Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Book
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The Art of Failure: An Essay on the Pain of Playing Video GamesISBN: 0262019051 ;ISBN: 9780262019057 ;EISBN: 026231312X ;EISBN: 9780262313124 ;OCLC: 829233221Full text available |
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2 |
Material Type: Book
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Games, Learning, and Society: Learning and Meaning in the Digital AgeCambridge University Press 2012 ;ISBN: 052119623X ;ISBN: 9780521196239 ;ISBN: 9780521144520 ;ISBN: 0521144523 ;EISBN: 1139031120 ;EISBN: 9781139031127 ;EISBN: 9781139514729 ;EISBN: 1139514725 ;EISBN: 9781107223523 ;EISBN: 1107223520 ;EISBN: 9781139507752 ;EISBN: 1139507753 ;DOI: 10.1017/CBO9781139031127 ;OCLC: 796383836Full text available |
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3 |
Material Type: Book
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Introduction to Game Analysis2015 Taylor & Francis ;ISBN: 9781351140072 ;ISBN: 1351140078 ;ISBN: 9780415703260 ;ISBN: 0415703263 ;ISBN: 0415703271 ;ISBN: 9780415703277 ;ISBN: 0815351836 ;ISBN: 9780815351832 ;ISBN: 9780815351849 ;ISBN: 0815351844 ;ISBN: 9780203794777 ;ISBN: 9781351140089 ;ISBN: 020379477X ;ISBN: 1351140086 ;EISBN: 020379477X ;EISBN: 9780203794777 ;EISBN: 9780415703260 ;EISBN: 0415703263 ;EISBN: 1134474202 ;EISBN: 9781134474202 ;EISBN: 113447413X ;EISBN: 9781134474134 ;EISBN: 9781351140072 ;EISBN: 1351140078 ;EISBN: 9781351140065 ;EISBN: 135114006X ;DOI: 10.4324/9780203794777 ;OCLC: 884017450 ;OCLC: 1060188483Digital Resources/Online E-Resources |
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4 |
Material Type: Book
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Race, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual MarginsISBN: 9781317521808 ;ISBN: 1317521803 ;ISBN: 9780323296496 ;ISBN: 0323296491 ;ISBN: 1138143324 ;ISBN: 9781138143326 ;ISBN: 9781317521792 ;ISBN: 131752179X ;ISBN: 1315721376 ;ISBN: 9781315721378 ;EISBN: 9781317521808 ;EISBN: 9781315721378 ;EISBN: 1315721376 ;EISBN: 1317521803 ;EISBN: 9781317521792 ;EISBN: 131752179X ;EISBN: 9780323296496 ;EISBN: 0323296491 ;EISBN: 9780323296250 ;EISBN: 0323296254 ;DOI: 10.4324/9781315721378 ;OCLC: 875098394 ;OCLC: 892240112Full text available |
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5 |
Material Type: Book
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Sony: Makers of the PlayStationISBN: 1098290631 ;ISBN: 9781098290634 ;EISBN: 9781098275952 ;EISBN: 1098275950 ;OCLC: 1407312597Digital Resources/Online E-Resources |
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6 |
Material Type: Book
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On Soulsring Worlds: Narrative Complexity, Digital Communities, and Interpretation in Dark Souls and Elden Ring2024 Marco Caracciolo ;ISBN: 9781032683997 ;ISBN: 1032683996 ;ISBN: 9781032684017 ;ISBN: 1032684011 ;EISBN: 9781032684024 ;EISBN: 103268402X ;EISBN: 9781040018163 ;EISBN: 9781040018149 ;EISBN: 1040018149 ;EISBN: 1040018165 ;DOI: 10.4324/9781032684024 ;OCLC: 1419873237Digital Resources/Online E-Resources |
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7 |
Material Type: Book
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Digital Game Culture in Korea: The Social at PlayISBN: 1793601399 ;ISBN: 9781793601391 ;EISBN: 9781793601407 ;EISBN: 1793601402 ;OCLC: 1378934050Digital Resources/Online E-Resources |
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8 |
Material Type: Book
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Curious Video Game Machines: A Compendium of Rare and Unusual Consoles, Computers and Coin-OpsISBN: 139907377X ;ISBN: 9781399073776 ;EISBN: 9781399073783 ;EISBN: 1399073788 ;EISBN: 139907380X ;EISBN: 9781399073806 ;OCLC: 1395183954Digital Resources/Online E-Resources |
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9 |
Material Type: Book
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Space Battle: The Mattel Intellivision and the First Console WarEISBN: 9781957932125 ;EISBN: 1957932120 ;OCLC: 1416190304Digital Resources/Online E-Resources |
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10 |
Material Type: Book
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Video Game EncyclopediaISBN: 9781098293017 ;ISBN: 1098293010 ;EISBN: 1098279913 ;EISBN: 9781098279912 ;OCLC: 1411299499Digital Resources/Online E-Resources |
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11 |
Material Type: Article
