Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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21 |
Material Type: Article
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Usefulness of Digital Serious Games in Engineering for Diverse Undergraduate StudentsEducation sciences, 2022-01, Vol.12 (1), p.27 [Peer Reviewed Journal]2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2227-7102 ;EISSN: 2227-7102 ;DOI: 10.3390/educsci12010027Full text available |
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22 |
Material Type: Article
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Improving cognition in school children and adolescents through exergames. A systematic review and practical guideSouth African journal of education, 2021-02, Vol.41 (1), p.1-19 [Peer Reviewed Journal]COPYRIGHT 2021 Sabinet Online ;Copyright Education Association of South Africa Feb 2021 ;ISSN: 0256-0100 ;EISSN: 2076-3433 ;DOI: 10.15700/saje.v41n1a1838Full text available |
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23 |
Material Type: Article
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Investigating the impact of an adventure-based 3D solar system game on primary school learning processKnowledge management & e-learning, 2020-06, Vol.12 (2), p.165-190 [Peer Reviewed Journal]2020. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Distributed under a Creative Commons Attribution 4.0 International License ;ISSN: 2073-7904 ;EISSN: 2073-7904 ;EISSN: 2309-5008 ;DOI: 10.34105/j.kmel.2020.12.009Full text available |
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24 |
Material Type: Article
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eGamers' influence in brand advertising strategies. A comparative study between Spain and KoreaComunicar, 2019-01, Vol.27 (58), p.105 [Peer Reviewed Journal]Copyright Grupo Comunicar 2019 ;ISSN: 1134-3478 ;EISSN: 1988-3293 ;DOI: 10.3916/C58-2019-10Full text available |
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25 |
Material Type: Article
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The Productive Role of Cognitive Reappraisal in Regulating Affect during Game-Based LearningComputers in human behavior, 2019-11, Vol.100, p.358 [Peer Reviewed Journal]ISSN: 0747-5632 ;EISSN: 1873-7692 ;DOI: 10.1016/j.chb.2019.03.002Digital Resources/Online E-Resources |
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26 |
Material Type: Article
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Improving Children's Knowledge of Fraction MagnitudesGrantee Submission, 2016-10, Vol.11 (10), p.e0165243-e0165243 [Peer Reviewed Journal]COPYRIGHT 2016 Public Library of Science ;COPYRIGHT 2016 Public Library of Science ;2016 Fazio et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2016 Fazio et al 2016 Fazio et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0165243 ;PMID: 27768756Full text available |
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27 |
Material Type: Article
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Media and Risky BehaviorsThe Future of children, 2008-03, Vol.18 (1), p.147-180 [Peer Reviewed Journal]Copyright Princeton University ;Copyright © 2008 The Woodrow Wilson School of Public and International Affairs at Princeton University and The Brookings Institution. ;COPYRIGHT 2008 Princeton University-Woodrow Wilson School of Public and International Affairs ;Copyright Princeton University Spring 2008 ;ISSN: 1054-8289 ;ISSN: 1550-1558 ;EISSN: 1550-1558 ;DOI: 10.1353/foc.0.0007 ;PMID: 21338009 ;CODEN: FCHIEWFull text available |
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28 |
Material Type: Article
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Video games: play that can do serious goodAmerican journal of play, 2014-10, Vol.7 (1), p.50 [Peer Reviewed Journal]COPYRIGHT 2014 The Strong ;Copyright The Strong Fall 2014 ;ISSN: 1938-0399 ;EISSN: 1938-0402Full text available |
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29 |
Material Type: Article
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From here to there! Elementary: a game-based approach to developing number sense and early algebraic understandingEducational technology research and development, 2019-04, Vol.67 (2), p.423-441 [Peer Reviewed Journal]2019 Association for Educational Communications & Technology ;Association for Educational Communications and Technology 2019 ;COPYRIGHT 2019 Springer ;Educational Technology Research and Development is a copyright of Springer, (2019). All Rights Reserved. ;ISSN: 1042-1629 ;EISSN: 1556-6501 ;DOI: 10.1007/s11423-019-09653-8Full text available |
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30 |
Material Type: Article
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The Effects of Group Dynamics on Language Learning and Use in an MMOGCALICO journal, 2017-01, Vol.34 (1), p.58-74 [Peer Reviewed Journal]2017, EQUINOX PUBLISHING ;Copyright Equinox Publishing Ltd. 2017 ;ISSN: 0742-7778 ;ISSN: 2056-9017 ;EISSN: 2056-9017 ;DOI: 10.1558/cj.29524Full text available |
