Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
---|---|---|---|
1 |
Material Type: Book Chapter
|
1995: Movies, Teens, Tots, and TechAmerican Cinema of the 1990s, 2008, p.1372008 Rutgers, The State University ;ISBN: 0813543657 ;ISBN: 9780813543659 ;EISBN: 9780813545783 ;EISBN: 0813545781Full text available |
|
2 |
Material Type: Book
|
3D game development with Microsoft Silverlight 3: beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C♯, XBAP WPF, XAML, Balder, and Farseer Physics EngineISBN: 9781847198938 ;ISBN: 1847198937 ;ISBN: 1847198929 ;ISBN: 9781847198921 ;LCCallNum: QA76.76.C672Full text available |
|
3 |
Material Type: Book
|
3D Game Development with Microsoft Silverlight 3: Beginner's GuideISBN: 9781847198921 ;ISBN: 1847198929Full text available |
|
4 |
Material Type: Book
|
3D math primer for graphics and game development2011 by Taylor and Francis Group, LLC ;ISBN: 1439869812 ;ISBN: 1568817231 ;ISBN: 9781568817231 ;ISBN: 9781439869819 ;EISBN: 1439869812 ;EISBN: 9781498759892 ;EISBN: 0429190921 ;EISBN: 1498759890 ;EISBN: 9780429190926 ;EISBN: 9781439869819 ;DOI: 10.1201/b11152 ;OCLC: 1298603690 ;OCLC: 762689262 ;LCCallNum: T385 .D875 2012Full text available |
|
5 |
Material Type: Book
|
3D Math Primer for Graphics and Game DevelopmentISBN: 1556229119 ;ISBN: 9781556229114 ;EISBN: 9781449612719 ;EISBN: 1449612717Full text available |
|
6 |
Material Type: Book Chapter
|
Accountable Talk and Learning in Popular Culture: The Game/Affinity ParadigmSocializing Intelligence Through Academic Talk and Dialogue, 2015, p.1972015 American Educational Research Association ;ISBN: 0935302700 ;ISBN: 9780935302707 ;EISBN: 9780935302615 ;EISBN: 0935302611Full text available |
|
7 |
Material Type: Book Chapter
|
Acting Like a Business and Finding WorkA Composer's Guide to Game Music, 2014, p.2372014 Massachusetts Institute of Technology ;ISBN: 9780262026642 ;ISBN: 0262026643 ;EISBN: 9780262321334 ;EISBN: 0262321335 ;OCLC: 870646750Full text available |
|
8 |
Material Type: Book Chapter
|
ADAPTING VIOLENCE: DEATH RACE AND THE HISTORY OF GAMING MORAL PANICCoin-Operated Americans, 2015, p.672015 the Regents of the University of Minnesota ;ISBN: 0816691835 ;ISBN: 9780816691838 ;EISBN: 9781452945200 ;EISBN: 1452945209 ;OCLC: 939262494 ;LCCallNum: GV1469.3 -- .K638 2015ebFull text available |
|
9 |
Material Type: Book Chapter
|
AddictionsHonky, 2000, p.1652000 Dalton Conley ;ISBN: 9780520215863 ;ISBN: 0520215869 ;EISBN: 9780520921733 ;EISBN: 0520921739 ;DOI: 10.1525/california/9780520215863.003.0014Full text available |
|
10 |
Material Type: Book Chapter
|
Adventure IslandMetawritings, 2012, p.1872012 University of Iowa Press ;ISBN: 9781609380892 ;ISBN: 1609380894 ;EISBN: 160938105X ;EISBN: 9781609381059Full text available |
|
11 |
Material Type: Book
|
Affective and Emotional Aspects of Human-Computer Interaction: Game-Based and Innovative Learning ApproachesISBN: 9781586035723 ;ISBN: 158603572X ;EISBN: 160750149X ;EISBN: 9781607501497 ;OCLC: 71204189Full text available |
