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Results 1 - 20 of 59  for All Library Resources

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Refined by: subject: Video Games remove xxx: xxx remove
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1
“xXx” Relies on Absurd to Entertain, Fails: Vin Diesel’s Return to Action Movie Franchise Does Little to Impress with Poor CGI and Fur Coats
Material Type:
Newsletter Article
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“xXx” Relies on Absurd to Entertain, Fails: Vin Diesel’s Return to Action Movie Franchise Does Little to Impress with Poor CGI and Fur Coats

University Wire, 2017

2017 UWIRE, a division of Uloop

Digital Resources/Online E-Resources

2
BMX XXX
Material Type:
magazinearticle
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BMX XXX

Video Business, 2002-11, Vol.22 (44), p.31

COPYRIGHT 2002 Reed Business Information, Inc. (US) ;Copyright Cahners Business Information, a division of Reed Elsevier, Inc. Nov 4, 2002 ;ISSN: 0279-571X

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3
XXX-posed: how much sex and violence is too much?
Material Type:
magazinearticle
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XXX-posed: how much sex and violence is too much?

The Camping magazine, 2015-11, Vol.88 (6), p.34

COPYRIGHT 2015 American Camping Association ;COPYRIGHT 2015 American Camping Association ;Copyright American Camping Association Nov/Dec 2015 ;ISSN: 0740-4131 ;CODEN: CMMGBH

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4
Sleazy Rider: Scantily clad babes and speedy dirt bikes hit the skids with BMX XXX
Material Type:
magazinearticle
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Sleazy Rider: Scantily clad babes and speedy dirt bikes hit the skids with BMX XXX

Entertainment weekly, 2002-11 (684), p.113

ISSN: 1049-0434 ;EISSN: 2169-3188

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5
The Art of Game Design: A book of lenses
Material Type:
Book
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The Art of Game Design: A book of lenses

ISBN: 0123694965 ;ISBN: 9780123694966 ;EISBN: 9780429100444 ;EISBN: 0080919170 ;EISBN: 9780080919171 ;EISBN: 0429100442 ;DOI: 10.1201/9780080919171 ;OCLC: 300290023 ;OCLC: 958545874 ;LCCallNum: QA76.76.C672 S34 2008eb

Digital Resources/Online E-Resources

6
3D Game Environments: Create Professional 3D Game Worlds
Material Type:
Book
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3D Game Environments: Create Professional 3D Game Worlds

ISBN: 9781317418160 ;ISBN: 1317418166 ;ISBN: 9781138920033 ;ISBN: 1138920037 ;EISBN: 1317418158 ;EISBN: 9781317418153 ;DOI: 10.1201/9781315687445

Digital Resources/Online E-Resources

7
Screen external equipment for intelligent networking mobile game
Material Type:
Patent
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Screen external equipment for intelligent networking mobile game

Digital Resources/Online E-Resources

8
Acclaim Entertainment Inc. struggles to survive in brutal video game business
Material Type:
Article
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Acclaim Entertainment Inc. struggles to survive in brutal video game business

Long Island business news, 2004-02, p.1

COPYRIGHT 2004 BridgeTower Media Holding Company, LLC ;Copyright 2004 Dolan Media Newswires ;ISSN: 0894-4806

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9
Retailers not on for the ride with BMX
Material Type:
magazinearticle
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Retailers not on for the ride with BMX

Video Business, 2002-10, Vol.22 (42), p.46

COPYRIGHT 2002 Reed Business Information, Inc. (US) ;Copyright Cahners Business Information, a division of Reed Elsevier, Inc. Oct 21, 2002 ;ISSN: 0279-571X

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10
The 5 raciest video games
Material Type:
magazinearticle
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The 5 raciest video games

Esquire (1979), 2003-04, Vol.139 (4), p.36

COPYRIGHT 2003 Reprinted with permission of Hearst. ;COPYRIGHT 2003 Hearst Magazines, a Division of the Hearst Corporation ;Copyright Hearst Magazines, a Division of Hearst Communications, Inc. Apr 2003 ;ISSN: 0194-9535 ;CODEN: ESQRAV

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11
PACHINKO GAME MACHINE
Material Type:
Patent
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PACHINKO GAME MACHINE

