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Refined by: author/creator: Middaugh, Ellen remove Database: Project MUSE Open Access Books remove
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1
Study Design
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Book Chapter
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Study Design

The Civic Potential of Video Games, 2009

2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;ISBN: 9780262513609 ;ISBN: 0262513609 ;EISBN: 9780262258975 ;EISBN: 0262258978 ;DOI: 10.7551/mitpress/8518.003.0008 ;OCLC: 503337636 ;LCCallNum: GV1469.34.S52K34

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2
Youth Civic and Political Engagement
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Book Chapter
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Youth Civic and Political Engagement

The Civic Potential of Video Games, 2009

2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;ISBN: 9780262513609 ;ISBN: 0262513609 ;EISBN: 9780262258975 ;EISBN: 0262258978 ;DOI: 10.7551/mitpress/8518.003.0005 ;OCLC: 503337636 ;LCCallNum: GV1469.34.S52K34

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3
Notes
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Book Chapter
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Notes

The Civic Potential of Video Games, 2009

2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;EISBN: 0262258978 ;EISBN: 9780262258975 ;DOI: 10.7551/mitpress/8518.003.0016

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4
Discussion and Implications
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Book Chapter
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Discussion and Implications

The Civic Potential of Video Games, 2009

2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;ISBN: 9780262513609 ;ISBN: 0262513609 ;EISBN: 9780262258975 ;EISBN: 0262258978 ;DOI: 10.7551/mitpress/8518.003.0010 ;OCLC: 503337636 ;LCCallNum: GV1469.34.S52K34

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5
Intro
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Book Chapter
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Intro

The Civic Potential of Video Games, 2009

ISBN: 9780262513609 ;ISBN: 0262513609 ;EISBN: 0262258978 ;EISBN: 9780262258975 ;OCLC: 503337636 ;LCCallNum: GV1469.34.S52K34

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6
The Civic Dimensions of Video Games
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Book Chapter
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The Civic Dimensions of Video Games

The Civic Potential of Video Games, 2009

2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;ISBN: 9780262513609 ;ISBN: 0262513609 ;EISBN: 9780262258975 ;EISBN: 0262258978 ;DOI: 10.7551/mitpress/8518.003.0004 ;OCLC: 503337636 ;LCCallNum: GV1469.34.S52K34

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7
Appendix B: Regression Analysis
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Book Chapter
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Appendix B: Regression Analysis

The Civic Potential of Video Games, 2009

2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;ISBN: 9780262513609 ;ISBN: 0262513609 ;EISBN: 9780262258975 ;EISBN: 0262258978 ;DOI: 10.7551/mitpress/8518.003.0015 ;OCLC: 503337636 ;LCCallNum: GV1469.34.S52K34

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8
Research Agenda
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Book Chapter
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Research Agenda

The Civic Potential of Video Games, 2009

2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;ISBN: 9780262513609 ;ISBN: 0262513609 ;EISBN: 9780262258975 ;EISBN: 0262258978 ;DOI: 10.7551/mitpress/8518.003.0012 ;OCLC: 503337636 ;LCCallNum: GV1469.34.S52K34

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9
Series Foreword
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Book Chapter
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Series Foreword

The Civic Potential of Video Games, 2009

2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;EISBN: 0262258978 ;EISBN: 9780262258975 ;DOI: 10.7551/mitpress/8518.003.0001

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10
Findings
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Findings

The Civic Potential of Video Games, 2009

ISBN: 9780262513609 ;ISBN: 0262513609 ;EISBN: 0262258978 ;EISBN: 9780262258975 ;OCLC: 503337636 ;LCCallNum: GV1469.34.S52K34

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11
Appendix A: Parent and Teen Survey on Gaming and Civic Engagement Methodology
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Book Chapter
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Appendix A: Parent and Teen Survey on Gaming and Civic Engagement Methodology

The Civic Potential of Video Games, 2009

2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;ISBN: 9780262513609 ;ISBN: 0262513609 ;EISBN: 9780262258975 ;EISBN: 0262258978 ;DOI: 10.7551/mitpress/8518.003.0014 ;OCLC: 503337636 ;LCCallNum: GV1469.34.S52K34

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12
Acknowledgments
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Acknowledgments

The Civic Potential of Video Games, 2009

2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;EISBN: 0262258978 ;EISBN: 9780262258975 ;DOI: 10.7551/mitpress/8518.003.0002

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13
Research Questions
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Research Questions

The Civic Potential of Video Games, 2009

2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;ISBN: 9780262513609 ;ISBN: 0262513609 ;EISBN: 9780262258975 ;EISBN: 0262258978 ;DOI: 10.7551/mitpress/8518.003.0007 ;OCLC: 503337636 ;LCCallNum: GV1469.34.S52K34

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14
About This Report
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Book Chapter
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About This Report

The Civic Potential of Video Games, 2009

2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;ISBN: 9780262513609 ;ISBN: 0262513609 ;EISBN: 9780262258975 ;EISBN: 0262258978 ;DOI: 10.7551/mitpress/8518.003.0003 ;OCLC: 503337636 ;LCCallNum: GV1469.34.S52K34

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15
Conclusion
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Conclusion

The Civic Potential of Video Games, 2009

ISBN: 9780262513609 ;ISBN: 0262513609 ;EISBN: 0262258978 ;EISBN: 9780262258975 ;OCLC: 503337636 ;LCCallNum: GV1469.34.S52K34

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16
Series Foreword
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Book Chapter
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Series Foreword

The Civic Potential of Video Games, 2009

ISBN: 9780262513609 ;ISBN: 0262513609 ;EISBN: 0262258978 ;EISBN: 9780262258975 ;OCLC: 503337636 ;LCCallNum: GV1469.34.S52K34

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17
Conclusion
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Conclusion

The Civic Potential of Video Games, 2009

2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;EISBN: 0262258978 ;EISBN: 9780262258975 ;DOI: 10.7551/mitpress/8518.003.0013

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18
Next Steps for Parents, Educators, and Game Designers
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Next Steps for Parents, Educators, and Game Designers

The Civic Potential of Video Games, 2009

2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;ISBN: 9780262513609 ;ISBN: 0262513609 ;EISBN: 9780262258975 ;EISBN: 0262258978 ;DOI: 10.7551/mitpress/8518.003.0011 ;OCLC: 503337636 ;LCCallNum: GV1469.34.S52K34

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19
The Civic Potential of Video Games
Material Type:
Book
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The Civic Potential of Video Games

https://creativecommons.org/licenses/by-nc-nd/4.0/legalcode ;2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;ISBN: 9780262513609 ;ISBN: 0262513609 ;ISBN: 0262258978 ;ISBN: 9780262258975 ;EISBN: 9780262258975 ;EISBN: 0262258978 ;DOI: 10.7551/mitpress/8518.001.0001 ;OCLC: 503337636

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20
Findings
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Book Chapter
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Findings

The Civic Potential of Video Games, 2009

2009 MIT This content is available without a subscription. It may not be altered in any way and proper attribution is required. ;EISBN: 0262258978 ;EISBN: 9780262258975 ;DOI: 10.7551/mitpress/8518.003.0009

Full text available

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