skip to main content
Language:
Search Limited to: Search Limited to: Resource type Show Results with: Show Results with: Search type Index

Results 1 - 20 of 87  for All Library Resources

Results 1 2 3 4 5 next page
Result Number Material Type Add to My Shelf Action Record Details and Options
1
Evidence that digital game players neglect age classification systems when deciding which games to play
Material Type:
Article
Add to My Research

Evidence that digital game players neglect age classification systems when deciding which games to play

PloS one, 2022-02, Vol.17 (2), p.e0263560-e0263560 [Peer Reviewed Journal]

COPYRIGHT 2022 Public Library of Science ;2022 Hollett et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2022 Hollett et al 2022 Hollett et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0263560 ;PMID: 35192661

Full text available

2
Churn prediction of mobile and online casual games using play log data
Material Type:
Article
Add to My Research

Churn prediction of mobile and online casual games using play log data

PloS one, 2017-07, Vol.12 (7), p.e0180735-e0180735 [Peer Reviewed Journal]

COPYRIGHT 2017 Public Library of Science ;COPYRIGHT 2017 Public Library of Science ;2017 Kim et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2017 Kim et al 2017 Kim et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0180735 ;PMID: 28678880

Full text available

3
Three measures of internet use, social media use and video game playing as predictors of insomnia during the pandemic among students
Material Type:
Article
Add to My Research

Three measures of internet use, social media use and video game playing as predictors of insomnia during the pandemic among students

Scientific reports, 2024-02, Vol.14 (1), p.3290-3290 [Peer Reviewed Journal]

2024. The Author(s). ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-024-53351-2 ;PMID: 38332170

Full text available

4
Personal distress as a mediator between self-esteem, self-efficacy, loneliness and problematic video gaming in female and male emerging adult gamers
Material Type:
Article
Add to My Research

Personal distress as a mediator between self-esteem, self-efficacy, loneliness and problematic video gaming in female and male emerging adult gamers

PloS one, 2019-12, Vol.14 (12), p.e0226213-e0226213 [Peer Reviewed Journal]

COPYRIGHT 2019 Public Library of Science ;COPYRIGHT 2019 Public Library of Science ;2019 Cudo et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2019 Cudo et al 2019 Cudo et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0226213 ;PMID: 31821356

Full text available

5
What motivates audience comments on live streaming platforms?
Material Type:
Article
Add to My Research

What motivates audience comments on live streaming platforms?

PloS one, 2020-04, Vol.15 (4), p.e0231255-e0231255 [Peer Reviewed Journal]

COPYRIGHT 2020 Public Library of Science ;COPYRIGHT 2020 Public Library of Science ;2020 Wang, Li. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2020 Wang, Li 2020 Wang, Li ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0231255 ;PMID: 32271801

Full text available

6
Hooked on virtual social life. Problematic social media use and associations with mental distress and addictive disorders
Material Type:
Article
Add to My Research

Hooked on virtual social life. Problematic social media use and associations with mental distress and addictive disorders

PloS one, 2021-04, Vol.16 (4), p.e0248406-e0248406 [Peer Reviewed Journal]

COPYRIGHT 2021 Public Library of Science ;COPYRIGHT 2021 Public Library of Science ;2021 Henzel, Håkansson. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2021 Henzel, Håkansson 2021 Henzel, Håkansson ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0248406 ;PMID: 33831023

Full text available

7
A preliminary study into internet related addictions among adults with dyslexia
Material Type:
Article
Add to My Research

A preliminary study into internet related addictions among adults with dyslexia

PloS one, 2023-02, Vol.18 (2), p.e0280555-e0280555 [Peer Reviewed Journal]

Copyright: © 2023 Kumar et al. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. ;COPYRIGHT 2023 Public Library of Science ;2023 Kumar et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2023 Kumar et al 2023 Kumar et al ;2023 Kumar et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0280555 ;PMID: 36827334

Full text available

8
Reviewing the potentials of MMOGs as research environments: A case study from the strategy game Travian
Material Type:
Article
Add to My Research

Reviewing the potentials of MMOGs as research environments: A case study from the strategy game Travian

PloS one, 2023-02, Vol.18 (2), p.e0281114-e0281114 [Peer Reviewed Journal]

Copyright: © 2023 Müller et al. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. ;COPYRIGHT 2023 Public Library of Science ;2023 Müller et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2023 Müller et al 2023 Müller et al ;2023 Müller et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0281114 ;PMID: 36791075

Full text available

9
The degree of association between overweight and obesity with the use of electronic media among Bangladeshi adolescents
Material Type:
Article
Add to My Research

The degree of association between overweight and obesity with the use of electronic media among Bangladeshi adolescents

PloS one, 2023-01, Vol.18 (1), p.e0280544-e0280544 [Peer Reviewed Journal]

Copyright: © 2023 Shuvo, Biswas. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. ;COPYRIGHT 2023 Public Library of Science ;2023 Shuvo, Biswas. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2023 Shuvo, Biswas 2023 Shuvo, Biswas ;2023 Shuvo, Biswas. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0280544 ;PMID: 36662815

Full text available

10
Problematic Facebook use and problematic video gaming as mediators of relationship between impulsivity and life satisfaction among female and male gamers
Material Type:
Article
Add to My Research

Problematic Facebook use and problematic video gaming as mediators of relationship between impulsivity and life satisfaction among female and male gamers

PloS one, 2020-08, Vol.15 (8), p.e0237610-e0237610 [Peer Reviewed Journal]

COPYRIGHT 2020 Public Library of Science ;COPYRIGHT 2020 Public Library of Science ;2020 Cudo et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2020 Cudo et al 2020 Cudo et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0237610 ;PMID: 32810183

