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Results 1 - 20 of 80  for All Library Resources

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1
Gamepaddle : Video Games, Education, Empowerment
Material Type:
Book
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Gamepaddle : Video Games, Education, Empowerment

https://creativecommons.org/licenses/by-sa/4.0/legalcode ;(c) Casalini Libri, 50014 Fiesole (Italy) - www.casalini.it ;ISBN: 8867054104 ;ISBN: 9788867054107 ;ISBN: 9788867054091 ;ISBN: 8867054090 ;EISBN: 9788867054091 ;EISBN: 8867054090 ;OCLC: 941808986 ;LCCallNum: LB

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2
Gamified Dinosaurs and Prehistoric Play: The Jurassic Park Ludo Mix
Material Type:
Article
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Gamified Dinosaurs and Prehistoric Play: The Jurassic Park Ludo Mix

Cinergie (Online), 2023-12 (24), p.53-70 [Peer Reviewed Journal]

EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/16747

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3
Olive Face, Italian Voice: Constructing Super Mario as an Italian-American (1981–1996)
Material Type:
Article
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Olive Face, Italian Voice: Constructing Super Mario as an Italian-American (1981–1996)

Cinergie (Online), 2022-12 (22), p.127-144 [Peer Reviewed Journal]

EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/15824

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4
Exploring Stories, Reading Environments: Flow, Immersion, and Presence as Processes of Becoming
Material Type:
Article
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Exploring Stories, Reading Environments: Flow, Immersion, and Presence as Processes of Becoming

Cinergie (Online), 2021-08 (19), p.69-82 [Peer Reviewed Journal]

EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/12399

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5
Boring Lizards: Ludic Management, Affect and Ambivalence
Material Type:
Article
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Boring Lizards: Ludic Management, Affect and Ambivalence

Cinergie (Online), 2023-12 (24), p.37-51 [Peer Reviewed Journal]

EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/16801

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6
What does Pokémon Go teach us about geography?
Material Type:
Article
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What does Pokémon Go teach us about geography?

Geographica Helvetica, 2017-06, Vol.72 (2), p.227-230 [Peer Reviewed Journal]

Copyright Copernicus GmbH 2017 ;2017. This work is published under https://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2194-8798 ;ISSN: 0016-7312 ;EISSN: 2194-8798 ;DOI: 10.5194/gh-72-227-2017

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7
Venice Immersive. 79a Mostra Internazionale d’Arte Cinematografica di Venezia
Material Type:
Article
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Venice Immersive. 79a Mostra Internazionale d’Arte Cinematografica di Venezia

Cinergie (Online), 2022-12 (22), p.201-202 [Peer Reviewed Journal]

EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/15833

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8
Aspetti ludici e dimensione empatica nei mondi virtuali: uno studio di caso in Second Life
Material Type:
Article
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Aspetti ludici e dimensione empatica nei mondi virtuali: uno studio di caso in Second Life

Form@re, 2014-07, Vol.14 (3), p.62 [Peer Reviewed Journal]

Copyright Firenze University Press 2014 ;EISSN: 1825-7321 ;DOI: 10.13128/formare-15273

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9
Directorial Style for Interactive Storytelling and the Fallacy of Ownership: The Case of Resident Evil 7
Material Type:
Article
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Directorial Style for Interactive Storytelling and the Fallacy of Ownership: The Case of Resident Evil 7

Cinergie (Online), 2021-08 (19), p.83-92 [Peer Reviewed Journal]

EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/11922

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10
Stage Magic as a Performative Design Principle for VR Storytelling
Material Type:
Article
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Stage Magic as a Performative Design Principle for VR Storytelling

Cinergie (Online), 2021-08 (19), p.93-104 [Peer Reviewed Journal]

EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/12234

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11
Antro-zoomorfismo videoludico e rappresentazioni comunitarie
Material Type:
Article
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Antro-zoomorfismo videoludico e rappresentazioni comunitarie

