Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
---|---|---|---|
1 |
Material Type: Article
|
![]() |
De-framing video games from the light of cinemaG.A.M.E. (Reggio Calabria), 2015-09 [Peer Reviewed Journal]ISSN: 2280-7705 ;EISSN: 2280-7705Full text available |
2 |
Material Type: Article
|
![]() |
La Focalis-action : Des savoirs narratifs aux faires vidéoludiquesSCIENCES DU JEU, 2018-05, Vol.9 (9) [Peer Reviewed Journal]ISSN: 2269-2657 ;EISSN: 2269-2657 ;DOI: 10.4000/sdj.897Full text available |
3 |
Material Type: Book
|
![]() |
Landmark Video Games : Silent Hill : The Terror EngineISBN0-472-05162-8;ISBN9786613410955;ISBN1-283-41095-8;ISBN0-472-02783-2Digital Resources/Online E-Resources |
4 |
Material Type: Article
|
![]() |
L’attitude ludique de Jacques HenriotSCIENCES DU JEU, 2013-10, Vol.1 (1) [Peer Reviewed Journal]ISSN: 2269-2657 ;EISSN: 2269-2657 ;DOI: 10.4000/sdj.216Full text available |
5 |
Material Type: Book
|
![]() |
Silent hill: the terror engineAnn Arbor, Michigan : University of Michigan Press, ©2011. ;ISBN: 0472071629 ;ISBN: 0472051628 ;ISBN: 9780472051625 ;ISBN: 9780472071623 ;EISBN: 0472027832 ;EISBN: 9780472027835 ;EISBN: 0472900331 ;EISBN: 9780472900336 ;DOI: 10.3998/lvg.11053908.0001.001 ;OCLC: OCN: 779775824 ;OCLC: 779775824 ;OCLC: 923505047 ;OCLC: 731913262 ;LCCN: 2011028327 ;LCCallNum: GV1469.35.S54Full text available |
6 |
Material Type: Web Resources
|
![]() |
Silent Hill: The Terror EngineDigital Resources/Online E-Resources |
7 |
Material Type: Book Chapter
|
![]() |
Survival TerrorSilent Hill, 2012ISBN: 0472051628 ;ISBN: 9780472051625 ;ISBN: 0472071629 ;ISBN: 9780472071623 ;EISBN: 0472027832 ;EISBN: 9780472027835 ;EISBN: 0472900331 ;EISBN: 9780472900336 ;OCLC: 923505047 ;OCLC: 779775824 ;LCCallNum: GV1469Full text available |
8 |
Material Type: Book Chapter
|
![]() |
The Discourse Community’s Cut: Video Games and the Notion of MontageIntermedia Games—Games Inter Media, 2019, p.37-68ISBN: 1501330527 ;ISBN: 9781501330520 ;DOI: 10.5040/9781501330520.ch-002Full text available |
9 |
Material Type: Book Chapter
|
![]() |
The Discourse Community’s Cut: Video Games and the Notion of MontageIntermedia Games--Games Inter Media, 2019ISBN: 1501330497 ;ISBN: 9781501330490 ;EISBN: 1501330500 ;EISBN: 9781501330506 ;OCLC: 1077292162 ;LCCallNum: GV1469.3$b.I584 2019Full text available |
10 |
Material Type: Review
|
![]() |
The video game theory readerNew media and society, 2004, Vol.6 (4), p.574-577 [Peer Reviewed Journal]ISSN: 1461-4448 ;EISSN: 1461-7315Full text available |
11 |
Material Type: Book Chapter
|
![]() |
Zombie Escape and Survival Plans: Mapping the Transmedial World of the DeadWorld Building. Transmedia, Fans, Industries, 2017, p.215-2302017 M. Boni ;2017 Amsterdam University Press ;2018 Amsterdam University Press, Amsterdam ;ISBN: 9789089647566 ;ISBN: 9089647562 ;EISBN: 9048525314 ;EISBN: 9789048525317 ;DOI: 10.1515/9789048525317-013Full text available |