Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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41 |
Material Type: Article
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A Longitudinal Study of the Association between Violent Video Game Play and Aggression among AdolescentsDevelopmental psychology, 2012-07, Vol.48 (4), p.1044 [Peer Reviewed Journal]ISSN: 0012-1649 ;EISSN: 1939-0599 ;DOI: 10.1037/a0026046 ;PMID: 22040315Digital Resources/Online E-Resources |
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42 |
Material Type: Article
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Meta-analysis of action video game impact on perceptual, attentional, and cognitive skillsPsychological bulletin, 2018-01, Vol.144 (1), p.77 [Peer Reviewed Journal](c) 2018 APA, all rights reserved). ;EISSN: 1939-1455 ;DOI: 10.1037/bul0000130 ;PMID: 29172564Digital Resources/Online E-Resources |
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43 |
Material Type: Book
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The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Digital Games2016 Taylor & Francis ;ISBN: 9781138831605 ;ISBN: 1138831603 ;ISBN: 9781138831636 ;ISBN: 1138831638 ;EISBN: 1315736497 ;EISBN: 9781315736495 ;EISBN: 1317567161 ;EISBN: 9781317567165 ;EISBN: 131756717X ;EISBN: 9781317567172 ;DOI: 10.4324/9781315736495Digital Resources/Online E-Resources |
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44 |
Material Type: Book
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Red Dead Redemption: History, Myth, and Violence in the Video Game WestISBN: 9780806191928 ;ISBN: 0806191929 ;EISBN: 0806192593 ;EISBN: 9780806192598 ;OCLC: 1365540281Digital Resources/Online E-Resources |
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45 |
Material Type: Book
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The Translation of Realia and Irrealia in Game Localization: Culture-Specificity between Realism and Fictionality2022 Taylor & Francis ;ISBN: 1000438287 ;ISBN: 9781000438284 ;ISBN: 1032073543 ;ISBN: 0367432323 ;ISBN: 9780367432324 ;ISBN: 9781032073545 ;EISBN: 1000438422 ;EISBN: 9781000438420 ;EISBN: 1000438287 ;EISBN: 9781003001935 ;EISBN: 1003001939 ;EISBN: 9781000438284 ;DOI: 10.4324/9781003001935 ;OCLC: 1262371416Digital Resources/Online E-Resources |
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46 |
Material Type: Book
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Making Games: The Politics and Poetics of Game Creation ToolsISBN: 0262044838 ;ISBN: 9780262044837 ;EISBN: 0262361353 ;EISBN: 9780262361354 ;EISBN: 9780262361361 ;EISBN: 0262361361 ;DOI: 10.7551/mitpress/12421.001.0001 ;OCLC: 1202406770Digital Resources/Online E-Resources |
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47 |
Material Type: Book
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Activision Blizzard: Makers of Overwatch and Call of DutyISBN: 1098290585 ;ISBN: 9781098290580 ;EISBN: 109827590X ;EISBN: 9781098275907 ;OCLC: 1407317541Digital Resources/Online E-Resources |
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48 |
Material Type: Article
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Pathological Video Game Symptoms from Adolescence to Emerging Adulthood: A 6-Year Longitudinal Study of Trajectories, Predictors, and OutcomesDevelopmental psychology, 2020-07, Vol.56 (7), p.1385 [Peer Reviewed Journal]ISSN: 0012-1649 ;EISSN: 1939-0599 ;DOI: 10.1037/dev0000939 ;PMID: 32352827Digital Resources/Online E-Resources |
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49 |
Material Type: Article
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The benefits of playing video gamesThe American psychologist, 2014-01, Vol.69 (1), p.66 [Peer Reviewed Journal]PsycINFO Database Record (c) 2014 APA, all rights reserved. ;EISSN: 1935-990X ;DOI: 10.1037/a0034857 ;PMID: 24295515Digital Resources/Online E-Resources |
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50 |
Material Type: Book
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Digital Character Creation for Video Games and Collectibles2023 Samuel King ;ISBN: 100088340X ;ISBN: 9781000883404 ;ISBN: 1032012897 ;ISBN: 9781032012896 ;ISBN: 9781032012872 ;ISBN: 1032012870 ;EISBN: 1000883469 ;EISBN: 9781003178057 ;EISBN: 1003178057 ;EISBN: 9781000883466 ;EISBN: 100088340X ;EISBN: 9781000883404 ;DOI: 10.1201/9781003178057 ;OCLC: 1376932487Digital Resources/Online E-Resources |