Digital Resources/Online E-Resources

12
SPELBORD EN BIJHORENDE SPEELSTUKKEN
Material Type:
Patent
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SPELBORD EN BIJHORENDE SPEELSTUKKEN

Digital Resources/Online E-Resources

13
Puzzle with two equal sets of 18 different pieces - fit together in one way only to form rectangular parallelepiped
Material Type:
Patent
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Puzzle with two equal sets of 18 different pieces - fit together in one way only to form rectangular parallelepiped

Digital Resources/Online E-Resources

14
Game of skill
Material Type:
Patent
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Game of skill

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15
Video games and board games: Effects of playing practice on cognition
Material Type:
Article
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Video games and board games: Effects of playing practice on cognition

PloS one, 2023-03, Vol.18 (3), p.e0283654-e0283654 [Peer Reviewed Journal]

Copyright: © 2023 Martinez et al. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. ;COPYRIGHT 2023 Public Library of Science ;2023 Martinez et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Distributed under a Creative Commons Attribution 4.0 International License ;2023 Martinez et al 2023 Martinez et al ;2023 Martinez et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0283654 ;PMID: 36972271

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16
Heart rate agreement between the 20-meter shuttle run test and virtual system in healthy children: a cross-sectional study
Material Type:
Article
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Heart rate agreement between the 20-meter shuttle run test and virtual system in healthy children: a cross-sectional study

BMC pediatrics, 2019-12, Vol.19 (1), p.491-491, Article 491 [Peer Reviewed Journal]

COPYRIGHT 2019 BioMed Central Ltd. ;COPYRIGHT 2019 BioMed Central Ltd. ;2019. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s). 2019 ;ISSN: 1471-2431 ;EISSN: 1471-2431 ;DOI: 10.1186/s12887-019-1861-4 ;PMID: 31830948

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17
Keeping Abreast of Hypersexuality: A Video Game Character Content Analysis
Material Type:
Article
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Keeping Abreast of Hypersexuality: A Video Game Character Content Analysis

Sex roles, 2010-06, Vol.62 (11-12), p.721-733 [Peer Reviewed Journal]

Springer Science+Business Media, LLC 2009 ;2015 INIST-CNRS ;Springer Science+Business Media, LLC 2010 ;ISSN: 0360-0025 ;EISSN: 1573-2762 ;DOI: 10.1007/s11199-009-9637-1 ;CODEN: SROLDH

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18
What kind of video gamer are you?
Material Type:
Article
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What kind of video gamer are you?

The Journal of consumer marketing, 2019-02, Vol.36 (1), p.218-227 [Peer Reviewed Journal]

Emerald Publishing Limited ;Emerald Publishing Limited 2019 ;ISSN: 0736-3761 ;EISSN: 2052-1200 ;DOI: 10.1108/JCM-06-2017-2249

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19
More Than a Just a Game: Video Game and Internet Use During Emerging Adulthood
Material Type:
Article
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More Than a Just a Game: Video Game and Internet Use During Emerging Adulthood

Journal of youth and adolescence, 2010-02, Vol.39 (2), p.103-113 [Peer Reviewed Journal]

Springer Science+Business Media, LLC 2009 ;2015 INIST-CNRS ;Copyright Springer Science & Business Media Feb 2010 ;ISSN: 0047-2891 ;EISSN: 1573-6601 ;DOI: 10.1007/s10964-008-9390-8 ;PMID: 20084557 ;CODEN: JYADA6

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20
“Videogames Saved My Life”: Everyday Resistance and Ludic Recovery among US Military Veterans
Material Type:
Article
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“Videogames Saved My Life”: Everyday Resistance and Ludic Recovery among US Military Veterans

International political sociology, 2021-12, Vol.15 (4), p.482-503 [Peer Reviewed Journal]

The Author(s) (2021). Published by Oxford University Press on behalf of the International Studies Association. 2021 ;COPYRIGHT 2021 Oxford University Press ;The Author(s) (2021). Published by Oxford University Press on behalf of the International Studies Association. ;ISSN: 1749-5679 ;EISSN: 1749-5687 ;DOI: 10.1093/ips/olab018

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