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1
Unified rendering LOD: Part 1
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Article
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Unified rendering LOD: Part 1

Game Developer, 2003-03, Vol.10 (3), p.18

Copyright CMP Media LLC Mar 2003 ;ISSN: 1073-922X

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2
Rendering level-of-detail forecast
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Rendering level-of-detail forecast

Game Developer, 2002-08, Vol.9 (8), p.18

Copyright CMP Media LLC Aug 2002 ;ISSN: 1073-922X

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3
Audio tools: You get what you ask for
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Article
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Audio tools: You get what you ask for

Game Developer, 2002-07, Vol.9 (7), p.22

Copyright CMP Media LLC Jul 2002 ;ISSN: 1073-922X

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4
Rigging beyond bipeds
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Rigging beyond bipeds

Game Developer, 2001-11, Vol.8 (11), p.23

Copyright Miller Freeman Inc. Nov 2001 ;ISSN: 1073-922X

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5
Subdivision surfaces
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Subdivision surfaces

Game Developer, 2001-10, Vol.8 (10), p.22

Copyright Miller Freeman Inc. Oct 2001 ;ISSN: 1073-922X

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6
A heaping pile of pirate booty
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A heaping pile of pirate booty

Game Developer, 2001-04, Vol.8 (4), p.22

Copyright Miller Freeman Inc. Apr 2001 ;ISSN: 1073-922X

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7
Design patterns for game development
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Design patterns for game development

Game Developer, 1998-07, Vol.5 (7), p.42

Copyright Miller Freeman Inc. Jul 1998 ;ISSN: 1073-922X

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8
"Art and intelligence": 3D painting
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"Art and intelligence": 3D painting

Game Developer, 2000-09, Vol.7 (9), p.23

Copyright Miller Freeman Inc. Sep 2000 ;ISSN: 1073-922X

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9
RenderMan in real time: Staying on top of shaders
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RenderMan in real time: Staying on top of shaders

Game Developer, 2002-12, Vol.9 (12), p.36

Copyright CMP Media LLC Dec 2002 ;ISSN: 1073-922X

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10
Outsourcing reality: Integrating a commercial physics engine
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Outsourcing reality: Integrating a commercial physics engine

Game Developer, 2002-08, Vol.9 (8), p.40

Copyright CMP Media LLC Aug 2002 ;ISSN: 1073-922X

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11
Photorealistic terrain lighting in real time
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Photorealistic terrain lighting in real time

Game Developer, 2001-07, Vol.8 (7), p.32

Copyright Miller Freeman Inc. Jul 2001 ;ISSN: 1073-922X

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12
Oh my God, I inverted kine
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Article
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Oh my God, I inverted kine

Game Developer, 1998-09, Vol.5 (9), p.9

Copyright Miller Freeman Inc. Sep 1998 ;ISSN: 1073-922X

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13
Bringing engineering discipline to game development
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Bringing engineering discipline to game development

Game Developer, 1998-12, Vol.5 (13), p.32

Copyright Miller Freeman Inc. Dec 1998 ;ISSN: 1073-922X

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14
So long thanks for the rail gun
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So long thanks for the rail gun

Game Developer, 1998-02, Vol.5 (2), p.10

Copyright Miller Freeman Inc. Feb 1998 ;ISSN: 1073-922X

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