|
12 |
Material Type: Book Chapter
|
After the ArcadeGame After, 2014, p.1072014 Massachusetts Institute of Technology ;ISBN: 9780262019989 ;ISBN: 0262019981 ;EISBN: 0262320177 ;EISBN: 9780262320177 ;DOI: 10.7551/mitpress/9289.003.0006 ;OCLC: 869281813 ;LCCallNum: GV1469.34.S63 -- G85 2014ebFull text available |
|
13 |
Material Type: Book Chapter
|
Age of Empires: Sony and Microsoft, 1995—2001Digital Play, 2003, p.151-1682003 McGill-Queen’s University Press ;McGill-Queen's University Press ;ISBN: 9780773525436 ;ISBN: 0773525432 ;EISBN: 077357106X ;EISBN: 9780773571068 ;DOI: 10.1515/9780773571068-011Full text available |
|
14 |
Material Type: Book Chapter
|
Allegories of ControlGaming, 2006, Vol.18, p.852006 Alexander R. Galloway ;ISBN: 9780816648504 ;ISBN: 0816648506 ;ISBN: 9780816648511 ;ISBN: 0816648514 ;EISBN: 9780816698639 ;EISBN: 0816698635 ;OCLC: 247443900 ;LCCallNum: GV1469.34.S63G35 200Full text available |
|
15 |
Material Type: Book Chapter
|
ALT-CTRL: The Freedom of Remotes and ControlsHow Television Invented New Media, 2011, p.1032011 Sheila C. Murphy ;ISBN: 0813550041 ;ISBN: 9780813550046 ;EISBN: 0813550947 ;EISBN: 9780813550947Full text available |
|
16 |
Material Type: Book
|
America's Digital Army: Games at Work and War2017 Board of Regents of the University of Nebraska ;ISBN: 9780803285293 ;ISBN: 0803285299 ;EISBN: 9781496200631 ;EISBN: 1496200632 ;EISBN: 9781496200617 ;EISBN: 1496200616 ;DOI: 10.2307/j.ctt1pv89gc ;OCLC: 987473928Full text available |
|
17 |
Material Type: Book Chapter
|
America’s Digital ArmyAmerica's Digital Army, 2017, p.12017 Board of Regents of the University of Nebraska ;ISBN: 9780803285293 ;ISBN: 0803285299 ;EISBN: 9781496200631 ;EISBN: 1496200632 ;DOI: 10.2307/j.ctt1pv89gc.5Full text available |
|
18 |
Material Type: Book Chapter
|
ANARCHY IN THE ARCADE: REGULATING COIN-OP VIDEO GAMESCoin-Operated Americans, 2015, p.912015 the Regents of the University of Minnesota ;ISBN: 0816691835 ;ISBN: 9780816691838 ;EISBN: 9781452945200 ;EISBN: 1452945209 ;OCLC: 939262494 ;LCCallNum: GV1469.3 -- .K638 2015ebFull text available |
|
19 |
Material Type: Book
|
Android Game Programming For DummiesISBN: 1118027744 ;ISBN: 9781118027745 ;ISBN: 1118235991 ;ISBN: 9781118235997 ;ISBN: 9781118222188 ;ISBN: 1118222180 ;ISBN: 111826083X ;ISBN: 9781118260838 ;EISBN: 1118235991 ;EISBN: 9781118235997 ;EISBN: 9781118222188 ;EISBN: 1118222180 ;EISBN: 1118027744 ;EISBN: 9781118027745 ;OCLC: 826485217 ;LCCallNum: QA76.76.C672 J36 2013ebFull text available |
|
20 |
Material Type: Book Chapter
|
ANGELS IN DIGITAL ARMOR: Technoculture, Terror Management, and the AntiheroNecromedia, 2015, Vol.33, p.712015 the Regents of the University of Minnesota ;ISBN: 9780816695706 ;ISBN: 0816695709 ;EISBN: 1452944342 ;EISBN: 9781452944340 ;OCLC: 905601359 ;LCCallNum: P90 -- .O425 2015ebFull text available |