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Game on, science - how video game technology may help biologists tackle visualization challengesPloS one, 2013-03, Vol.8 (3), p.e57990-e57990 [Peer Reviewed Journal]COPYRIGHT 2013 Public Library of Science ;COPYRIGHT 2013 Public Library of Science ;2013 Lv et al. This is an open-access article distributed under the terms of the Creative Commons Attribution License: https://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Distributed under a Creative Commons Attribution 4.0 International License ;2013 Lv et al 2013 Lv et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0057990 ;PMID: 23483961Full text available |
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12 |
Material Type: Book
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Sonic the HedgehogISBN: 9781532195815 ;ISBN: 1532195818 ;EISBN: 9781098216191 ;EISBN: 1098216199 ;OCLC: 1306060216Digital Resources/Online E-Resources |
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13 |
Material Type: Article
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Online video game addiction: identification of addicted adolescent gamersAddiction (Abingdon, England), 2011-01, Vol.106 (1), p.205-212 [Peer Reviewed Journal]2010 The Authors, Addiction © 2010 Society for the Study of Addiction ;2015 INIST-CNRS ;2010 The Authors, Addiction © 2010 Society for the Study of Addiction. ;ISSN: 0965-2140 ;ISSN: 1360-0443 ;EISSN: 1360-0443 ;DOI: 10.1111/j.1360-0443.2010.03104.x ;PMID: 20840209 ;CODEN: ADICE5Full text available |
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14 |
Material Type: Book
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The Pocket Mentor for Video Game Testing2024 Harún H. Ali ;ISBN: 1032323973 ;ISBN: 9781032323978 ;ISBN: 1032323981 ;ISBN: 9781032323985 ;EISBN: 9781003804574 ;EISBN: 1003804578 ;EISBN: 1003314805 ;EISBN: 1003804527 ;EISBN: 9781003314806 ;EISBN: 9781003804529 ;DOI: 10.1201/9781003314806 ;OCLC: 1406411957Digital Resources/Online E-Resources |
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15 |
Material Type: Book
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A Selective History of 'Bad' Video GamesISBN: 1399016172 ;ISBN: 9781399016179 ;EISBN: 1399016202 ;EISBN: 9781399016209Digital Resources/Online E-Resources |
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16 |
Material Type: Book
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Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade2015 the Regents of the University of Minnesota ;ISBN: 0816691835 ;ISBN: 9780816691838 ;EISBN: 9781452945200 ;EISBN: 1452945209 ;OCLC: 939262494 ;LCCallNum: GV1469.3.K6 2015Full text available |
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17 |
Material Type: Book
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Nintendo: Makers of Mario and ZeldaISBN: 1098290623 ;ISBN: 9781098290627 ;EISBN: 1098275942 ;EISBN: 9781098275945 ;OCLC: 1407313538Digital Resources/Online E-Resources |
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18 |
Material Type: Book
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Representing Conflicts in Games: Antagonism, Rivalry, and CompetitionSpel för konflikthantering och krig, 20222023 selection and editorial matter, Björn Sjöblom, Jonas Linderoth, and Anders Frank; individual chapters, the contributors ;ISBN: 9781000824780 ;ISBN: 1000824780 ;ISBN: 9781032278278 ;ISBN: 9781032285597 ;ISBN: 1032285591 ;ISBN: 1032278277 ;ISBN: 9781003297406 ;ISBN: 1003297404 ;EISBN: 9781003297406 ;EISBN: 100082487X ;EISBN: 9781000824780 ;EISBN: 1003297404 ;EISBN: 1000824780 ;EISBN: 9781000824872 ;DOI: 10.4324/9781003297406 ;OCLC: 1352973665Digital Resources/Online E-Resources |
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19 |
Material Type: Article
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Pathological Video Game Symptoms from Adolescence to Emerging Adulthood: A 6-Year Longitudinal Study of Trajectories, Predictors, and OutcomesDevelopmental psychology, 2020-07, Vol.56 (7), p.1385 [Peer Reviewed Journal]ISSN: 0012-1649 ;EISSN: 1939-0599 ;DOI: 10.1037/dev0000939 ;PMID: 32352827Digital Resources/Online E-Resources |
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20 |
Material Type: Book
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Gaming's Greatest MomentsISBN: 1541590511 ;ISBN: 9781541590519 ;EISBN: 1728401178 ;EISBN: 9781728401171 ;EISBN: 9781728410357 ;EISBN: 1728410355 ;OCLC: 1128885222Digital Resources/Online E-Resources |