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1
A pilot usability study of a humanoid avatar to assist therapists of ASD children
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A pilot usability study of a humanoid avatar to assist therapists of ASD children

Social Robotics15th International Conference, ICSR 2023, Doha, Qatar, December 3–7, 2023, Proceedings, Part I, 2024, Vol.14453, p.336-349 [Peer Reviewed Journal]

Distributed under a Creative Commons Attribution 4.0 International License ;DOI: 10.1007/978-981-99-8715-3_28

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2
How is "stickage" different from "sticking"? A study of the semantic behaviour of V-age and V-ing nominalisations (on monomorphemic bases)
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How is "stickage" different from "sticking"? A study of the semantic behaviour of V-age and V-ing nominalisations (on monomorphemic bases)

Nouns and the Morphosyntax / Semantics Interface, 2024, p.445-475

Attribution ;ISBN: 3031445600 ;ISBN: 9783031445606 ;DOI: 10.1007/978-3-031-44561-3_16

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3
From Classical Rationality to Quantum Cognition
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From Classical Rationality to Quantum Cognition

HAR 2023. LNCS 14522, Springer, 2024, Vol.14522, p.190-209 [Peer Reviewed Journal]

Distributed under a Creative Commons Attribution 4.0 International License ;DOI: 10.1007/978-3-031-55245-8_13

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4
Studying the Media Education Practices of Young Children at Home: Methodological Lessons From a Cross-National Qualitative Study on Digital Activities at Home
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Studying the Media Education Practices of Young Children at Home: Methodological Lessons From a Cross-National Qualitative Study on Digital Activities at Home

Media Literacy and Media Education Research Methods, 2024

ISBN: 0367492644 ;ISBN: 9780367492656 ;ISBN: 9780367492649 ;ISBN: 0367492652 ;DOI: 10.4324/9781003045366-4

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5
AKN_Regie : une passerelle entre arts numériques et spectacle vivant
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AKN_Regie : une passerelle entre arts numériques et spectacle vivant

Frontières numériques. Actes du 5ème colloque international sur les frontières numériques (2023), 2024, p.272-282

Attribution - NonCommercial - NoDerivatives ;ISBN: 9791090094673

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6
What data should be collected for a good handball Expected Goal model?
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What data should be collected for a good handball Expected Goal model?

Communications in Computer and Information Science, 2024, Vol.2035, p.119-130 [Peer Reviewed Journal]

Distributed under a Creative Commons Attribution 4.0 International License ;ISBN: 3031538323 ;ISBN: 9783031538322 ;DOI: 10.1007/978-3-031-53833-9_10

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7
A Semiotic Theory of Multimodality for the Divine Comedy
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A Semiotic Theory of Multimodality for the Divine Comedy

A Semiotics of Multimodality and Signification in the Divine Comedy, 2024

ISBN: 9781032497334 ;ISBN: 1032501928 ;ISBN: 1032497335 ;ISBN: 9781032501925 ;DOI: 10.4324/9781003397298-1

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8
Tokenization of Fine Arts: Revolutionizing the Fine Arts Industry with Blockchain
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Tokenization of Fine Arts: Revolutionizing the Fine Arts Industry with Blockchain

Blockchain and Smart-Contract Technologies for Innovative Applications, 2024, p.167-187

Distributed under a Creative Commons Attribution 4.0 International License ;ISBN: 9783031500275 ;ISBN: 303150027X ;DOI: 10.1007/978-3-031-50028-2_6

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9
Challenges and Possibilities for Classifying Digital Cultural Products in the WTO: A Case Study of Video Games
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Challenges and Possibilities for Classifying Digital Cultural Products in the WTO: A Case Study of Video Games

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10
Unreal Engine Testbed for Computer Vision of Tall Lunar Tower Assembly
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Unreal Engine Testbed for Computer Vision of Tall Lunar Tower Assembly

Copyright Determination: GOV_PUBLIC_USE_PERMITTED ;DOI: 10.2514/6.2023-4756

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11
Balancing Video Games: A Player-Driven Instrument
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Balancing Video Games: A Player-Driven Instrument

info:eu-repo/semantics/OpenAccess

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12
Debriefing: A practical guide
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Debriefing: A practical guide

Simulation for Participatory Education: Virtual Exchange and Worldwide Collaboration, 2023

Attribution - NonCommercial - ShareAlike ;ISBN: 3031210107 ;ISBN: 9783031210105 ;DOI: 10.1007/978-3-031-21011-2_6

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13
Advancing the productivity of science with citizen science and artificial intelligence
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Advancing the productivity of science with citizen science and artificial intelligence

Artificial Intelligence in Science: Challenges, Opportunities and the Future of Research, 2023

Copyright ;ISBN: 9789264446212 ;ISBN: 9264446214 ;DOI: 10.1787/69563b12-en

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14
Breaking Barriers: The Emergence of a Videogame Culture and Industry in the Arab World
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Breaking Barriers: The Emergence of a Videogame Culture and Industry in the Arab World

pages:300-312, 2023

ISBN: 1119637104 ;ISBN: 9781119637103

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15
Model-based Player Experience Testing with Emotion Pattern Verification
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Model-based Player Experience Testing with Emotion Pattern Verification

info:eu-repo/semantics/OpenAccess ;ISSN: 0302-9743 ;EISSN: 1611-3349

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16
Public Religion on Videogame Forums
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Public Religion on Videogame Forums

pages:81-102, 2023

ISBN: 9789048555130 ;ISBN: 9048555132

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17
Conclusion: Pop Theology
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Conclusion: Pop Theology

pages:127-154, 2023

ISBN: 9789048555130 ;ISBN: 9048555132

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18
Introduction
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Introduction

pages:11-30, 2023

ISBN: 9789048555130 ;ISBN: 9048555132

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19
First Experiments with an Applied Gaming Intervention for reducing Loneliness of Children with Chronic Illness: Lessons Learned
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First Experiments with an Applied Gaming Intervention for reducing Loneliness of Children with Chronic Illness: Lessons Learned

info:eu-repo/semantics/OpenAccess

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20
First Experiments with an Applied Gaming Intervention for reducing Loneliness of Children with Chronic Illness: Lessons Learned
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Book Chapter
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First Experiments with an Applied Gaming Intervention for reducing Loneliness of Children with Chronic Illness: Lessons Learned

info:eu-repo/semantics/OpenAccess

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