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1
3D game design with Unreal Engine 4 and Blender: combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments
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Book
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3D game design with Unreal Engine 4 and Blender: combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments

ISBN: 9781785881466 ;ISBN: 9781785886614 ;ISBN: 1785886614 ;ISBN: 1785881469 ;LCCallNum: QA76.76.C672

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2
3D game development with Microsoft Silverlight 3: beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C♯, XBAP WPF, XAML, Balder, and Farseer Physics Engine
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3D game development with Microsoft Silverlight 3: beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C♯, XBAP WPF, XAML, Balder, and Farseer Physics Engine

ISBN: 9781847198938 ;ISBN: 1847198937 ;ISBN: 1847198929 ;ISBN: 9781847198921 ;LCCallNum: QA76.76.C672

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3
3D Game Development with Microsoft Silverlight 3: Beginner's Guide
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Book
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3D Game Development with Microsoft Silverlight 3: Beginner's Guide

ISBN: 9781847198921 ;ISBN: 1847198929

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4
3D graphics with XNA Game Studio 4.0: create attractive 3D graphics and visuals in your XNA games
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Book
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3D graphics with XNA Game Studio 4.0: create attractive 3D graphics and visuals in your XNA games

ISBN: 9781849690058 ;ISBN: 1849690049 ;ISBN: 9781849690041 ;ISBN: 1849690057 ;EISBN: 9781849690058 ;EISBN: 1849690057 ;LCCallNum: QA76.76.C672

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5
3D math primer for graphics and game development
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Book
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3D math primer for graphics and game development

2011 by Taylor and Francis Group, LLC ;ISBN: 1439869812 ;ISBN: 1568817231 ;ISBN: 9781568817231 ;ISBN: 9781439869819 ;EISBN: 1439869812 ;EISBN: 9781498759892 ;EISBN: 0429190921 ;EISBN: 1498759890 ;EISBN: 9780429190926 ;EISBN: 9781439869819 ;DOI: 10.1201/b11152 ;OCLC: 1298603690 ;OCLC: 762689262 ;LCCallNum: T385 .D875 2012

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6
3D Math Primer for Graphics and Game Development
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Book
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3D Math Primer for Graphics and Game Development

ISBN: 1556229119 ;ISBN: 9781556229114 ;EISBN: 9781449612719 ;EISBN: 1449612717

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7
3D online multimedia & games: processing, transmission and visualization.
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Book
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3D online multimedia & games: processing, transmission and visualization.

ISBN: 9812705872 ;ISBN: 9789812705877 ;EISBN: 9812811257 ;EISBN: 9789812811257 ;LCCallNum: QA76.575

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8
Achievement Relocked: Loss Aversion and Game Design
Material Type:
Book
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Achievement Relocked: Loss Aversion and Game Design

ISBN: 026204353X ;ISBN: 9780262043533 ;EISBN: 9780262357043 ;EISBN: 0262357046 ;EISBN: 9780262357050 ;EISBN: 0262357054 ;DOI: 10.7551/mitpress/12243.001.0001 ;OCLC: 1130310467

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9
Active Methodologies for the Promotion of Mathematical Learning
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Book
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Active Methodologies for the Promotion of Mathematical Learning

ISBN: 3036541799 ;ISBN: 9783036541792 ;ISBN: 9783036541808 ;ISBN: 3036541802 ;DOI: 10.3390/books978-3-0365-4180-8

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10
Advanced Intelligent Paradigms in Computer Games
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Book
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Advanced Intelligent Paradigms in Computer Games

Springer Berlin Heidelberg 2007 ;ISSN: 1860-949X ;ISBN: 3540727043 ;ISBN: 9783540727040 ;EISSN: 1860-9503 ;EISBN: 9783540727057 ;EISBN: 3540727051 ;DOI: 10.1007/978-3-540-72705-7 ;OCLC: 184904366

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11
Affective and Emotional Aspects of Human-Computer Interaction: Game-Based and Innovative Learning Approaches
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Book
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Affective and Emotional Aspects of Human-Computer Interaction: Game-Based and Innovative Learning Approaches