Altre Modernità, 2021-11 (26), p.232-245 [Peer Reviewed Journal]

ISSN: 2035-7680 ;EISSN: 2035-7680 ;DOI: 10.54103/2035-7680/16808

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12
Il gioco computerizzato per il potenziamento cognitivo e la promozione del successo scolastico. Un approccio evidence based
Material Type:
Article
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Il gioco computerizzato per il potenziamento cognitivo e la promozione del successo scolastico. Un approccio evidence based

Form@re, 2014-07, Vol.14 (3), p.7 [Peer Reviewed Journal]

Copyright Firenze University Press 2014 ;EISSN: 1825-7321 ;DOI: 10.13128/formare-15269

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13
Spazio, movimento, prospettiva ed empatia: un prototipo di videogame didattico
Material Type:
Article
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Spazio, movimento, prospettiva ed empatia: un prototipo di videogame didattico

Form@re, 2014-07, Vol.14 (3), p.43 [Peer Reviewed Journal]

Copyright Firenze University Press 2014 ;EISSN: 1825-7321 ;DOI: 10.13128/formare-15272

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14
Project Godus: Peter Molyneux e l’economia della curiosità
Material Type:
Article
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Project Godus: Peter Molyneux e l’economia della curiosità

Cinergie (Online), 2013-11, Vol.2 (4), p.67-72 [Peer Reviewed Journal]

EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/7364

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15
PotenziaMente 2.0. Developing numeracy in primary schools through computer games
Material Type:
Article
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PotenziaMente 2.0. Developing numeracy in primary schools through computer games

Form@re, 2016-04, Vol.16 (1), p.20 [Peer Reviewed Journal]

Copyright Firenze University Press 2016 ;EISSN: 1825-7321 ;DOI: 10.13128/formare-18042

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16
EXERGAMES E DIDATTICA DELLE ATTIVITÀ MOTORIE E SPORTIVE
Material Type:
Article
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EXERGAMES E DIDATTICA DELLE ATTIVITÀ MOTORIE E SPORTIVE

European journal of sustainable development, 2012-06, Vol.1 (2), p.221 [Peer Reviewed Journal]

ISSN: 2239-5938 ;EISSN: 2239-6101 ;DOI: 10.14207/ejsd.2012.v1n2p221

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17
Gaming@yourlibrary e Libri senza carta: avventure digitali per giovani lettori
Material Type:
Article
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Gaming@yourlibrary e Libri senza carta: avventure digitali per giovani lettori

AIB studi (Roma ), 2017-05, Vol.57 (2), p.269 [Peer Reviewed Journal]

ISSN: 2280-9112 ;EISSN: 2239-6144 ;EISSN: 2239-6152 ;DOI: 10.2426/aibstudi-11649

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18
Immagine eri, immagine tornerai: pratiche di appropriazione e postproduzione nella cosplay photography
Material Type:
Article
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Immagine eri, immagine tornerai: pratiche di appropriazione e postproduzione nella cosplay photography

Cinergie (Online), 2017-06, Vol.6 (11), p.82-91 [Peer Reviewed Journal]

EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/7392

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19
Exercising or gaming? Exergaming
Material Type:
Article
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Exercising or gaming? Exergaming

Form@re, 2015-12, Vol.15 (3), p.159 [Peer Reviewed Journal]

Copyright Firenze University Press 2015 ;EISSN: 1825-7321 ;DOI: 10.13128/formare-17084

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20
Game Start: Strumenti per comprendere i videogiochi
Material Type:
Book
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Game Start: Strumenti per comprendere i videogiochi

ISBN: 9788847019560 ;ISBN: 8847019567 ;ISBN: 9788847019553 ;ISBN: 8847019559 ;EISBN: 9788847019560 ;EISBN: 8847019567 ;OCLC: 755715020

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Results 1 - 20 of 80  for All Library Resources

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