Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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The use of «serious gaming» in educational work with childrenSovremennaâ Zarubežnaâ Psihologiâ, 2017-12, Vol.6 (4), p.41-45 [Peer Reviewed Journal]ISSN: 2304-4977 ;EISSN: 2304-4977 ;DOI: 10.17759/jmfp.2017060404Full text available |
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2 |
Material Type: Article
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Computer games and creativity: the positive aspects and negative trendsSovremennaâ Zarubežnaâ Psihologiâ, 2017-12, Vol.6 (4), p.29-40 [Peer Reviewed Journal]ISSN: 2304-4977 ;EISSN: 2304-4977 ;DOI: 10.17759/jmfp.2017060403Full text available |
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3 |
Material Type: Article
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Gamification in educationSovremennaâ Zarubežnaâ Psihologiâ, 2016-06, Vol.5 (3), p.28-34 [Peer Reviewed Journal]ISSN: 2304-4977 ;EISSN: 2304-4977 ;DOI: 10.17759/jmfp.2016050302Full text available |
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4 |
Material Type: Article
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Psychological master form of computer gamesSocialʹnaâ Psihologiâ i Obŝestvo, 2019-01, Vol.10 (4), p.160-174 [Peer Reviewed Journal]ISSN: 2221-1527 ;EISSN: 2311-7052 ;DOI: 10.17759/sps.2019100411Full text available |
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5 |
Material Type: Article
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“Start” Button Pressed. Game Studies ResumedGalaktika media: žurnal media issledovanij, 2021-12, Vol.3 (4), p.227-238 [Peer Reviewed Journal]ISSN: 2658-7734 ;EISSN: 2658-7734 ;DOI: 10.46539/gmd.v3i4.192Full text available |
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6 |
Material Type: Article
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The experience of Application of Information and Communication Technologies (ICTs) as a Tool to Enhance Learning MotivationSovremennaâ Zarubežnaâ Psihologiâ, 2019-06, Vol.8 (2), p.67-82 [Peer Reviewed Journal]ISSN: 2304-4977 ;EISSN: 2304-4977 ;DOI: 10.17759/jmfp.2019080207Full text available |
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7 |
Material Type: Article
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Videogames, academic performance and attention problems: practices and results of foreign empirical studies of children and adolescentsSovremennaâ Zarubežnaâ Psihologiâ, 2017-12, Vol.6 (4), p.21-28 [Peer Reviewed Journal]ISSN: 2304-4977 ;EISSN: 2304-4977 ;DOI: 10.17759/jmfp.2017060402Full text available |