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1 |
Material Type: Article
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Mogu li videoigre osnažiti kognitivne sposobnosti?Psihologijske teme, 2019-12, Vol.28 (3), p.507-5282019. This work is published under https://creativecommons.org/licenses/by-sa/4.0 (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1332-0742 ;EISSN: 1849-0395 ;DOI: 10.31820/pt.28.3.3Full text available |
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2 |
Material Type: Article
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Utjecaj video igara na djecuIn medias res (Zagreb, Online), 2020-09, Vol.9 (17), p.2669-2684 [Peer Reviewed Journal]ISSN: 1848-6304 ;EISSN: 1848-6304 ;DOI: 10.46640/imr.9.17.6Full text available |
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3 |
Material Type: Article
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Utjecaj timske komunikacije u video igrama na rezultat i osjećaje igračaMedia, culture and public relations (Online), 2023-03, Vol.13 (1-2), p.25-39 [Peer Reviewed Journal]2022. This work is published under https://creativecommons.org/licenses/by-nc/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1333-6371 ;EISSN: 1848-8374 ;DOI: 10.32914/mcpr.13.1-2.3Full text available |
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4 |
Material Type: Article
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Primjena i značaj procesa lokalizacije video igaraElektronički Zbornik Radova Veleučilišta u Šibeniku, 2021, Vol.15 (1-2), p.93-105 [Peer Reviewed Journal]ISSN: 1846-6656 ;ISSN: 1846-6699 ;EISSN: 1846-6656 ;DOI: 10.51650/ezrvs.15.1-2.6Full text available |
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5 |
Material Type: Article
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OSNOVNI ELEMENTI RAZVOJNIH ALATA UNITY I UNREAL ENGINE ZA STVARANJE RAČUNALNIH IGARAZbornik radova Veleučilišta u Šibeniku, 2018-04 (1-2/2018), p.183ISSN: 1846-6699 ;EISSN: 1846-6656Full text available |
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6 |
Material Type: Article
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“Even’s nightmare was just beginning…”: Lost in Random and the Gothic TraditionSic, 2023-11, Vol.13 (3.13)ISSN: 1847-7755 ;EISSN: 1847-7755 ;DOI: 10.15291/sic/3.13.lc.2Full text available |