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Uso de jogos digitais em práticas pedagógicas realizadas em distintos contextos escolares - Use of digital games in pedagogical practices realized in distinct school contextsEducação Matemática Pesquisa, 2019-01, Vol.21 (2)2019. This work is licensed under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1516-5388 ;EISSN: 1983-3156 ;DOI: 10.23925/1983-3156.2018v21i2p288-312Full text available |