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Material Type: Article
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meta‐analysis of active video games on health outcomes among children and adolescentsObesity reviews, 2015-09, Vol.16 (9), p.783-794 [Peer Reviewed Journal]2015 World Obesity ;2015 World Obesity. ;Obesity Reviews © 2015 International Association for the Study of Obesity ;ISSN: 1467-7881 ;EISSN: 1467-789X ;DOI: 10.1111/obr.12287 ;PMID: 25943852Full text available |
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Material Type: Article
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A Systematic Review and Meta-analysis of the Effect of Active Video Games on Postural BalanceArchives of physical medicine and rehabilitation, 2023-04, Vol.104 (4), p.631 [Peer Reviewed Journal]Copyright © 2023 The Authors. Published by Elsevier Inc. All rights reserved. ;EISSN: 1532-821X ;DOI: 10.1016/j.apmr.2023.01.002 ;PMID: 36669637Digital Resources/Online E-Resources |
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3 |
Material Type: Article
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Activity and energy expenditure in older people playing active video gamesArchives of physical medicine and rehabilitation, 2012-12, Vol.93 (12), p.2281 [Peer Reviewed Journal]Copyright © 2012 American Congress of Rehabilitation Medicine. Published by Elsevier Inc. All rights reserved. ;EISSN: 1532-821X ;DOI: 10.1016/j.apmr.2012.03.034 ;PMID: 22522217Digital Resources/Online E-Resources |
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4 |
Material Type: Article
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The Narrative Impact of Active Video Games on Physical Activity Among Children: A Feasibility StudyJournal of medical Internet research, 2016-10, Vol.18 (10), p.e272-e272 [Peer Reviewed Journal]2016. This work is licensed under http://creativecommons.org/licenses/by/2.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Amy Shirong Lu, Tom Baranowski, S Lee Hong, Richard Buday, Debbe Thompson, Alicia Beltran, Hafza Razak Dadabhoy, Tzu-An Chen. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 14.10.2016. 2016 ;ISSN: 1438-8871 ;ISSN: 1439-4456 ;EISSN: 1438-8871 ;DOI: 10.2196/jmir.6538 ;PMID: 27742605Full text available |
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5 |
Material Type: Article
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VIDEO GAMES AND CRIMEContemporary economic policy, 2011-04, Vol.29 (2), p.261-273 [Peer Reviewed Journal]2010 Western Economic Association International ;COPYRIGHT 2011 Blackwell Publishers Ltd. ;COPYRIGHT 2011 Blackwell Publishers Ltd. ;COPYRIGHT 2011 Western Economic Association International ;Copyright Western Economic Association Apr 2011 ;ISSN: 1074-3529 ;EISSN: 1465-7287 ;DOI: 10.1111/j.1465-7287.2010.00216.xFull text available |
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6 |
Material Type: Article
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Sex, Lies, and Video Games: Ever, JanePersuasions : the Jane Austen journal online, 2020-04, Vol.40 (2)2020. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at http://jasna.org/terms-of-use/ . ;EISSN: 1559-7520Full text available |
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7 |
Material Type: Article
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The Psychology of Esports: A Systematic Literature ReviewJournal of gambling studies, 2019-06, Vol.35 (2), p.351-365 [Peer Reviewed Journal]Springer Science+Business Media, LLC, part of Springer Nature 2018 ;Journal of Gambling Studies is a copyright of Springer, (2018). All Rights Reserved. ;ISSN: 1573-3602 ;EISSN: 1573-3602 ;DOI: 10.1007/s10899-018-9763-1 ;PMID: 29508260Digital Resources/Online E-Resources |
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8 |
Material Type: Article
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Effect of Social Environment on Brand Recall in Sports Video GamesInternational journal of gaming and computer-mediated simulations, 2021-01, Vol.13 (1), p.1-11 [Peer Reviewed Journal]COPYRIGHT 2021 IGI Global ;Copyright © 2021, IGI Global. Copying or distributing in print or electronic forms without written permission of IGI Global is prohibited. ;ISSN: 1942-3888 ;EISSN: 1942-3896 ;DOI: 10.4018/IJGCMS.20210101.oa1Digital Resources/Online E-Resources |
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9 |
Material Type: Article
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Does Playing Sports Video Games Predict Increased Involvement in Real-Life Sports Over Several Years Among Older Adolescents and Emerging Adults?Journal of youth and adolescence, 2016-02, Vol.45 (2), p.391-401 [Peer Reviewed Journal]Springer Science+Business Media New York 2015 ;Springer Science+Business Media New York 2016 ;ISSN: 0047-2891 ;EISSN: 1573-6601 ;DOI: 10.1007/s10964-015-0312-2 ;PMID: 26033045 ;CODEN: JYADA6Full text available |
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10 |
Material Type: Article
