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21
Validation française d’une échelle de mesure de l’utilisation problématique des jeux vidéo en ligne : l’Internet Gaming Disorder-20
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Article
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Validation française d’une échelle de mesure de l’utilisation problématique des jeux vidéo en ligne : l’Internet Gaming Disorder-20

Canadian journal of psychiatry, 2021-12, Vol.66 (12), p.1051-1058 [Peer Reviewed Journal]

The Author(s) 2021 ;Distributed under a Creative Commons Attribution 4.0 International License ;The Author(s) 2021 2021 Canadian Psychiatric Association ;ISSN: 0706-7437 ;EISSN: 1497-0015 ;DOI: 10.1177/0706743721990796 ;PMID: 33563027

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22
Factors associated with Internet addiction among Tunisian adolescents
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Article
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Factors associated with Internet addiction among Tunisian adolescents

Encéphale, 2019-12, Vol.45 (6), p.474 [Peer Reviewed Journal]

Copyright © 2019 L'Encéphale, Paris. Published by Elsevier Masson SAS. All rights reserved. ;ISSN: 0013-7006 ;DOI: 10.1016/j.encep.2019.05.006 ;PMID: 31421811

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23
Video game–induced tourism: a new frontier for destination marketers
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Article
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Video game–induced tourism: a new frontier for destination marketers

Tourism review (Association internationale d'experts scientifiques du tourisme), 2018-05, Vol.73 (2), p.186-198 [Peer Reviewed Journal]

Emerald Publishing Limited ;Emerald Publishing Limited 2018 ;ISSN: 1660-5373 ;EISSN: 1759-8451 ;DOI: 10.1108/TR-07-2017-0115

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24
French validation of a scale evaluating Internet Gaming Disorder: the Internet Gaming Disorder-20
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Article
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French validation of a scale evaluating Internet Gaming Disorder: the Internet Gaming Disorder-20

Canadian journal of psychiatry, 2021-12, Vol.66 (12), p.1051-1058 [Peer Reviewed Journal]

EISSN: 1497-0015 ;DOI: 10.1177/0706743721990796 ;PMID: 33563027

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25
Intermediality in French-Language Comics and Graphic Novels ed. by Jan Baetens, Hugo Frey and Fabrice Leroy (review)
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Article
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Intermediality in French-Language Comics and Graphic Novels ed. by Jan Baetens, Hugo Frey and Fabrice Leroy (review)

The French Review, 2023-10, Vol.97 (1), p.195-196 [Peer Reviewed Journal]

Copyright Johns Hopkins University Press 2023 ;ISSN: 2329-7131 ;ISSN: 0016-111X ;EISSN: 2329-7131 ;DOI: 10.1353/tfr.2023.a911371

Digital Resources/Online E-Resources

26
Cognitive exergames: cognitive-motor synergies in neurorehabilitation
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Article
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Cognitive exergames: cognitive-motor synergies in neurorehabilitation

Revue médicale suisse, 2023-04, Vol.19 (824), p.822 [Peer Reviewed Journal]

ISSN: 1660-9379 ;PMID: 37133945

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27
La rhétorique scientifique des jeux vidéo. Spacewar! et la translation visuelle des algorithmes
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Article
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La rhétorique scientifique des jeux vidéo. Spacewar! et la translation visuelle des algorithmes

Images re-vues, 2021-12, Vol.19 (19) [Peer Reviewed Journal]

ISSN: 1778-3801 ;EISSN: 1778-3801 ;DOI: 10.4000/imagesrevues.10058

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28
(Ré)Concilier jeux vidéo et littérature numérique
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Article
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(Ré)Concilier jeux vidéo et littérature numérique

SCIENCES DU JEU, 2023-12, Vol.20 [Peer Reviewed Journal]

EISSN: 2269-2657 ;DOI: 10.4000/sdj.6036

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29
Grapefruit, ou le détournement des jeux vidéo par les règles
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Article
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Grapefruit, ou le détournement des jeux vidéo par les règles

SCIENCES DU JEU, 2023-12, Vol.20 (20-21) [Peer Reviewed Journal]

ISSN: 2269-2657 ;EISSN: 2269-2657 ;DOI: 10.4000/sdj.6326

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30
P024/S1-P24 DESENVOLVENDO UM SERIOUS GAME PARA PROMOÇÃO DA ALIMENTAÇÃO SAUDÁVEL ENTRE ADOLESCENTES
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Article
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P024/S1-P24 DESENVOLVENDO UM SERIOUS GAME PARA PROMOÇÃO DA ALIMENTAÇÃO SAUDÁVEL ENTRE ADOLESCENTES