ISBN: 9781586035723 ;ISBN: 158603572X ;EISBN: 160750149X ;EISBN: 9781607501497 ;OCLC: 71204189

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12
All in a Day's Work: Careers Using Science
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Book
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All in a Day's Work: Careers Using Science

ISBN: 193353107X ;ISBN: 9781933531076 ;EISBN: 9781933531892 ;EISBN: 1933531894 ;OCLC: 476034258

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13
Alternate Reality Games and the Cusp of Digital Gameplay
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Book
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Alternate Reality Games and the Cusp of Digital Gameplay

ISBN: 9781501316272 ;ISBN: 1501316273 ;ISBN: 1501316265 ;ISBN: 9781501316265 ;ISBN: 9781501316241 ;ISBN: 1501316249 ;ISBN: 9781501347191 ;ISBN: 1501347195 ;EISBN: 1501316265 ;EISBN: 9781501316265 ;EISBN: 9781501316258 ;EISBN: 1501316257 ;DOI: 10.5040/9781501316272 ;OCLC: 971615748

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14
America's Digital Army: Games at Work and War
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Book
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America's Digital Army: Games at Work and War

2017 Board of Regents of the University of Nebraska ;ISBN: 9780803285293 ;ISBN: 0803285299 ;EISBN: 9781496200631 ;EISBN: 1496200632 ;EISBN: 9781496200617 ;EISBN: 1496200616 ;DOI: 10.2307/j.ctt1pv89gc ;OCLC: 987473928

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15
Analysing English As a Lingua Franca in Video Games: Linguistic Features, Experiential and Functional Dimensions of Online and Scripted Interactions
Material Type:
Book
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Analysing English As a Lingua Franca in Video Games: Linguistic Features, Experiential and Functional Dimensions of Online and Scripted Interactions

ISBN: 9783034321389 ;ISBN: 3034321384 ;EISBN: 3034323379 ;EISBN: 9783034323376 ;EISBN: 9783034323383 ;EISBN: 3034323387 ;OCLC: 961445011

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16
Analyzing the Music of Living Composers (and Others)
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Book
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Analyzing the Music of Living Composers (and Others)

ISBN: 9781443842273 ;ISBN: 1443842273 ;EISBN: 1443864714 ;EISBN: 9781443864718 ;OCLC: 885123142

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17
AndEngine for Android game development cookbook: over 70 highly effective recipes with real-world examples to get to grips with the powerful capabilities of AndEngine and GLES 2
Material Type:
Book
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AndEngine for Android game development cookbook: over 70 highly effective recipes with real-world examples to get to grips with the powerful capabilities of AndEngine and GLES 2

ISBN: 9781849518987 ;ISBN: 9781849518994 ;ISBN: 1849518998 ;ISBN: 184951898X ;LCCallNum: QA76.76.C672

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18
AndEngine for Android Game Development Cookbook
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Book
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AndEngine for Android Game Development Cookbook

ISBN: 9781849518987 ;ISBN: 184951898X ;EISBN: 9781849518994 ;EISBN: 1849518998 ;OCLC: 828687972

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19
Android: game programming, extend your game development skills by harnessing the power of Android SDK, a course in three modules
Material Type:
Book
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Android: game programming, extend your game development skills by harnessing the power of Android SDK, a course in three modules

ISBN: 178712858X ;ISBN: 9781787128583 ;ISBN: 9781787125780 ;ISBN: 1787125785 ;LCCallNum: QA76.76.C672

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20
Android game programming by example: harness the power of the Android SDK by building three immersive and captivating games
Material Type:
Book
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Android game programming by example: harness the power of the Android SDK by building three immersive and captivating games

ISBN: 1785280120 ;ISBN: 9781785286193 ;ISBN: 9781785280122 ;ISBN: 1785286196 ;EISBN: 9781785286193 ;EISBN: 1785286196 ;OCLC: 914797029 ;LCCallNum: QA76.76.C672

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