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31 |
Material Type: Article
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Play in a Digital World: How Interactive Digital Games Shape the Lives of ChildrenAmerican journal of play, 2019-10, Vol.12 (1), p.54-73 [Peer Reviewed Journal]COPYRIGHT 2019 The Strong ;Copyright The Strong Fall 2019 ;ISSN: 1938-0399 ;EISSN: 1938-0402Full text available |
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32 |
Material Type: Article
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Assessment of Entrepreneurship Competencies Through the Use of FLIGBYDigital education review, 2019-06 (35), p.151-169 [Peer Reviewed Journal]2019. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 2013-9144 ;EISSN: 2013-9144 ;DOI: 10.1344/der.2019.35.151-169Full text available |
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33 |
Material Type: Article
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Video Game Play: Myths and BenefitsAmerican journal of play, 2020-09, Vol.13 (1), p.87 [Peer Reviewed Journal]COPYRIGHT 2020 The Strong ;ISSN: 1938-0399 ;EISSN: 1938-0402Full text available |
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34 |
Material Type: Article
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Evaluation of Eyelander, a Video Game Designed to Engage Children and Young People with Homonymous Visual Field Loss in Compensatory TrainingJournal of visual impairment & blindness, 2018-11, Vol.112 (6), p.717-730 [Peer Reviewed Journal]2018 American Foundation for the Blind ;COPYRIGHT 2018 Sage Publications, Inc. ;Copyright American Foundation for the Blind Nov-Dec 2018 ;ISSN: 0145-482X ;EISSN: 1559-1476 ;DOI: 10.1177/0145482X1811200607Full text available |
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35 |
Material Type: Article
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Video games, parental mediation and gender socializationDigital education review, 2019-12 (36), p.100-116 [Peer Reviewed Journal]2019. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 2013-9144 ;EISSN: 2013-9144 ;DOI: 10.1344/der.2019.36.100-116Full text available |
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36 |
Material Type: Article
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Student Emotion in Mediated Learning: Comparing a Text, Video, and Video GameElectronic journal of e-Learning, 2021-01, Vol.19 (6), p.pp575-587 [Peer Reviewed Journal]2021. This work is published under https://creativecommons.org/licenses/by-nc-nd/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1479-4403 ;EISSN: 1479-4403 ;DOI: 10.34190/ejel.19.6.2546Full text available |
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37 |
Material Type: Article
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Game-Based Learning: Increasing the Logical-Mathematical, Naturalistic, and Linguistic Learning Levels of Primary School StudentsJournal of new approaches in educational research, 2018-01, Vol.7 (1), p.31-39 [Peer Reviewed Journal]COPYRIGHT 2018 Universidad de Alicante ;2018. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/es/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 2254-7339 ;EISSN: 2254-7339 ;DOI: 10.7821/naer.2018.1.248Full text available |
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38 |
Material Type: Article
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Mobile Games for Negotiated-Play and Decision-Making in Health LiteracyEurasia Journal of Mathematics, Science and Technology Education, 2020, Vol.16 (9), p.em1873 [Peer Reviewed Journal]2020. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1305-8223 ;ISSN: 1305-8215 ;EISSN: 1305-8223 ;DOI: 10.29333/ejmste/8352Full text available |
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39 |
Material Type: Article
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Strategies of Collaborative Work in the Classroom Through the Design of Video GamesDigital education review, 2015-06 (27), p.69-84 [Peer Reviewed Journal]2015. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 2013-9144 ;EISSN: 2013-9144 ;DOI: 10.1344/der.2015.27.69-84Full text available |
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40 |
Material Type: Article
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Materialist epistemology lends design wings: educational design as an embodied processEducational technology research and development, 2021-08, Vol.69 (4), p.1925-1954 [Peer Reviewed Journal]Association for Educational Communications and Technology 2020 ;COPYRIGHT 2021 Springer ;Association for Educational Communications and Technology 2020. ;ISSN: 1042-1629 ;EISSN: 1556-6501 ;DOI: 10.1007/s11423-020-09856-4Full text available |