Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
---|---|---|---|
1 |
Material Type: Conference Proceeding
|
The Little Doormaid: An Initial Literature Review Toward a Video Game About Mentoring, Social Innovation and TechnologyEntertainment Computing – ICEC 2017, 2017, Vol.LNCS-10507, p.392-395 [Peer Reviewed Journal]IFIP International Federation for Information Processing 2017 ;Attribution ;ISSN: 0302-9743 ;ISBN: 9783319667140 ;ISBN: 3319667149 ;EISSN: 1611-3349 ;EISBN: 9783319667157 ;EISBN: 3319667157 ;DOI: 10.1007/978-3-319-66715-7_47Digital Resources/Online E-Resources |
|
2 |
Material Type: Conference Proceeding
|
“I Don’t Fit into a Single Type”: A Trait Model and Scale of Game Playing PreferencesHuman-Computer Interaction – INTERACT 2019, 2019, Vol.LNCS-11747 (Part II), p.375-395 [Peer Reviewed Journal]IFIP International Federation for Information Processing 2019 ;Attribution ;ISSN: 0302-9743 ;ISBN: 9783030293833 ;ISBN: 3030293831 ;EISSN: 1611-3349 ;EISBN: 303029384X ;EISBN: 9783030293840 ;DOI: 10.1007/978-3-030-29384-0_23Digital Resources/Online E-Resources |
|
3 |
Material Type: Conference Proceeding
|
How Awe Affects Players’ Entertainment Experiences Over Six Weeks of PlayingEntertainment Computing – ICEC 2021, 2021, Vol.LNCS-13056, p.223-235 [Peer Reviewed Journal]IFIP International Federation for Information Processing 2021 ;Attribution ;ISSN: 0302-9743 ;ISBN: 3030893936 ;ISBN: 9783030893934 ;EISSN: 1611-3349 ;EISBN: 3030893944 ;EISBN: 9783030893941 ;DOI: 10.1007/978-3-030-89394-1_17Digital Resources/Online E-Resources |
|
4 |
Material Type: Conference Proceeding
|
Dance Dance Gradation: A Generation of Fine-Tuned Dance ChartsEntertainment Computing – ICEC 2018, 2018, Vol.LNCS-11112, p.175-187 [Peer Reviewed Journal]IFIP International Federation for Information Processing 2018 ;Attribution ;ISSN: 0302-9743 ;ISBN: 9783319994253 ;ISBN: 3319994255 ;EISSN: 1611-3349 ;EISBN: 9783319994260 ;EISBN: 3319994263 ;DOI: 10.1007/978-3-319-99426-0_15Digital Resources/Online E-Resources |
|
5 |
Material Type: Conference Proceeding
|
SikkerhetsLøypa - Knowledge Toward Sustainable and Secure Paths of Creative and Critical Digital SkillsEntertainment Computing – ICEC 2017, 2017, Vol.LNCS-10507, p.157-168 [Peer Reviewed Journal]IFIP International Federation for Information Processing 2017 ;Attribution ;ISSN: 0302-9743 ;ISBN: 9783319667140 ;ISBN: 3319667149 ;EISSN: 1611-3349 ;EISBN: 9783319667157 ;EISBN: 3319667157 ;DOI: 10.1007/978-3-319-66715-7_16Digital Resources/Online E-Resources |
|
6 |
Material Type: Conference Proceeding
|
Linkages Between Gameplay Preferences and Fondness for Game MusicEntertainment Computing - ICEC 2021, 2021, Vol.LNCS-13056, p.304-318 [Peer Reviewed Journal]IFIP International Federation for Information Processing 2021 ;Attribution ;ISSN: 0302-9743 ;ISBN: 3030893936 ;ISBN: 9783030893934 ;ISBN: 3030893944 ;ISBN: 9783030893941 ;EISSN: 1611-3349 ;EISBN: 3030893944 ;EISBN: 9783030893941 ;DOI: 10.1007/978-3-030-89394-1_23Digital Resources/Online E-Resources |
|
7 |
Material Type: Conference Proceeding
|
How to Analyse Therapeutic Games: The Player / Game / Therapy ModelEntertainment Computing - ICEC 2012, 2012, Vol.LNCS-7522, p.193-206 [Peer Reviewed Journal]IFIP International Federation for Information Processing 2012 ;Attribution ;ISSN: 0302-9743 ;ISBN: 9783642335419 ;ISBN: 3642335411 ;EISSN: 1611-3349 ;EISBN: 9783642335426 ;EISBN: 364233542X ;DOI: 10.1007/978-3-642-33542-6_17Digital Resources/Online E-Resources |
|
8 |
Material Type: Conference Proceeding
|
A Health Point-Based Dynamic Difficulty Adjustment Strategy for Video GamesEntertainment Computing and Serious Games, 2019, Vol.LNCS-11863, p.436-440 [Peer Reviewed Journal]IFIP International Federation for Information Processing 2019 ;Attribution ;ISSN: 0302-9743 ;ISBN: 9783030346430 ;ISBN: 3030346439 ;EISSN: 1611-3349 ;EISBN: 3030346447 ;EISBN: 9783030346447 ;DOI: 10.1007/978-3-030-34644-7_42Digital Resources/Online E-Resources |
|
9 |
Material Type: Conference Proceeding
|
delta$-logit : Dynamic Difficulty Adjustment Using Few Data PointsLecture Notes in Computer Science, 2019, Vol.LNCS-11863, p.158-171 [Peer Reviewed Journal]Attribution ;DOI: 10.1007/978-3-030-34644-7_13Digital Resources/Online E-Resources |
