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1
Puzzling with online games (BAM-COG): reliability, validity, and feasibility of an online self-monitor for cognitive performance in aging adults
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Puzzling with online games (BAM-COG): reliability, validity, and feasibility of an online self-monitor for cognitive performance in aging adults

Journal of medical Internet research, 2013-12, Vol.15 (12), p.e270-e270 [Peer Reviewed Journal]

COPYRIGHT 2013 Journal of Medical Internet Research ;2013. This work is licensed under http://creativecommons.org/licenses/by/2.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Teun Aalbers, Maria A E Baars, Marcel G M Olde Rikkert, Roy P C Kessels. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 03.12.2013. 2013 ;ISSN: 1438-8871 ;ISSN: 1439-4456 ;EISSN: 1438-8871 ;DOI: 10.2196/jmir.2860 ;PMID: 24300212

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2
Changing Behavioral Lifestyle Risk Factors Related to Cognitive Decline in Later Life Using a Self-Motivated eHealth Intervention in Dutch Adults
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Changing Behavioral Lifestyle Risk Factors Related to Cognitive Decline in Later Life Using a Self-Motivated eHealth Intervention in Dutch Adults

Journal of medical Internet research, 2016-06, Vol.18 (6), p.e171-e171 [Peer Reviewed Journal]

Copyright Gunther Eysenbach MD MPH, Associate Professor Jun 2016 ;Teun Aalbers, Li Qin, Maria AE Baars, Annet de Lange, Roy PC Kessels, Marcel GM Olde Rikkert. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 17.06.2016. 2016 ;ISSN: 1438-8871 ;ISSN: 1439-4456 ;EISSN: 1438-8871 ;DOI: 10.2196/jmir.5269 ;PMID: 27317506

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3
Playing with dopamine release
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Playing with dopamine release

Nature medicine, 1998-06, Vol.4 (6), p.660-660 [Peer Reviewed Journal]

ISSN: 1078-8956 ;EISSN: 1546-170X ;DOI: 10.1038/nm0698-660 ;PMID: 9623966

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4
The effect of three violent videogame engagement states on aggressive behavior: A partial least squares structural equation modeling approach
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The effect of three violent videogame engagement states on aggressive behavior: A partial least squares structural equation modeling approach

Frontiers in psychology, 2022-10, Vol.13, p.918968-918968 [Peer Reviewed Journal]

Copyright © 2022 Abbasi, Rehman, Hussain, Ting, Hlavacs and Qummar. 2022 Abbasi, Rehman, Hussain, Ting, Hlavacs and Qummar ;ISSN: 1664-1078 ;EISSN: 1664-1078 ;DOI: 10.3389/fpsyg.2022.918968

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5
Serious Games for Learning Among Older Adults With Cognitive Impairment: Systematic Review and Meta-analysis
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Serious Games for Learning Among Older Adults With Cognitive Impairment: Systematic Review and Meta-analysis

Journal of medical Internet research, 2023-04, Vol.25 (1), p.e43607-e43607 [Peer Reviewed Journal]

Alaa Abd-alrazaq, Israa Abuelezz, Rawan AlSaad, Eiman Al-Jafar, Arfan Ahmed, Sarah Aziz, Abdulqadir Nashwan, Javaid Sheikh. Originally published in the Journal of Medical Internet Research (https://www.jmir.org), 12.04.2023. ;2023. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Alaa Abd-alrazaq, Israa Abuelezz, Rawan AlSaad, Eiman Al-Jafar, Arfan Ahmed, Sarah Aziz, Abdulqadir Nashwan, Javaid Sheikh. Originally published in the Journal of Medical Internet Research (https://www.jmir.org), 12.04.2023. 2023 ;ISSN: 1438-8871 ;ISSN: 1439-4456 ;EISSN: 1438-8871 ;DOI: 10.2196/43607 ;PMID: 37043277

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6
Modified Nonlinear Hysteresis Approach for a Tactile Sensor
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Modified Nonlinear Hysteresis Approach for a Tactile Sensor

Sensors (Basel, Switzerland), 2023-08, Vol.23 (16), p.7293 [Peer Reviewed Journal]

