skip to main content
Language:
Search Limited to: Search Limited to: Resource type Show Results with: Show Results with: Search type Index
Show only
Result Number Material Type Add to My Shelf Action Record Details and Options
1
Neural Basis of Video Gaming: A Systematic Review
Material Type:
Article
Add to My Research

Neural Basis of Video Gaming: A Systematic Review

Frontiers in human neuroscience, 2017-05, Vol.11, p.248-248 [Peer Reviewed Journal]

COPYRIGHT 2017 Frontiers Research Foundation ;2017. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;cc-by http://creativecommons.org/licenses/by-sa/3.0/es/ ;Copyright © 2017 Palaus, Marron, Viejo-Sobera and Redolar-Ripoll. 2017 Palaus, Marron, Viejo-Sobera and Redolar-Ripoll ;ISSN: 1662-5161 ;EISSN: 1662-5161 ;DOI: 10.3389/fnhum.2017.00248 ;PMID: 28588464

Full text available

2
How do teens learn to play video games?: Informal learning strategies and video game literacy
Material Type:
Article
Add to My Research

How do teens learn to play video games?: Informal learning strategies and video game literacy

Journal of information literacy, 2019-06, Vol.13 (1), p.45 [Peer Reviewed Journal]

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by-sa/4.0/ ;ISSN: 1750-5968 ;EISSN: 1750-5968 ;DOI: 10.11645/13.1.2358

Full text available

3
The Relationship between Non-Suicidal Self-Injury and the UPPS-P Impulsivity Facets in Eating Disorders and Healthy Controls
Material Type:
Article
Add to My Research

The Relationship between Non-Suicidal Self-Injury and the UPPS-P Impulsivity Facets in Eating Disorders and Healthy Controls

PloS one, 2015-05, Vol.10 (5), p.e0126083-e0126083 [Peer Reviewed Journal]

COPYRIGHT 2015 Public Library of Science ;COPYRIGHT 2015 Public Library of Science ;2015 Claes et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;cc-by (c) Claes, Laurence et al., 2015 info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by/3.0/es ;2015 Claes et al 2015 Claes et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0126083 ;PMID: 25993565

Full text available

4
Can an intervention based on a serious videogame prior to cognitive behavioral therapy be helpful in bulimia nervosa? A clinical case study
Material Type:
Article
Add to My Research

Can an intervention based on a serious videogame prior to cognitive behavioral therapy be helpful in bulimia nervosa? A clinical case study

Frontiers in psychology, 2015-07, Vol.6, p.982-982 [Peer Reviewed Journal]

cc-by (c) Giner Bartolomé, Cristina et al., 2015 info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by/3.0/es ;Copyright © 2015 Giner-Bartolomé, Fagundo, Sánchez, Jiménez-Murcia, Santamaría, Ladouceur, Menchon and Fernandez-Aranda. 2015 Giner-Bartolomé, Fagundo, Sánchez, Jiménez-Murcia, Santamaría, Ladouceur, Menchon and Fernandez-Aranda ;ISSN: 1664-1078 ;EISSN: 1664-1078 ;DOI: 10.3389/fpsyg.2015.00982 ;PMID: 26236261

Full text available

5
30: 2: A Game Designed to Promote the Cardiopulmonary Resuscitation Protocol
Material Type:
Article
Add to My Research

30: 2: A Game Designed to Promote the Cardiopulmonary Resuscitation Protocol

International Journal of Computer Games Technology, 2016-01, Vol.2016, p.1-14 [Peer Reviewed Journal]

Copyright © 2016 Imma Boada et al. ;Copyright © 2016 Imma Boada et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. ;Attribution 3.0 Spain info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by/3.0/es/ ;ISSN: 1687-7047 ;EISSN: 1687-7055 ;DOI: 10.1155/2016/8251461

Full text available

6
Explicit and implicit emotional expression in bulimia nervosa in the acute state and after recovery
Material Type:
Article
Add to My Research

Explicit and implicit emotional expression in bulimia nervosa in the acute state and after recovery

