Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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Creating an educational computer game "Modeling bid auction in the electricity market"Journal of physics. Conference series, 2020-11, Vol.1691 (1), p.12195 [Peer Reviewed Journal]Published under licence by IOP Publishing Ltd ;2020. This work is published under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1742-6588 ;EISSN: 1742-6596 ;DOI: 10.1088/1742-6596/1691/1/012195Full text available |
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2 |
Material Type: Article
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A Mousepad Triboelectric-Piezoelectric Hybrid Nanogenerator (TPHNG) for Self-Powered Computer User Behavior Monitoring Sensors and Biomechanical Energy HarvestingPolymers, 2023-05, Vol.15 (11), p.2462 [Peer Reviewed Journal]COPYRIGHT 2023 MDPI AG ;2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2023 by the authors. 2023 ;ISSN: 2073-4360 ;EISSN: 2073-4360 ;DOI: 10.3390/polym15112462 ;PMID: 37299261Full text available |
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3 |
Material Type: Article
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A Learning Cycle Approach to Developing Educational Computer Game for Improving Students' Learning and Awareness in Electric Energy Consumption and ConservationEducational technology & society, 2015-01, Vol.18 (1), p.91-105 [Peer Reviewed Journal]Copyright 2015 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2015 International Forum of Educational Technology & Society ;COPYRIGHT 2015 International Forum of Educational Technology & Society ;2015. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
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4 |
Material Type: Article
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Life Cycle Analysis of a Game-Based Solution for Domestic Energy SavingSustainability, 2020-09, Vol.12 (17), p.6699 [Peer Reviewed Journal]2020. This work is licensed under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2071-1050 ;EISSN: 2071-1050 ;DOI: 10.3390/su12176699Full text available |
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5 |
Material Type: Article
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Board Game Design to Understand the National Power MixEducation sciences, 2023-08, Vol.13 (8), p.793 [Peer Reviewed Journal]COPYRIGHT 2023 MDPI AG ;2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2227-7102 ;EISSN: 2227-7102 ;DOI: 10.3390/educsci13080793Full text available |
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6 |
Material Type: Article
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Monitoring a Sample of Main Televisions and Connected Entertainment Systems in Northern ItalyEnergies (Basel), 2019-05, Vol.12 (9), p.1741 [Peer Reviewed Journal]2019. This work is licensed under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1996-1073 ;EISSN: 1996-1073 ;DOI: 10.3390/en12091741Full text available |
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7 |
Material Type: Article
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Video game console usage and US national energy consumption: Results from a field-metering studyEnergy efficiency, 2015-06, Vol.8 (3), p.509-526 [Peer Reviewed Journal]Springer Science+Business Media Dordrecht (outside the USA) 2014 ;Springer Science+Business Media Dordrecht 2015 ;ISSN: 1570-646X ;EISSN: 1570-6478 ;DOI: 10.1007/s12053-014-9308-0Full text available |
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8 |
Material Type: Article
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FIRST LOOK: BREAKTHROUGHS AND TRENDS IN THE WORLD OF TECHNOLOGYASEE prism, 2018-09, Vol.28 (1), p.12-17Copyright AMERICAN SOCIETY FOR ENGINEERING EDUCATION Sep 2018 ;ISSN: 1056-8077 ;EISSN: 1930-6148Full text available |
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9 |
Material Type: Article
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Electricity consumption and energy savings potential of video game consoles in the United StatesEnergy efficiency, 2012-11, Vol.5 (4), p.531-545 [Peer Reviewed Journal]Springer Science+Business Media B.V. 2012 ;ISSN: 1570-646X ;EISSN: 1570-6478 ;DOI: 10.1007/s12053-012-9152-zFull text available |
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10 |
Material Type: Patent
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MAIN BEAM DIRECTION DETERMINATION DEVICE, HEAD-MOUNTED DISPLAY, METHOD FOR DETERMINING MAIN BEAM DIRECTION, AND PROGRAMDigital Resources/Online E-Resources |
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11 |
Material Type: Patent
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VIRTUAL REALITY DOCKING STATIONDigital Resources/Online E-Resources |
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12 |
Material Type: Patent
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Method of detecting idle game controllerDigital Resources/Online E-Resources |
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13 |
Material Type: Patent
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MULTI-MODE NEAR-FIELD DEVICEDigital Resources/Online E-Resources |
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14 |
Material Type: Patent
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SYNCHRONIZATION AND OFFSET OF VSYNC BETWEEN CLOUD GAMING SERVER AND CLIENTDigital Resources/Online E-Resources |
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15 |
Material Type: Patent
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ON-CHAIN CRYPTOGRAPHIC ASSETS APPLIED IN OFF-CHAIN ELECTRONIC GAME LEVELING AND PROGRESSIONDigital Resources/Online E-Resources |
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16 |
Material Type: Patent
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DISTRIBUTED PROCESSING OF SOUNDS IN VIRTUAL ENVIRONMENTSDigital Resources/Online E-Resources |
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17 |
Material Type: Patent
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SERVERLESS NETWORKING PROTOCOL FOR MULTIPLAYER GAMESDigital Resources/Online E-Resources |
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18 |
Material Type: Patent
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System for Distributing Object State DataDigital Resources/Online E-Resources |
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19 |
Material Type: Patent
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PEER-TO-PEER WAGERINGDigital Resources/Online E-Resources |
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20 |
Material Type: Patent
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MULTI-PLAYER AUDIO-VIDEO INTEGRATED WITH INTERACTIVE GAME BOARDDigital Resources/Online E-Resources |