2012 ;ISSN: 2155-6873 ;EISSN: 2155-6881 ;DOI: 10.4018/ijopcd.2012040105

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6
Artificial Intelligence for the Novel Corona Virus (COVID-19) Pandemic: Opportunities, Challenges, and Future Directions
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Article
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Artificial Intelligence for the Novel Corona Virus (COVID-19) Pandemic: Opportunities, Challenges, and Future Directions

International journal of e-health and medical communications, 2022-07, Vol.13 (2), p.1-21 [Peer Reviewed Journal]

COPYRIGHT 2022 IGI Global ;Copyright © 2022, IGI Global. Copying or distributing in print or electronic forms without written permission of IGI Global is prohibited. ;ISSN: 1947-315X ;EISSN: 1947-3168 ;DOI: 10.4018/IJEHMC.20220701.oa5

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7
High Performance Implementation of Neural Networks Learning Using Swarm Optimization Algorithms for EEG Classification Based on Brain Wave Data
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Article
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High Performance Implementation of Neural Networks Learning Using Swarm Optimization Algorithms for EEG Classification Based on Brain Wave Data

International journal of applied metaheuristic computing, 2022-04, Vol.13 (1), p.1-17 [Peer Reviewed Journal]

COPYRIGHT 2022 IGI Global ;Copyright © 2022, IGI Global. Copying or distributing in print or electronic forms without written permission of IGI Global is prohibited. ;ISSN: 1947-8283 ;EISSN: 1947-8291 ;DOI: 10.4018/IJAMC.292500

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8
Minecraft in Education Benefits Learning and Social Engagement
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Article
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Minecraft in Education Benefits Learning and Social Engagement

International journal of game-based learning, 2021-10, Vol.11 (4), p.19 [Peer Reviewed Journal]

ISSN: 2155-6849 ;EISSN: 2155-6857 ;DOI: 10.4018/IJGBL.2021100102

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9
MIDI-AM Videogame Usability in Virtual Learning as a Digital Pedagogical Tool in Emerging Economies
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Article
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MIDI-AM Videogame Usability in Virtual Learning as a Digital Pedagogical Tool in Emerging Economies

International journal of online pedagogy and course design, 2022-04, Vol.12 (2), p.1-15 [Peer Reviewed Journal]

Copyright © 2022, IGI Global. Copying or distributing in print or electronic forms without written permission of IGI Global is prohibited. ;ISSN: 2155-6873 ;EISSN: 2155-6881 ;DOI: 10.4018/IJOPCD.292016

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10
Using Gamification Strategies to Cultivate and Measure Professional Educator Dispositions
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Article
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Using Gamification Strategies to Cultivate and Measure Professional Educator Dispositions

International journal of game-based learning, 2019, Vol.9 (1), p.15 [Peer Reviewed Journal]

ISSN: 2155-6849 ;EISSN: 2155-6857 ;DOI: 10.4018/IJGBL.2019010102

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11
Teachers’ Perceptions of the Interactive Boards for Teaching and Learning: The Case of Arab Teachers in Israel
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Article
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Teachers’ Perceptions of the Interactive Boards for Teaching and Learning: The Case of Arab Teachers in Israel

International journal of E-adoption, 2012-01, Vol.4 (1), p.33-50 [Peer Reviewed Journal]

ISSN: 1937-9633 ;EISSN: 1937-9641 ;DOI: 10.4018/jea.2012010103

Digital Resources/Online E-Resources

12
Untangling Multimedia Effects on EFL Incidental Vocabulary Learning via Playing an Online Hidden-Object Game
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Article
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Untangling Multimedia Effects on EFL Incidental Vocabulary Learning via Playing an Online Hidden-Object Game

International journal of computer-assisted language learning and teaching, 2016-01, Vol.6 (1), p.24-39 [Peer Reviewed Journal]

ISSN: 2155-7098 ;EISSN: 2155-7101 ;DOI: 10.4018/IJCALLT.2016010102

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13
An Evaluation of the Added Value of Co-Design in the Development of an Educational Game for Road Safety
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Article
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An Evaluation of the Added Value of Co-Design in the Development of an Educational Game for Road Safety

International journal of game-based learning, 2013, Vol.3 (1), p.1 [Peer Reviewed Journal]

ISSN: 2155-6849 ;EISSN: 2155-6857 ;DOI: 10.4018/ijgbl.2013010101

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14
Teachers' Experience and Reflections on Game-Based Learning in the Primary Classroom: Views from England and Italy
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Article
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Teachers' Experience and Reflections on Game-Based Learning in the Primary Classroom: Views from England and Italy

International journal of game-based learning, 2015, Vol.5 (1), p.1 [Peer Reviewed Journal]

ISSN: 2155-6849 ;EISSN: 2155-6857 ;DOI: 10.4018/ijgbl.2015010101

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15
Learning Entrepreneurship in Higher Education Through Flow Theory and FLIGBY Game
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Article
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Learning Entrepreneurship in Higher Education Through Flow Theory and FLIGBY Game

International journal of virtual and personal learning environments, 2019-01, Vol.9 (1), p.1-15 [Peer Reviewed Journal]

Copyright IGI Global Jan-Jun 2019 ;ISSN: 1947-8518 ;EISSN: 1947-8526 ;DOI: 10.4018/IJVPLE.2019010101

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16
Social Network Security Risks and Vulnerabilities in Corporate Environments
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Article
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Social Network Security Risks and Vulnerabilities in Corporate Environments

International journal of applied management sciences and engineering, 2019-01, Vol.6 (1), p.14-28 [Peer Reviewed Journal]

ISSN: 2327-7483 ;EISSN: 2327-7491 ;DOI: 10.4018/IJAMSE.2019010102

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17
Predictors of NFT Prices: An Automated Machine Learning Approach
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Article
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Predictors of NFT Prices: An Automated Machine Learning Approach

Journal of global information management, 2023-01, Vol.31 (1), p.1-18 [Peer Reviewed Journal]

COPYRIGHT 2023 IGI Global ;ISSN: 1062-7375 ;EISSN: 1533-7995 ;DOI: 10.4018/JGIM.317097

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18
Assessing the Learning Outcomes of Using Mobile Game Integration in Teaching English Vocabulary: A Case Study of Saudi Arabia
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Article
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Assessing the Learning Outcomes of Using Mobile Game Integration in Teaching English Vocabulary: A Case Study of Saudi Arabia

International journal of sociotechnology and knowledge development, 2022-05, Vol.14 (1), p.1-16 [Peer Reviewed Journal]

Copyright © 2022, IGI Global. Copying or distributing in print or electronic forms without written permission of IGI Global is prohibited. ;ISSN: 1941-6253 ;EISSN: 1941-6261 ;DOI: 10.4018/IJSKD.299051

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19
Multiplayer Kinect Serious Games: A Review
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Article
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Multiplayer Kinect Serious Games: A Review

International journal of game-based learning, 2015-07, Vol.5 (3), p.45 [Peer Reviewed Journal]

ISSN: 2155-6849 ;EISSN: 2155-6857 ;DOI: 10.4018/IJGBL.2015070104

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20
Using Software Technologies to Enhance Students Learning: An Experience in Software Project Management Course
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Article
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Using Software Technologies to Enhance Students Learning: An Experience in Software Project Management Course

International journal of technology diffusion, 2015-07, Vol.6 (3), p.59-71 [Peer Reviewed Journal]

ISSN: 1947-9301 ;EISSN: 1947-931X ;DOI: 10.4018/IJTD.2015070104

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