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Do We Need Permission to Play in Public? The Design of Participation for Social Play Video Games at Play Parties and ‘Alternative’ Games FestivalsMedia and communication (Lisboa), 2018-01, Vol.6 (2), p.69-79 [Peer Reviewed Journal]2018. This work is licensed under http://creativecommons.org/licenses/by/4.0 (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2183-2439 ;EISSN: 2183-2439 ;DOI: 10.17645/mac.v6i2.1382Full text available |
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11 |
Material Type: Article
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The Benefits of Active Video Games for Educational and Physical Activity Approaches: A Systematic ReviewJournal of new approaches in educational research, 2016-07, Vol.5 (2), p.115-122 [Peer Reviewed Journal]COPYRIGHT 2016 Universidad de Alicante ;Copyright NAER - Journal of New Approaches in Education Research 2016 ;LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 2254-7339 ;EISSN: 2254-7339 ;DOI: 10.7821/naer.2016.7.164Full text available |
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12 |
Material Type: Article
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Professional Esports Players: Motivation and Physical Activity LevelsInternational journal of environmental research and public health, 2022-02, Vol.19 (4), p.2256 [Peer Reviewed Journal]2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2022 by the authors. 2022 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph19042256 ;PMID: 35206445Full text available |
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13 |
Material Type: Article
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Annual Research Review: Emergence of problem gambling from childhood to emerging adulthood: a systematic reviewJournal of child psychology and psychiatry, 2023-04, Vol.64 (4), p.645 [Peer Reviewed Journal]2022 Association for Child and Adolescent Mental Health. ;EISSN: 1469-7610 ;DOI: 10.1111/jcpp.13713 ;PMID: 36347261Digital Resources/Online E-Resources |
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Material Type: Article
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"Sure, I Would Like to Continue": A Method for Mapping the Experience of Engagement in Video GamesBulletin of science, technology & society, 2012-10, Vol.32 (5), p.405 [Peer Reviewed Journal]ISSN: 0270-4676 ;EISSN: 1552-4183 ;DOI: 10.1177/0270467612469068Digital Resources/Online E-Resources |
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15 |
Material Type: Article
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Public Health Perspectives on eSportsPublic health reports (1974), 2020-05, Vol.135 (3), p.295-298 [Peer Reviewed Journal]2020, Association of Schools and Programs of Public Health ;2020, Association of Schools and Programs of Public Health 2020 US Surgeon General’s Office ;ISSN: 0033-3549 ;EISSN: 1468-2877 ;DOI: 10.1177/0033354920912718 ;PMID: 32237971Full text available |
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16 |
Material Type: Book
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Esports TechnologyEISBN: 1728497507 ;EISBN: 9781728497501 ;OCLC: 1381712713Digital Resources/Online E-Resources |
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17 |
Material Type: Article
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Optimal Sequencing in Single-Player GamesManagement science, 2023-10, Vol.69 (10), p.6057-6075 [Peer Reviewed Journal]Copyright Institute for Operations Research and the Management Sciences Oct 2023 ;ISSN: 0025-1909 ;EISSN: 1526-5501 ;DOI: 10.1287/mnsc.2022.4665Digital Resources/Online E-Resources |
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18 |
Material Type: Article
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What Players of Virtual Reality Exercise Games Want: Thematic Analysis of Web-Based ReviewsJournal of medical Internet research, 2019-09, Vol.21 (9), p.e13833-e13833 [Peer Reviewed Journal]Nuša Faric, Henry WW Potts, Adrian Hon, Lee Smith, Katie Newby, Andrew Steptoe, Abi Fisher. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 16.09.2019. ;Nuša Faric, Henry WW Potts, Adrian Hon, Lee Smith, Katie Newby, Andrew Steptoe, Abi Fisher. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 16.09.2019. 2019 ;ISSN: 1438-8871 ;ISSN: 1439-4456 ;EISSN: 1438-8871 ;DOI: 10.2196/13833 ;PMID: 31538951Full text available |
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19 |
Material Type: Article
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Designing Serious Game Interventions for Individuals with AutismJournal of autism and developmental disorders, 2015-12, Vol.45 (12), p.3820-3831 [Peer Reviewed Journal]Springer Science+Business Media New York 2014 ;COPYRIGHT 2015 Springer ;Springer Science+Business Media New York 2015 ;ISSN: 0162-3257 ;EISSN: 1573-3432 ;DOI: 10.1007/s10803-014-2333-1 ;PMID: 25488121 ;CODEN: JADDDQFull text available |
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20 |
Material Type: Article
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THE VIRTUALIZED BODY IN TECHNOLOGICAL RELATIONS WITH SPORTS IN VIDEO GAMES AND INFORMATIONAL MEDIAJournal of Physical Education (Maningá), 2018, Vol.29 [Peer Reviewed Journal]This work is licensed under a Creative Commons Attribution 4.0 International License. ;ISSN: 2448-2455 ;EISSN: 2448-2455 ;DOI: 10.4025/jphyseduc.v29i1.2923Full text available |