COPYRIGHT 2023 MDPI AG ;2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2023 by the authors. 2023 ;ISSN: 1424-8220 ;EISSN: 1424-8220 ;DOI: 10.3390/s23167293 ;PMID: 37631829

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7
Brain activation associated with video gaming stimuli in Internet gaming disorder (IGD) among Malaysian adolescents
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Brain activation associated with video gaming stimuli in Internet gaming disorder (IGD) among Malaysian adolescents

Journal of physics. Conference series, 2020-03, Vol.1497 (1), p.12030 [Peer Reviewed Journal]

Published under licence by IOP Publishing Ltd ;2020. This work is published under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1742-6588 ;EISSN: 1742-6596 ;DOI: 10.1088/1742-6596/1497/1/012030

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8
A Study Protocol for Applying User Participation and Co-Learning-Lessons Learned from the eBalance Project
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A Study Protocol for Applying User Participation and Co-Learning-Lessons Learned from the eBalance Project

International journal of environmental research and public health, 2017-05, Vol.14 (5), p.512 [Peer Reviewed Journal]

Copyright MDPI AG 2017 ;2017 by the authors. 2017 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph14050512 ;PMID: 28489067

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9
MedSMA℞T Adventures in PharmaCity Game: Youth Experiences and Recommendation for Use in Opioid Safety Education
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MedSMA℞T Adventures in PharmaCity Game: Youth Experiences and Recommendation for Use in Opioid Safety Education

Pharmacy, 2023-09, Vol.11 (5), p.143 [Peer Reviewed Journal]

COPYRIGHT 2023 MDPI AG ;2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2023 by the authors. 2023 ;ISSN: 2226-4787 ;EISSN: 2226-4787 ;DOI: 10.3390/pharmacy11050143 ;PMID: 37736915

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10
Internet and videogame addiction: a review
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Internet and videogame addiction: a review

Revista brasileira de psiquiatria, 2008-06, Vol.30 (2), p.156-167 [Peer Reviewed Journal]

ISSN: 1516-4446 ;EISSN: 1809-452X ;DOI: 10.1590/S1516-44462008000200014 ;PMID: 18592108

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11
A Motion-Activated Video Game for Prevention of Substance Use Disorder Relapse in Youth: Pilot Randomized Controlled Trial
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A Motion-Activated Video Game for Prevention of Substance Use Disorder Relapse in Youth: Pilot Randomized Controlled Trial

JMIR serious games, 2019-05, Vol.7 (2), p.e11716-e11716 [Peer Reviewed Journal]

Lorien C Abroms, Marc Fishman, Hoa Vo, Shawn C Chiang, Victoria Somerville, Lawrence Rakhmanov, Michael Ruggiero, Daniel Greenberg. Originally published in JMIR Serious Games (http://games.jmir.org), 23.05.2019. ;2019. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Lorien C Abroms, Marc Fishman, Hoa Vo, Shawn C Chiang, Victoria Somerville, Lawrence Rakhmanov, Michael Ruggiero, Daniel Greenberg. Originally published in JMIR Serious Games (http://games.jmir.org), 23.05.2019. 2019 ;ISSN: 2291-9279 ;EISSN: 2291-9279 ;DOI: 10.2196/11716 ;PMID: 31124471

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12
Cognitive Training with Neurofeedback Using fNIRS Improves Cognitive Function in Older Adults
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Cognitive Training with Neurofeedback Using fNIRS Improves Cognitive Function in Older Adults

International journal of environmental research and public health, 2022-05, Vol.19 (9), p.5531 [Peer Reviewed Journal]

2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2022 by the authors. 2022 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph19095531 ;PMID: 35564926

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13
Massively multiplayer online role-playing games: comparing characteristics of addict vs non-addict online recruited gamers in a French adult population
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Massively multiplayer online role-playing games: comparing characteristics of addict vs non-addict online recruited gamers in a French adult population

BMC psychiatry, 2011-08, Vol.11 (1), p.144-144 [Peer Reviewed Journal]