PloS one, 2014-07, Vol.9 (7), p.e101639-e101639 [Peer Reviewed Journal]

COPYRIGHT 2014 Public Library of Science ;COPYRIGHT 2014 Public Library of Science ;2014 Tárrega et al. This is an open-access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;cc-by (c) Tárrega, Salomé et al., 2014 info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by/3.0/es ;2014 Tárrega et al 2014 Tárrega et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0101639 ;PMID: 24987853

Full text available

7
Can an intervention based on a serious videogame prior to cognitive behavioral therapy be helpful in bulimia nervosa? A clinical case study
Material Type:
Article
Add to My Research

Can an intervention based on a serious videogame prior to cognitive behavioral therapy be helpful in bulimia nervosa? A clinical case study

Frontiers in psychology, 2015-07 [Peer Reviewed Journal]

cc-by (c) Giner Bartolomé, Cristina et al., 2015 info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by/3.0/es ;ISSN: 1664-1078 ;EISSN: 1664-1078

Full text available

8
The Use of Virtual Reality in the Study of People's Responses to Violent Incidents
Material Type:
Article
Add to My Research

The Use of Virtual Reality in the Study of People's Responses to Violent Incidents

Frontiers in behavioral neuroscience, 2009-01, Vol.3, p.59-59 [Peer Reviewed Journal]

2009. Notwithstanding the ProQuest Terms and conditions, you may use this content in accordance with the associated terms available at https://www.frontiersin.org/articles/10.3389/neuro.08.059.2009 . ;cc-by (c) Rovira, A. et al., 2009 info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by/3.0/es ;Copyright © 2009 Rovira, Swapp, Spanlang and Slater. 2009 ;ISSN: 1662-5153 ;EISSN: 1662-5153 ;DOI: 10.3389/neuro.08.059.2009 ;PMID: 20076762

Full text available

9
Why grand strategy games will (already) make teachers obsolete
Material Type:
Conference Proceeding
Add to My Research

Why grand strategy games will (already) make teachers obsolete

CC BY info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by/3.0/es/ ;ISSN: 2227-9709 ;EISSN: 2227-9709

Full text available

10
Jugadores, escritores e influencers en redes sociales: procesos de profesionalización entre adolescentes
Material Type:
Article
Add to My Research

Jugadores, escritores e influencers en redes sociales: procesos de profesionalización entre adolescentes

Revista latina de comunicación social, 2019 (74), p.214-236

2019. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/es/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Revista Latina de Comunicación Social by the name os the work's author is licensed under a Creative Commons Reconocimiento-No comercial-Sin obras derivadas 3.0 España License. https://creativecommons.org/licenses/by-nc-nd/3.0/es/ info:eu-repo/semantics/openAccess ;LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 1138-5820 ;EISSN: 1138-5820 ;DOI: 10.4185/RLCS-2019-1328

Full text available

11
Instrumento de evaluación de un videojuego educativo facilitador del aprendizaje de habilidades prosódicas y comunicativas
Material Type:
Article
Add to My Research

Instrumento de evaluación de un videojuego educativo facilitador del aprendizaje de habilidades prosódicas y comunicativas

RED : revista de educación a distancia, 2018-10 (58) [Peer Reviewed Journal]

cc-by-nc info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by-nc/4.0 ;ISSN: 1578-7680 ;EISSN: 1578-7680 ;DOI: 10.6018/red/58/6

Full text available

12
Guess the Score, fostering collective intelligence in the class
Material Type:
Article
Add to My Research

Guess the Score, fostering collective intelligence in the class

EAI Endorsed Transactions on e-Learning, 2015-07, Vol.2 (6), p.1-8 [Peer Reviewed Journal]

2015. This work is licensed under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by-nc-nd/3.0/es/ ;ISSN: 2032-9253 ;EISSN: 2032-9253 ;DOI: 10.4108/el.2.6.e6

Digital Resources/Online E-Resources

13
A Learner-Centred Game-Design Approach: Impacts on teachers’ creativity
Material Type:
Article
Add to My Research

A Learner-Centred Game-Design Approach: Impacts on teachers’ creativity

Digital education review, 2012-06 (21), p.13-22 [Peer Reviewed Journal]