|
10 |
Material Type: Conference Proceeding
|
Productive GamingEntertainment Computing - ICEC 2016, 2016, Vol.LNCS-9926, p.260-265 [Peer Reviewed Journal]IFIP International Federation for Information Processing 2016 ;Attribution ;ISSN: 0302-9743 ;ISBN: 9783319460994 ;ISBN: 3319460994 ;EISSN: 1611-3349 ;EISBN: 9783319461007 ;EISBN: 3319461001 ;DOI: 10.1007/978-3-319-46100-7_27Digital Resources/Online E-Resources |
|
11 |
Material Type: Conference Proceeding
|
Effects of Image-Based Rendering and Reconstruction on Game Developers Efficiency, Game Performance, and Gaming ExperienceHuman-Computer Interaction - INTERACT 2017, 2017, Vol.LNCS-10514 (Part II), p.87-96 [Peer Reviewed Journal]IFIP International Federation for Information Processing 2017 ;Attribution ;ISSN: 0302-9743 ;ISBN: 9783319676838 ;ISBN: 3319676830 ;EISSN: 1611-3349 ;EISBN: 9783319676845 ;EISBN: 3319676849 ;DOI: 10.1007/978-3-319-67684-5_6Digital Resources/Online E-Resources |
|
12 |
Material Type: Conference Proceeding
|
Network Latency Classification for Computer GamesDistributed under a Creative Commons Attribution 4.0 International License ;DOI: 10.1109/RASSE53195.2021.9686848Digital Resources/Online E-Resources |
|
13 |
Material Type: Conference Proceeding
|
An adaptive music generation architecture for games based on the deep learning Transformer model2022 21st Brazilian Symposium on Computer Games and Digital Entertainment (SBGames), p.1-6Distributed under a Creative Commons Attribution 4.0 International License ;ISBN: 1665461578 ;ISBN: 9781665461573 ;DOI: 10.1109/SBGAMES56371.2022.9961081Digital Resources/Online E-Resources |
|
14 |
Material Type: Conference Proceeding
|
Cognitive Processes Involved in Video Game IdentificationEntertainment Computing - ICEC 2012, 2012, Vol.LNCS-7522, p.75-84 [Peer Reviewed Journal]IFIP International Federation for Information Processing 2012 ;Attribution ;ISSN: 0302-9743 ;ISBN: 9783642335419 ;ISBN: 3642335411 ;EISSN: 1611-3349 ;EISBN: 9783642335426 ;EISBN: 364233542X ;DOI: 10.1007/978-3-642-33542-6_7Digital Resources/Online E-Resources |
|
15 |
Material Type: Conference Proceeding
|
The OmniScape Dataset020 IEEE International Conference on Robotics and Automation (ICRA), p.1603-1608Distributed under a Creative Commons Attribution 4.0 International License ;DOI: 10.1109/ICRA40945.2020.9197144Digital Resources/Online E-Resources |
|
16 |
Material Type: Conference Proceeding
|
Modelling Network Latency and Online Video Gamers’ Satisfaction with Machine LearningDistributed under a Creative Commons Attribution 4.0 International License ;DOI: 10.1109/RASSE53195.2021.9686853Digital Resources/Online E-Resources |
|
17 |
Material Type: Conference Proceeding
|
Could the Player’s Engagement in a Video Game Increase His/Her Interest in Science?Advances in Computer Entertainment, 2013, p.608-611 [Peer Reviewed Journal]Springer International Publishing Switzerland 2013 ;Distributed under a Creative Commons Attribution 4.0 International License ;ISSN: 0302-9743 ;ISBN: 9783319031606 ;ISBN: 3319031600 ;ISBN: 9783319031613 ;ISBN: 3319031619 ;EISSN: 1611-3349 ;EISBN: 9783319031613 ;EISBN: 3319031619 ;DOI: 10.1007/978-3-319-03161-3_64Full text available |
|
18 |
Material Type: Conference Proceeding
|
Exploring Haptic Feedback in ExergamesHuman-Computer Interaction – INTERACT 2011, 2011, Vol.6947 (Part II), p.18-35 [Peer Reviewed Journal]IFIP International Federation for Information Processing 2011 ;Attribution ;ISSN: 0302-9743 ;ISBN: 9783642237706 ;ISBN: 3642237703 ;EISSN: 1611-3349 ;EISBN: 9783642237713 ;EISBN: 3642237711 ;DOI: 10.1007/978-3-642-23771-3_2Digital Resources/Online E-Resources |
|
19 |
Material Type: Conference Proceeding
|
Beyond Traditional Simulators: Adopting Videogames for Autonomous Vehicle TestingDistributed under a Creative Commons Attribution 4.0 International License ;DOI: 10.1109/DASC/PiCom/CBDCom/Cy59711.2023.10361295Digital Resources/Online E-Resources |
|
20 |
Material Type: Conference Proceeding
|
Towards Blockchain Interoperability: Improving Video Games Data ExchangeDistributed under a Creative Commons Attribution 4.0 International License ;DOI: 10.1109/BLOC.2019.8751347Digital Resources/Online E-Resources |