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Results 1 - 20 of 31,894  for All Library Resources

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1
Correction: Cognitive & motor skill transfer across speeds: A video game study
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Article
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Correction: Cognitive & motor skill transfer across speeds: A video game study

PloS one, 2024-05, Vol.19 (5), p.e0303465-e0303465 [Peer Reviewed Journal]

Copyright: © 2024 The PLOS ONE Staff. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. ;COPYRIGHT 2024 Public Library of Science ;2024 The PLOS ONE Staff 2024 The PLOS ONE Staff ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0303465 ;PMID: 38696489

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2
Understanding Video Games: The Essential Introduction
Material Type:
Book
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Understanding Video Games: The Essential Introduction

ISBN: 9781032229744 ;ISBN: 1032229748 ;EISBN: 9781040002483 ;EISBN: 104000248X ;DOI: 10.4324/9781003274995 ;OCLC: 1427665323

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3
Introduction to Game Analysis
Material Type:
Book
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Introduction to Game Analysis

ISBN: 9781032318349 ;ISBN: 1032318341 ;EISBN: 9781040033715 ;EISBN: 1040033717 ;DOI: 10.4324/9781003355779 ;OCLC: 1429740812

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4
Summary of Rob Dial's Level Up
Material Type:
Book
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Summary of Rob Dial's Level Up

EISBN: 9798330010646 ;OCLC: 1430663140

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5
Why It's OK to Be a Gamer
Material Type:
Book
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Why It's OK to Be a Gamer

ISBN: 1032312130 ;ISBN: 9781032312132 ;ISBN: 9781032312156 ;ISBN: 1032312157 ;EISBN: 9781040012291 ;EISBN: 1040012299 ;EISBN: 1040012302 ;EISBN: 9781040012307 ;DOI: 10.4324/9781003308638 ;OCLC: 1425790631

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6
Summary of Alok Kanojia's How to Raise a Healthy Gamer
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Book
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Summary of Alok Kanojia's How to Raise a Healthy Gamer

EISBN: 9798330006472 ;OCLC: 1428261765

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7
Rockstar games and American history: promotional materials and the construction of authenticity
Material Type:
Book
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Rockstar games and American history: promotional materials and the construction of authenticity

EISBN: 3110716690 ;EISBN: 9783110716696

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8
Game Poems: videgame design as lyric practice
Material Type:
Book
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Game Poems: videgame design as lyric practice

Amherst : Amherst College Press, 2023. ;ISBN: 1943208522 ;ISBN: 9781943208524 ;EISBN: 1943208530 ;EISBN: 9781943208531 ;DOI: 10.3998/mpub.12758539 ;LCCallNum: GV1469.37

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9
Game AI Uncovered: Volume Two
Material Type:
Book
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Game AI Uncovered: Volume Two

ISBN: 9781032343174 ;ISBN: 1032343176 ;EISBN: 9781040025116 ;EISBN: 1040025110 ;OCLC: 1429722779

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10
Video Game Art Reader: special edition: game arts curators kit
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Book
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Video Game Art Reader: special edition: game arts curators kit

Amherst, Massachusetts : Amherst College Press, ©2024 ;ISBN: 1943208646 ;ISBN: 9781943208647 ;ISBN: 9781943208630 ;ISBN: 1943208638 ;DOI: 10.3998/mpub.14371652 ;LCCallNum: GV1469.3

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11
Game Design Deep Dive: Soulslike
Material Type:
Book
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Game Design Deep Dive: Soulslike

ISBN: 9781032581156 ;ISBN: 1032581158 ;EISBN: 1040020801 ;EISBN: 9781040020807 ;DOI: 10.1201/9781003450078 ;OCLC: 1425791525

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12
The Amazing World of Video Game Development
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Book
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The Amazing World of Video Game Development

EISBN: 1641707895 ;EISBN: 9781641707893 ;OCLC: 1351847182

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13
The Con50le: 50 Years of Home Video Gaming
Material Type:
Book
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The Con50le: 50 Years of Home Video Gaming

ISBN: 1399040464 ;ISBN: 9781399040464 ;EISBN: 1399040480 ;EISBN: 9781399040488

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14
Ability Machines: What Video Games Mean for Disability
Material Type:
Book
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Ability Machines: What Video Games Mean for Disability

ISBN: 0253070031 ;ISBN: 9780253070043 ;ISBN: 9780253070036 ;ISBN: 9780253070029 ;ISBN: 0253070023 ;ISBN: 025307004X ;ISBN: 9780253070050 ;ISBN: 0253070058

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15
Gamer Citizens: Live-Video Politics in a Digital Age
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Book
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Gamer Citizens: Live-Video Politics in a Digital Age

ISBN: 9781032371337 ;ISBN: 1032371331 ;EISBN: 9781040038956 ;EISBN: 1040038956 ;DOI: 10.4324/9781003341079

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16
The Last of Us
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Article
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The Last of Us

Femspec (Cleveland, Ohio), 2024-03, Vol.24 (1), p.123 [Peer Reviewed Journal]

COPYRIGHT 2024 Femspec ;ISSN: 1523-4002

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17
Experience shapes non-linearities between team behavioral interdependence, team collaboration, and performance in massively multiplayer online games
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Article
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Experience shapes non-linearities between team behavioral interdependence, team collaboration, and performance in massively multiplayer online games

Scientific reports, 2024-04, Vol.14 (1), p.7850-7850 [Peer Reviewed Journal]

2024. The Author(s). ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-024-57919-w ;PMID: 38570563

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18
Space and Play in Japanese Videogame Arcades
Material Type:
Book
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Space and Play in Japanese Videogame Arcades

ISBN: 1032226854 ;ISBN: 9781032226859 ;EISBN: 1040029175 ;EISBN: 9781040029176 ;DOI: 10.4324/9781003273776 ;OCLC: 1427667994

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19
Editor's Note
Material Type:
Article
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Editor's Note

American journal of play, 2020-03, Vol.12 (3) [Peer Reviewed Journal]

COPYRIGHT 2020 The Strong ;ISSN: 1938-0399 ;EISSN: 1938-0402

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20
A Concept of a Plug-In Simulator for Increasing the Effectiveness of Rescue Operators When Using Hydrostatically Driven Manipulators
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Article
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A Concept of a Plug-In Simulator for Increasing the Effectiveness of Rescue Operators When Using Hydrostatically Driven Manipulators

Sensors (Basel, Switzerland), 2024-02, Vol.24 (4), p.1084 [Peer Reviewed Journal]

COPYRIGHT 2024 MDPI AG ;2024 by the author. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2024 by the author. 2024 ;ISSN: 1424-8220 ;EISSN: 1424-8220 ;DOI: 10.3390/s24041084 ;PMID: 38400242

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