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1
Experience shapes non-linearities between team behavioral interdependence, team collaboration, and performance in massively multiplayer online games
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Experience shapes non-linearities between team behavioral interdependence, team collaboration, and performance in massively multiplayer online games

Scientific reports, 2024-04, Vol.14 (1), p.7850-7850 [Peer Reviewed Journal]

2024. The Author(s). ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-024-57919-w ;PMID: 38570563

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2
Social behavior for autonomous vehicles
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Social behavior for autonomous vehicles

Proceedings of the National Academy of Sciences - PNAS, 2019-12, Vol.116 (50), p.24972-24978 [Peer Reviewed Journal]

Copyright © 2019 the Author(s). Published by PNAS. ;Copyright National Academy of Sciences Dec 10, 2019 ;Copyright © 2019 the Author(s). Published by PNAS. 2019 ;ISSN: 0027-8424 ;EISSN: 1091-6490 ;DOI: 10.1073/pnas.1820676116 ;PMID: 31757853

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3
Correction: Video game loot boxes are linked to problem gambling: Results of a large-scale survey
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Correction: Video game loot boxes are linked to problem gambling: Results of a large-scale survey

PloS one, 2019-03, Vol.14 (3), p.e0214167-e0214167 [Peer Reviewed Journal]

COPYRIGHT 2019 Public Library of Science ;COPYRIGHT 2019 Public Library of Science ;2019 Zendle, Cairns. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2019 Zendle, Cairns 2019 Zendle, Cairns ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0214167 ;PMID: 30870502

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4
Computer game-assisted intructional model for teaching science in elementary school
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Computer game-assisted intructional model for teaching science in elementary school

Journal of physics. Conference series, 2021-07, Vol.1987 (1), p.12011 [Peer Reviewed Journal]

Published under licence by IOP Publishing Ltd ;2021. This work is published under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1742-6588 ;EISSN: 1742-6596 ;DOI: 10.1088/1742-6596/1987/1/012011

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5
Gamification in Apps and Technologies for Improving Mental Health and Well-Being: Systematic Review
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Gamification in Apps and Technologies for Improving Mental Health and Well-Being: Systematic Review

JMIR mental health, 2019-06, Vol.6 (6), p.e13717-e13717 [Peer Reviewed Journal]

Vanessa Wan Sze Cheng, Tracey Davenport, Daniel Johnson, Kellie Vella, Ian B Hickie. Originally published in JMIR Mental Health (http://mental.jmir.org), 26.06.2019. ;2019. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Vanessa Wan Sze Cheng, Tracey Davenport, Daniel Johnson, Kellie Vella, Ian B Hickie. Originally published in JMIR Mental Health (http://mental.jmir.org), 26.06.2019. 2019 ;ISSN: 2368-7959 ;EISSN: 2368-7959 ;DOI: 10.2196/13717 ;PMID: 31244479

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6
Serious Gaming and Gamification Education in Health Professions: Systematic Review
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Serious Gaming and Gamification Education in Health Professions: Systematic Review

Journal of medical Internet research, 2019-03, Vol.21 (3), p.e12994-e12994 [Peer Reviewed Journal]

Sarah Victoria Gentry, Andrea Gauthier, Beatrice L’Estrade Ehrstrom, David Wortley, Anneliese Lilienthal, Lorainne Tudor Car, Shoko Dauwels-Okutsu, Charoula K Nikolaou, Nabil Zary, James Campbell, Josip Car. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 28.03.2019. ;COPYRIGHT 2019 Journal of Medical Internet Research ;2019. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Sarah Victoria Gentry, Andrea Gauthier, Beatrice L’Estrade Ehrstrom, David Wortley, Anneliese Lilienthal, Lorainne Tudor Car, Shoko Dauwels-Okutsu, Charoula K Nikolaou, Nabil Zary, James Campbell, Josip Car. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 28.03.2019. 2019 ;ISSN: 1438-8871 ;ISSN: 1439-4456 ;EISSN: 1438-8871 ;DOI: 10.2196/12994 ;PMID: 30920375

