Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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Usefulness of Digital Serious Games in Engineering for Diverse Undergraduate StudentsEducation sciences, 2022-01, Vol.12 (1), p.27 [Peer Reviewed Journal]2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2227-7102 ;EISSN: 2227-7102 ;DOI: 10.3390/educsci12010027Full text available |
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2 |
Material Type: Article
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eSports in K-12 and Post-Secondary SchoolsEducation Sciences, 2019-06, Vol.9 (2), p.105 [Peer Reviewed Journal]2019. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2227-7102 ;EISSN: 2227-7102 ;DOI: 10.3390/educsci9020105Full text available |
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3 |
Material Type: Article
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Cyber-Archaeometry: Novel Research and Learning Subject OverviewEducation sciences, 2021-02, Vol.11 (2), p.86 [Peer Reviewed Journal]ISSN: 2227-7102 ;EISSN: 2227-7102 ;DOI: 10.3390/educsci11020086Full text available |
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4 |
Material Type: Article
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Models of Instructional Design in Gamification: A Systematic Review of the LiteratureEducation sciences, 2022-01, Vol.12 (1), p.44 [Peer Reviewed Journal]2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2227-7102 ;EISSN: 2227-7102 ;DOI: 10.3390/educsci12010044Full text available |
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5 |
Material Type: Article
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Playing with complex systems?: The potential to gain geographical system competence through digital gamingEducation sciences, 2020-05, Vol.10 (5), p.1-31 [Peer Reviewed Journal]COPYRIGHT 2020 MDPI AG ;EISSN: 2227-7102 ;DOI: 10.3390/educsci10050130Full text available |
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6 |
Material Type: Article
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Representations and concepts of borders in digital strategy games and their potential for political education in geography teachingEducation sciences, 2020-01, Vol.10 (1), p.19-10:1<19 [Peer Reviewed Journal]2020. This work is licensed under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2227-7102 ;EISSN: 2227-7102 ;DOI: 10.3390/educsci10010010Full text available |
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7 |
Material Type: Article
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Design, Development, and Evaluation of a Virtual Reality Serious Game for School Fire Preparedness TrainingEducation Sciences, 2022, Vol.12Digital Resources/Online E-Resources |
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8 |
Material Type: Article
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Executive Functions, Motor Development, and Digital Games Applied to Elementary School Children: A Systematic Mapping StudyEducation Sciences, 2022, Vol.12Digital Resources/Online E-Resources |
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9 |
Material Type: Article
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Similarities in Procedures Used to Solve Mathematical Problems and Video GamesEducation Sciences, 2022, Vol.12Digital Resources/Online E-Resources |
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10 |
Material Type: Article
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Eating Habits and Lifestyles in Schoolchildren from Granada (Spain). A Pilot StudyEducation sciences, 2018-12, Vol.8 (4), p.216 [Peer Reviewed Journal]2018. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2227-7102 ;EISSN: 2227-7102 ;DOI: 10.3390/educsci8040216Full text available |