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51 |
Material Type: Book
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Todd Howard: Worldbuilding in Tamriel and BeyondISBN: 9781501350955 ;ISBN: 1501350951 ;EISBN: 9781501350986 ;EISBN: 1501350986 ;EISBN: 1501350978 ;EISBN: 9781501350979 ;DOI: 10.5040/9781501350993 ;OCLC: 1228033874Digital Resources/Online E-Resources |
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52 |
Material Type: Book
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Gamer Nation: The Rise of Modern Gaming and the Compulsion to Play AgainISBN: 1633883795 ;ISBN: 9781633883796 ;EISBN: 9781633883802 ;EISBN: 1633883809 ;OCLC: 1031422547Digital Resources/Online E-Resources |
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53 |
Material Type: Book
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Summary of Rob Dial's Level UpEISBN: 9798330010646 ;OCLC: 1430663140Digital Resources/Online E-Resources |
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54 |
Material Type: Book
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Video Game EncyclopediaISBN: 9781098293017 ;ISBN: 1098293010 ;EISBN: 1098279913 ;EISBN: 9781098279912 ;OCLC: 1411299499Digital Resources/Online E-Resources |
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55 |
Material Type: Book
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Video Games and Storytelling: Reading Games and Playing BooksISBN: 9781137525055 ;ISBN: 1137525053 ;ISBN: 9781137525048 ;ISBN: 1137525045 ;EISBN: 9781137525055 ;EISBN: 1137525053 ;DOI: 10.1007/978-1-137-52505-5 ;OCLC: 935260071Digital Resources/Online E-Resources |
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56 |
Material Type: Book
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Animal CrossingISBN: 9781532195785 ;ISBN: 1532195788 ;EISBN: 9781098216160 ;EISBN: 1098216164 ;OCLC: 1306055187Digital Resources/Online E-Resources |
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57 |
Material Type: Book
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The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay2020 Taylor & Francis ;ISBN: 9781351716529 ;ISBN: 1351716522 ;ISBN: 9781138895461 ;ISBN: 1138895466 ;ISBN: 1032177705 ;ISBN: 9781032177700 ;EISBN: 1351716522 ;EISBN: 9781351716505 ;EISBN: 9781351716512 ;EISBN: 9781315179490 ;EISBN: 1351716506 ;EISBN: 9781351716529 ;EISBN: 1351716514 ;EISBN: 1315179490 ;DOI: 10.4324/9781315179490 ;OCLC: 1110485620Digital Resources/Online E-Resources |
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58 |
Material Type: Article
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The same video game in 2D, 3D or virtual reality - How does technology impact game evaluation and brand placements?PloS one, 2018-07, Vol.13 (7), p.e0200724-e0200724 [Peer Reviewed Journal]COPYRIGHT 2018 Public Library of Science ;COPYRIGHT 2018 Public Library of Science ;2018 Roettl, Terlutter. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2018 Roettl, Terlutter 2018 Roettl, Terlutter ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0200724 ;PMID: 30028839Full text available |
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59 |
Material Type: Article
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The American Psychological Association Task Force assessment of violent video games: Science in the service of public interestThe American psychologist, 2017-02, Vol.72 (2), p.126 [Peer Reviewed Journal](c) 2017 APA, all rights reserved). ;EISSN: 1935-990X ;DOI: 10.1037/a0040413 ;PMID: 28221065Digital Resources/Online E-Resources |
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60 |
Material Type: Book
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Building a Game Pitch: How to Bottle Lightning2024 Arran Topalian ;ISBN: 9781032217079 ;ISBN: 1032217014 ;ISBN: 9781032217017 ;ISBN: 1032217073 ;EISBN: 9781003269632 ;EISBN: 1003807275 ;EISBN: 9781003807278 ;EISBN: 1003807240 ;EISBN: 9781003807247 ;EISBN: 100326963X ;DOI: 10.1201/9781003269632 ;OCLC: 1407318301Digital Resources/Online E-Resources |