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7
Multiagent cooperation and competition with deep reinforcement learning
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Multiagent cooperation and competition with deep reinforcement learning

PloS one, 2017-04, Vol.12 (4), p.e0172395-e0172395 [Peer Reviewed Journal]

COPYRIGHT 2017 Public Library of Science ;COPYRIGHT 2017 Public Library of Science ;2017 Tampuu et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2017 Tampuu et al 2017 Tampuu et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0172395 ;PMID: 28380078

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8
Deep learning is combined with massive-scale citizen science to improve large-scale image classification
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Deep learning is combined with massive-scale citizen science to improve large-scale image classification

Nature biotechnology, 2018-10, Vol.36 (9), p.820-828 [Peer Reviewed Journal]

COPYRIGHT 2018 Nature Publishing Group ;COPYRIGHT 2018 Nature Publishing Group ;Copyright Nature Publishing Group Sep 2018 ;Copyright Nature Publishing Group Oct 2018 ;ISSN: 1087-0156 ;ISSN: 1546-1696 ;EISSN: 1546-1696 ;DOI: 10.1038/nbt.4225 ;PMID: 30125267

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9
The influence of physical activity, sedentary behavior on health-related quality of life among the general population of children and adolescents: A systematic review
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The influence of physical activity, sedentary behavior on health-related quality of life among the general population of children and adolescents: A systematic review

PloS one, 2017-11, Vol.12 (11), p.e0187668-e0187668 [Peer Reviewed Journal]

COPYRIGHT 2017 Public Library of Science ;COPYRIGHT 2017 Public Library of Science ;2017 Wu et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2017 Wu et al 2017 Wu et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0187668 ;PMID: 29121640

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10
THE INFLUENCE OF CULTURE ON GAME DEVELOPMENT AND DESIGN
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Article
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THE INFLUENCE OF CULTURE ON GAME DEVELOPMENT AND DESIGN

NeuroQuantology, 2023-06, Vol.20 (5), p.5382

Copyright NeuroQuantology 2022 ;EISSN: 1303-5150 ;DOI: 10.48047/nq.2022.20.5.nq22822

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11
THE PORTRAYAL OF GENDER AND RACE IN VIDEO GAMES
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THE PORTRAYAL OF GENDER AND RACE IN VIDEO GAMES

NeuroQuantology, 2023-06, Vol.20 (5), p.5369

Copyright NeuroQuantology 2022 ;EISSN: 1303-5150 ;DOI: 10.48047/nq.2022.20.5.nq22820

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12
Metaanalysis of the relationship between violent video game play and physical aggression over time
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Metaanalysis of the relationship between violent video game play and physical aggression over time

Proceedings of the National Academy of Sciences - PNAS, 2018-10, Vol.115 (40), p.9882-9888 [Peer Reviewed Journal]

Volumes 1–89 and 106–115, copyright as a collective work only; author(s) retains copyright to individual articles ;Copyright National Academy of Sciences Oct 2, 2018 ;2018 ;ISSN: 0027-8424 ;EISSN: 1091-6490 ;DOI: 10.1073/pnas.1611617114 ;PMID: 30275306

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13
The Association between Near Work Activities and Myopia in Children-A Systematic Review and Meta-Analysis
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The Association between Near Work Activities and Myopia in Children-A Systematic Review and Meta-Analysis

PloS one, 2015-10, Vol.10 (10), p.e0140419-e0140419 [Peer Reviewed Journal]

COPYRIGHT 2015 Public Library of Science ;COPYRIGHT 2015 Public Library of Science ;This is an open access article, free of all copyright, and may be freely reproduced, distributed, transmitted, modified, built upon, or otherwise used by anyone for any lawful purpose. The work is made available under the Creative Commons CC0 public domain dedication: https://creativecommons.org/publicdomain/zero/1.0/ (the “License”) Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0140419 ;PMID: 26485393

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14
Game Development for Teaching Physics
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Article
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Game Development for Teaching Physics

Journal of physics. Conference series, 2019-08, Vol.1286 (1), p.12048 [Peer Reviewed Journal]