COPYRIGHT 2011 BioMed Central Ltd. ;2011 Achab et al; licensee BioMed Central Ltd. This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/2.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. ;Distributed under a Creative Commons Attribution 4.0 International License ;Copyright ©2011 Achab et al; licensee BioMed Central Ltd. 2011 Achab et al; licensee BioMed Central Ltd. ;ISSN: 1471-244X ;EISSN: 1471-244X ;DOI: 10.1186/1471-244X-11-144 ;PMID: 21871089

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14
Predictors of Gaming Disorder or Protective from It, in a French Sample: A Symptomatic Approach to Self-Regulation and Pursued Rewards, Providing Insights for Clinical Practice
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Predictors of Gaming Disorder or Protective from It, in a French Sample: A Symptomatic Approach to Self-Regulation and Pursued Rewards, Providing Insights for Clinical Practice

International journal of environmental research and public health, 2022-08, Vol.19 (15), p.9476 [Peer Reviewed Journal]

2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2022 by the authors. 2022 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph19159476 ;PMID: 35954855

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15
Pilot study to test effectiveness of video game on reaching performance in stroke
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Pilot study to test effectiveness of video game on reaching performance in stroke

Journal of rehabilitation research and development, 2011-01, Vol.48 (4), p.431-444 [Peer Reviewed Journal]

COPYRIGHT 2011 Department of Veterans Affairs ;COPYRIGHT 2011 Department of Veterans Affairs ;Copyright Superintendent of Documents 2011 ;ISSN: 0748-7711 ;EISSN: 1938-1352 ;DOI: 10.1682/JRRD.2010.04.0052 ;PMID: 21674392 ;CODEN: JRRDDB

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16
Today's gamer, tomorrow's surgeon?
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Today's gamer, tomorrow's surgeon?

American Medical News, 2004-05, Vol.47 (17), p.14

Copyright American Medical Association May 3, 2004 ;ISSN: 0001-1843 ;EISSN: 1539-5162 ;CODEN: AMDWAV

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17
Person-to-person opinion dynamics: An empirical study using an online game
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Person-to-person opinion dynamics: An empirical study using an online game

PloS one, 2022-10, Vol.17 (10), p.e0275473 [Peer Reviewed Journal]

COPYRIGHT 2022 Public Library of Science ;2022 Adams et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2022 Adams et al 2022 Adams et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0275473

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18
Who Participates in the Great ShakeOut? Why Audience Segmentation Is the Future of Disaster Preparedness Campaigns
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Who Participates in the Great ShakeOut? Why Audience Segmentation Is the Future of Disaster Preparedness Campaigns

International journal of environmental research and public health, 2017-11, Vol.14 (11), p.1407 [Peer Reviewed Journal]

Copyright MDPI AG 2017 ;2017 by the authors. 2017 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph14111407 ;PMID: 29149064

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19
A Pilot Study of an In-Home Multicomponent Exergame Training for Older Adults: Feasibility, Usability and Pre-Post Evaluation
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A Pilot Study of an In-Home Multicomponent Exergame Training for Older Adults: Feasibility, Usability and Pre-Post Evaluation

Frontiers in aging neuroscience, 2019-11, Vol.11, p.304-304 [Peer Reviewed Journal]

Copyright © 2019 Adcock, Thalmann, Schättin, Gennaro and de Bruin. ;COPYRIGHT 2019 Frontiers Research Foundation ;2019. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Copyright © 2019 Adcock, Thalmann, Schättin, Gennaro and de Bruin. 2019 Adcock, Thalmann, Schättin, Gennaro and de Bruin ;ISSN: 1663-4365 ;EISSN: 1663-4365 ;DOI: 10.3389/fnagi.2019.00304 ;PMID: 31824295

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20
Implementation of e-Bug in Belgium
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Implementation of e-Bug in Belgium

Journal of antimicrobial chemotherapy, 2011-06, Vol.66 (suppl_5), p.v51-v53 [Peer Reviewed Journal]

The Author 2011. Published by Oxford University Press on behalf of the British Society for Antimicrobial Chemotherapy. All rights reserved. For Permissions, please e-mail: journals.permissions@oup.com 2011 ;Copyright Oxford Publishing Limited(England) Jun 2011 ;ISSN: 0305-7453 ;EISSN: 1460-2091 ;DOI: 10.1093/jac/dkr124 ;PMID: 21680588

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