Full text available

11
Social identity threat motivates science-discrediting online comments
Material Type:
Article
Add to My Research

Social identity threat motivates science-discrediting online comments

PloS one, 2015-02, Vol.10 (2), p.e0117476-e0117476 [Peer Reviewed Journal]

COPYRIGHT 2015 Public Library of Science ;COPYRIGHT 2015 Public Library of Science ;2015 Nauroth et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2015 Nauroth et al 2015 Nauroth et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0117476 ;PMID: 25646725

Full text available

12
Multirelational organization of large-scale social networks in an online world
Material Type:
Article
Add to My Research

Multirelational organization of large-scale social networks in an online world

Proceedings of the National Academy of Sciences - PNAS, 2010-08, Vol.107 (31), p.13636-13641 [Peer Reviewed Journal]

Copyright National Academy of Sciences Aug 3, 2010 ;ISSN: 0027-8424 ;EISSN: 1091-6490 ;DOI: 10.1073/pnas.1004008107 ;PMID: 20643965

Full text available

13
Development of an effective virtual environment in eliciting craving in adolescents and young adults with internet gaming disorder
Material Type:
Article
Add to My Research

Development of an effective virtual environment in eliciting craving in adolescents and young adults with internet gaming disorder

PloS one, 2018-04, Vol.13 (4), p.e0195677-e0195677 [Peer Reviewed Journal]

COPYRIGHT 2018 Public Library of Science ;COPYRIGHT 2018 Public Library of Science ;2018 Shin et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2018 Shin et al 2018 Shin et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0195677 ;PMID: 29672530

Full text available

14
What does media use reveal about personality and mental health? An exploratory investigation among German students
Material Type:
Article
Add to My Research

What does media use reveal about personality and mental health? An exploratory investigation among German students

PloS one, 2018-01, Vol.13 (1), p.e0191810-e0191810 [Peer Reviewed Journal]

2018 Brailovskaia, Margraf. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2018 Brailovskaia, Margraf 2018 Brailovskaia, Margraf ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0191810 ;PMID: 29370275

Full text available

15
Economic games on the internet: the effect of $1 stakes
Material Type:
Article
Add to My Research

Economic games on the internet: the effect of $1 stakes

PloS one, 2012-02, Vol.7 (2), p.e31461-e31461 [Peer Reviewed Journal]

COPYRIGHT 2012 Public Library of Science ;COPYRIGHT 2012 Public Library of Science ;2012 Amir et al. This is an open-access article distributed under the terms of the Creative Commons Attribution License: https://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Amir et al. 2012 ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0031461 ;PMID: 22363651

Full text available

16
Assortativity in cognition
Material Type:
Article
Add to My Research

Assortativity in cognition

Scientific reports, 2023-02, Vol.13 (1), p.3412-3412, Article 3412 [Peer Reviewed Journal]

2023. The Author(s). ;The Author(s) 2023. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2023 ;ISSN: 2045-2322 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-023-30301-y ;PMID: 36854880

Full text available

17
Computer games and prosocial behaviour
Material Type:
Article
Add to My Research

Computer games and prosocial behaviour

PloS one, 2014-04, Vol.9 (4), p.e94099-e94099 [Peer Reviewed Journal]

COPYRIGHT 2014 Public Library of Science ;COPYRIGHT 2014 Public Library of Science ;2014 Friederike Mengel. This is an open-access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2014 Friederike Mengel 2014 Friederike Mengel ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0094099 ;PMID: 24718635

Full text available

18
Cognition difference between players of different involvement toward the concrete design features in music games
Material Type:
Article
Add to My Research

Cognition difference between players of different involvement toward the concrete design features in music games

PloS one, 2019-05, Vol.14 (5), p.e0216276-e0216276 [Peer Reviewed Journal]

COPYRIGHT 2019 Public Library of Science ;COPYRIGHT 2019 Public Library of Science ;2019 Chen, Li. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2019 Chen, Li 2019 Chen, Li ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0216276 ;PMID: 31063468

Full text available

19
Why Do Viewers Engage in Video Game Streaming? The Perspective of Cognitive Emotion Theory and the Moderation Effect of Personal Characteristics
Material Type:
Article
Add to My Research

Why Do Viewers Engage in Video Game Streaming? The Perspective of Cognitive Emotion Theory and the Moderation Effect of Personal Characteristics

Sustainability, 2021-11, Vol.13 (21), p.11990 [Peer Reviewed Journal]

2021 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2071-1050 ;EISSN: 2071-1050 ;DOI: 10.3390/su132111990

Full text available

20
Antecedents of Cloud Gaming Acceptance among Gen Z: Achieving Sustainability in the Digital Gaming Industry
Material Type:
Article
Add to My Research

Antecedents of Cloud Gaming Acceptance among Gen Z: Achieving Sustainability in the Digital Gaming Industry

Sustainability, 2023-06, Vol.15 (12), p.9189 [Peer Reviewed Journal]

COPYRIGHT 2023 MDPI AG ;2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2071-1050 ;EISSN: 2071-1050 ;DOI: 10.3390/su15129189

Full text available

Results 1 - 20 of 87  for All Library Resources

Results 1 2 3 4 5 next page

Personalize your results

  1. Edit

Refine Search Results

Expand My Results

  1.   

Refine My Results

Creation Date 

From To
  1. Before 2013  (7)
  2. 2013 To 2015  (15)
  3. 2016 To 2018  (12)
  4. 2019 To 2022  (40)
  5. After 2022  (14)
  6. More options open sub menu

Searching Remote Databases, Please Wait