Published under licence by IOP Publishing Ltd ;2019. This work is published under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1742-6588 ;EISSN: 1742-6596 ;DOI: 10.1088/1742-6596/1286/1/012048

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15
A virtual reality game of Khalid Ibn Al-Walid short story in first person perspective
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Article
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A virtual reality game of Khalid Ibn Al-Walid short story in first person perspective

Journal of physics. Conference series, 2020-02, Vol.1450 (1), p.12069 [Peer Reviewed Journal]

Published under licence by IOP Publishing Ltd ;2020. This work is published under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1742-6588 ;EISSN: 1742-6596 ;DOI: 10.1088/1742-6596/1450/1/012069

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16
Exoskeletons With Virtual Reality, Augmented Reality, and Gamification for Stroke Patients’ Rehabilitation: Systematic Review
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Exoskeletons With Virtual Reality, Augmented Reality, and Gamification for Stroke Patients’ Rehabilitation: Systematic Review

JMIR rehabilitation and assistive technologies, 2019-09, Vol.6 (2), p.e12010-e12010 [Peer Reviewed Journal]

2019. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Omar Mubin, Fady Alnajjar, Nalini Jishtu, Belal Alsinglawi, Abdullah Al Mahmud. Originally published in JMIR Rehabilitation and Assistive Technology (http://rehab.jmir.org), 23.09.2019 2019 ;ISSN: 2369-2529 ;EISSN: 2369-2529 ;DOI: 10.2196/12010 ;PMID: 31586360

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17
Research on Latency Problems and Solutions in Cloud Game
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Article
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Research on Latency Problems and Solutions in Cloud Game

Journal of physics. Conference series, 2019-10, Vol.1314 (1), p.12211 [Peer Reviewed Journal]

Published under licence by IOP Publishing Ltd ;2019. This work is published under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1742-6588 ;EISSN: 1742-6596 ;DOI: 10.1088/1742-6596/1314/1/012211

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18
Computerized cognitive training with older adults: a systematic review
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Computerized cognitive training with older adults: a systematic review

PloS one, 2012-07, Vol.7 (7), p.e40588-e40588 [Peer Reviewed Journal]

COPYRIGHT 2012 Public Library of Science ;COPYRIGHT 2012 Public Library of Science ;2012 Kueider et al. This is an open-access article distributed under the terms of the Creative Commons Attribution License: https://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Kueider et al. 2012 ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0040588 ;PMID: 22792378

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19
Influence of Pokémon Go on Physical Activity: Study and Implications
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Article
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Influence of Pokémon Go on Physical Activity: Study and Implications

Journal of medical Internet research, 2016-12, Vol.18 (12), p.e315-e315 [Peer Reviewed Journal]

Tim Althoff, Ryen W White, Eric Horvitz. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 06.12.2016. ;2016. This work is licensed under http://creativecommons.org/licenses/by/2.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Tim Althoff, Ryen W White, Eric Horvitz. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 06.12.2016. 2016 ;ISSN: 1438-8871 ;ISSN: 1439-4456 ;EISSN: 1438-8871 ;DOI: 10.2196/jmir.6759 ;PMID: 27923778

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20
Gamification for health promotion: systematic review of behaviour change techniques in smartphone apps
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Article
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Gamification for health promotion: systematic review of behaviour change techniques in smartphone apps

BMJ open, 2016-10, Vol.6 (10), p.e012447-e012447 [Peer Reviewed Journal]

Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://www.bmj.com/company/products-services/rights-and-licensing/. ;Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://www.bmj.com/company/products-services/rights-and-licensing/ 2016 This is an Open Access article distributed in accordance with the terms of the Creative Commons Attribution (CC BY 4.0) license, which permits others to distribute, remix, adapt and build upon this work, for commercial use, provided the original work is properly cited. See: http://creativecommons.org/licenses/by/4.0/ Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://www.bmj.com/company/products-services/rights-and-licensing/ 2016 ;ISSN: 2044-6055 ;EISSN: 2044-6055 ;DOI: 10.1136/BMJOPEN-2016-012447 ;PMID: 27707829

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