Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
---|---|---|---|
1 |
Material Type: Article
|
Exposures, Attitudes, and Behavioral Responses of Young Consumers toward Product Placement through YouTube Video-Game StreamingInternational Journal of Electronic Commerce Studies, 2022, Vol.13 (3), p.45-67 [Peer Reviewed Journal]Copyright Academy of Taiwan Information Systems Research 2022 ;ISSN: 2073-9729 ;DOI: 10.7903/ijecs.2113Digital Resources/Online E-Resources |
|
2 |
Material Type: Article
|
Effects of the Types and Contents of Video Advertisements in Mobile GamesTai Da Guan Li Lun Cong, 2020-12, Vol.30 (3), p.111 [Peer Reviewed Journal]Copyright National Taiwan University Press, NTU College of Management Dec 2020 ;ISSN: 1018-1601 ;EISSN: 2410-2490 ;DOI: 10.6226/NTUMR.202012_30(3).0004Full text available |
|
3 |
Material Type: Article
|
The Relationships Among Aesthetics of Mobile Game, Word of Mouth and Usage IntentionXing Xiao Ping Lun, 2022-01, Vol.19 (2), p.32-68 [Peer Reviewed Journal]Copyright Academy of Taiwan Information Systems Research 2022 ;ISSN: 1813-4483Digital Resources/Online E-Resources |
|
4 |
Material Type: Article
|
Does gamification affect the engagement of exercise and well-being?International Journal of Electronic Commerce Studies, 2023, Vol.14 (1), p.119-133 [Peer Reviewed Journal]Copyright Academy of Taiwan Information Systems Research 2023 ;ISSN: 2073-9729 ;DOI: 10.7903/ijecs.2209Digital Resources/Online E-Resources |
|
5 |
Material Type: Article
|
New Way of Physical Activity Intervention: Active Video Games' Origin, Development and ApplicationJournal of Xi'an Institute of Physical Education, 2014-03, Vol.31 (2), p.171-177 [Peer Reviewed Journal]ISSN: 1001-747XFull text available |
|
6 |
Material Type: Article
|
O2O service-based Chinese calligraphy big data platformZhejiang da xue xue bao. Journal of Zhejiang University. Sciences edition. Li xue ban, 2020-01, Vol.47 (4), p.397 [Peer Reviewed Journal]Copyright Zhejiang University 2020 ;ISSN: 1008-9497 ;DOI: 10.3785/j.issn.1008-9497.2020.04.002Digital Resources/Online E-Resources |
|
7 |
Material Type: Article
|
SET-TOP BOX AND ITS PENETRATION IN THE HOME CONSOLE MARKETInternational Journal of Electronic Commerce Studies, 2021, Vol.11 (1), p.33-43 [Peer Reviewed Journal]Copyright Academy of Taiwan Information Systems Research 2020 ;ISSN: 2073-9729 ;DOI: 10.7903/ijecs.1645Digital Resources/Online E-Resources |
|
8 |
Material Type: Article
|
Where Can We Find the Differences Between Experts and Novices With Lag Sequential Analysis of Spatial Behavioral Patterns in Digital Pentomino GamesJiao yu ke xue yan jiu qi kan, 2022-12, Vol.67 (4), p.105 [Peer Reviewed Journal]2022. This work is published under https://creativecommons.org/licenses/by-nc-nd/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2073-753X ;DOI: 10.6209/JORIES.202212_67(4).0004Full text available |
|
9 |
Material Type: Article
|
DO SOCIAL AND COMPETITIVE ADVERGAMES AFFECT BRAND ATTITUDE IN ASIA?International Journal of Electronic Commerce Studies, 2019, Vol.10 (1), p.23-41 [Peer Reviewed Journal]Copyright Academy of Taiwan Information Systems Research 2019 ;ISSN: 2073-9729 ;DOI: 10.7903/ijecs.1722Digital Resources/Online E-Resources |
|
10 |
Material Type: Article
|
Metaverse: conceptions, key technologies and applicationsNanjing Xinxi Gongcheng Daxue Xuebao, 2024-02, Vol.16 (1), p.30-45 [Peer Reviewed Journal]Copyright Nanjing University of Information Science & Technology 2024 ;ISSN: 1674-7070 ;DOI: 10.13878/j.cnki.jnuist20221129003Full text available |
|
11 |
Material Type: Article
|
Research and Development of A Kinect Based Virtual System for Upper Limb RehabilitationSheng wu yi xue gong cheng xue za zhi, 2015-06, Vol.32 (3), p.563-568ISSN: 1001-5515 ;PMID: 26485979Digital Resources/Online E-Resources |
|
12 |
Material Type: Patent
|
Server-based video assistance in video gamesDigital Resources/Online E-Resources |
|
13 |
Material Type: Patent
|
LIGHTING FOR VIDEO GAMESDigital Resources/Online E-Resources |
|
14 |
Material Type: Patent
|
Seat, in particular for playing video gamesDigital Resources/Online E-Resources |
|
15 |
Material Type: Patent
|
Interaction-based skill measurement for players of video gamesDigital Resources/Online E-Resources |
|
16 |
Material Type: Patent
|
INTERACTIVE SIMULATOR FOR VIDEO GAMESDigital Resources/Online E-Resources |
|
17 |
Material Type: Patent
|
Provisioning management of video games during game previewsDigital Resources/Online E-Resources |
|
18 |
Material Type: Patent
|
Player feedback to enhance audience relationships in video gamesDigital Resources/Online E-Resources |
|
19 |
Material Type: Patent
|
Seat, particularly for playing video gamesDigital Resources/Online E-Resources |
|
20 |
Material Type: Article
|
Survey of Task Offloading in Edge ComputingJi suan ji ke xue, 2021-01, Vol.48 (1), p.11Copyright Guojia Kexue Jishu Bu 2021 ;ISSN: 1002-137XFull text available |