2012. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;cc-by-nc-nd (c) Frossard, Frédérique et al., 2012 info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by-nc-nd/3.0/es ;LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: http://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: http://dialnet.unirioja.es/info/derechosOAI ;ISSN: 2013-9144 ;EISSN: 2013-9144 ;DOI: 10.1344/der.2012.21.13-22

Full text available

14
El diseño de Serious Games: una experiencia pedagógica en el ámbito de los estudios de Grado en Diseño
Material Type:
Article
Add to My Research

El diseño de Serious Games: una experiencia pedagógica en el ámbito de los estudios de Grado en Diseño

Digital education review, 2013-07 (23), p.99-115 [Peer Reviewed Journal]

2013. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;cc-by-nc-nd (c) Morales Moras, Joan, 2013 info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by-nc-nd/3.0/es ;LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 2013-9144 ;EISSN: 2013-9144 ;DOI: 10.1344/der.2013.23.99-115

Full text available

15
Certezas e interrogantes acerca del uso de los videojuegos para el aprendizaje
Material Type:
Article
Add to My Research

Certezas e interrogantes acerca del uso de los videojuegos para el aprendizaje

(c) Universidad de Sevilla, 2009 info:eu-repo/semantics/openAccess ;ISSN: 1695-6206

Digital Resources/Online E-Resources

16
A Serious Videogame as an Additional Therapy Tool for Training Emotional Regulation and Impulsivity Control in Severe Gambling Disorder
Material Type:
Article
Add to My Research

A Serious Videogame as an Additional Therapy Tool for Training Emotional Regulation and Impulsivity Control in Severe Gambling Disorder

Frontiers in psychology, 2015-11, Vol.6, p.1721-1721 [Peer Reviewed Journal]

COPYRIGHT 2015 Frontiers Research Foundation ;cc-by (c) Tárrega, Salomé et al., 2015 info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by/3.0/es ;Copyright © 2015 Tárrega, Castro-Carreras, Fernández-Aranda, Granero, Giner-Bartolomé, Aymamí, Gómez-Peña, Santamaría, Forcano, Steward, Menchón and Jiménez-Murcia. 2015 Tárrega, Castro-Carreras, Fernández-Aranda, Granero, Giner-Bartolomé, Aymamí, Gómez-Peña, Santamaría, Forcano, Steward, Menchón and Jiménez-Murcia ;ISSN: 1664-1078 ;EISSN: 1664-1078 ;DOI: 10.3389/fpsyg.2015.01721 ;PMID: 26617550

Full text available

17
Transmedia (Storytelling?): a polyphonic critical review
Material Type:
Article
Add to My Research

Transmedia (Storytelling?): a polyphonic critical review

Artnodes, 2016 [Peer Reviewed Journal]

Domingo Sánchez-Mesa, Espen Aarseth, Robert Pratten and Carlos A. Scolari © FUOC, 2016 This article is – unless indicated otherwise – covered by the Creative Commons Spain Attribution 3.0 licence. You may copy, distribute, transmit and adapt the work, provided you attribute it (authorship, journal name, publisher) in the manner specified by the author(s) or licensor(s). https://creativecommons.org/licenses/by/3.0/es/ info:eu-repo/semantics/openAccess ;ISSN: 1695-5951 ;EISSN: 1695-5951 ;DOI: 10.7238/a.v0i18.3064/

Full text available

Personalize your results

  1. Edit

Refine Search Results

Expand My Results

  1.   

Show only

  1. Peer-reviewed Journals (16)

Refine My Results

Creation Date 

From To
  1. Before 2012  (3)
  2. 2012 To 2013  (2)
  3. 2014 To 2015  (6)
  4. 2016 To 2018  (4)
  5. After 2018  (3)
  6. More options open sub menu

Language 

  1. English  (15)
  2. Spanish  (4)
  3. Catalan  (1)
  4. Japanese  (1)
  5. More options open sub menu

Searching Remote Databases, Please Wait