Archivos latinoamericanos de nutrición, 2023-10, Vol.73 [Peer Reviewed Journal]

2023. This work is published under http://creativecommons.org/licenses/by-nc/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 0004-0622 ;EISSN: 2309-5806

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31
The association of school connectedness and bullying involvement with multiple screen-time behaviours among youth in two Canadian provinces: a COMPASS study
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Article
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The association of school connectedness and bullying involvement with multiple screen-time behaviours among youth in two Canadian provinces: a COMPASS study

Chronic diseases in Canada, 2018-10, Vol.38 (10), p.368-379 [Peer Reviewed Journal]

2018. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at https://www.canada.ca/en/public-health/services/reports-publications/health-promotion-chronic-disease-prevention-canada-research-policy-practice/about-health-promotion-chronic-disease-prevention-canada-research-policy-practice.html ;ISSN: 2368-738X ;ISSN: 1925-6515 ;EISSN: 2368-738X ;EISSN: 1481-8523 ;DOI: 10.24095/HPCDP.38.10.03 ;PMID: 30303657

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32
La légende Final Fantasy VI: Création - Univers - Décryptage
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Book
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La légende Final Fantasy VI: Création - Univers - Décryptage

ISBN: 9791094723166 ;EISBN: 9782377842438 ;EISBN: 2377842437 ;OCLC: 1102472719

Digital Resources/Online E-Resources

33
Improvisation et réécriture narrative : jouer au mode libre de GTA Online
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Article
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Improvisation et réécriture narrative : jouer au mode libre de GTA Online

Cahiers de narratologie, 2020-12, Vol.38 (38) [Peer Reviewed Journal]

ISSN: 0993-8516 ;EISSN: 1765-307X ;DOI: 10.4000/narratologie.11687

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34
Le corps du joueur et l’écran traversé : récurrences et circulation d’un motif
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Article
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Le corps du joueur et l’écran traversé : récurrences et circulation d’un motif

ReS Futurae, 2018-12, Vol.12 (12)

ISSN: 2264-6949 ;EISSN: 2264-6949 ;DOI: 10.4000/resf.1970

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35
Voyage au centre de la chair : l’exploration miniature du corps humain dans les jeux vidéo
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Article
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Voyage au centre de la chair : l’exploration miniature du corps humain dans les jeux vidéo

ReS Futurae, 2018-12, Vol.12 (12)

ISSN: 2264-6949 ;EISSN: 2264-6949 ;DOI: 10.4000/resf.2108

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36
Computer-assisted therapy and video games in psychosocial rehabilitation for schizophrenia patients
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Article
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Computer-assisted therapy and video games in psychosocial rehabilitation for schizophrenia patients

Encéphale, 2018-09, Vol.44 (4), p.363 [Peer Reviewed Journal]

Copyright © 2018 L'Encéphale, Paris. Published by Elsevier Masson SAS. All rights reserved. ;ISSN: 0013-7006 ;DOI: 10.1016/j.encep.2017.12.009 ;PMID: 29501256

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37
La perspectiva de gènere en la traducció de videojocs: presentació d’una experiència didàctica
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Article
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La perspectiva de gènere en la traducció de videojocs: presentació d’una experiència didàctica

Quaderns (Universitat Autònoma de Barcelona. Departament de Traducció i d'Interpretació), 2024-01, Vol.31, p.149

2024. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1138-5790 ;EISSN: 2014-9735 ;DOI: 10.5565/rev/quaderns.147

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38
Negative perceptions of the risks associated with gaming in young adolescents: An exploratory study to help thinking about a prevention program
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Article
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Negative perceptions of the risks associated with gaming in young adolescents: An exploratory study to help thinking about a prevention program

Archives de pédiatrie : organe officiel de la Société française de pédiatrie, 2017-07, Vol.24 (7), p.607 [Peer Reviewed Journal]

Copyright © 2017 Elsevier Masson SAS. All rights reserved. ;EISSN: 1769-664X ;DOI: 10.1016/j.arcped.2017.04.006 ;PMID: 28595830

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39
Public health and clinical implications of the inclusion of gaming disorder in ICD-11
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Article
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Public health and clinical implications of the inclusion of gaming disorder in ICD-11

Revue médicale suisse, 2022-06, Vol.18 (785), p.1154 [Peer Reviewed Journal]

ISSN: 1660-9379 ;PMID: 35678346

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40
Manettes and Pixels: Histoire du Jeu Vidéo et Retrogaming
Material Type:
Book
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Manettes and Pixels: Histoire du Jeu Vidéo et Retrogaming

ISBN: 236696028X ;ISBN: 9782366960280 ;EISBN: 2366960778 ;EISBN: 9782366960778 ;OCLC: 1028941830

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