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1
From Content to Context: Videogames as Designed Experience
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Article
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From Content to Context: Videogames as Designed Experience

Educational researcher, 2006-11, Vol.35 (8), p.19-29 [Peer Reviewed Journal]

Copyright 2006 American Educational Research Association ;Copyright American Educational Research Association Nov 2006 ;ISSN: 0013-189X ;EISSN: 1935-102X ;DOI: 10.3102/0013189X035008019

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2
Do You Want to Learn Physics? Please Play "Angry Birds" (but with Epistemic Goals)
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Article
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Do You Want to Learn Physics? Please Play "Angry Birds" (but with Epistemic Goals)

Journal of educational computing research, 2020-03, Vol.58 (1), p.3 [Peer Reviewed Journal]

ISSN: 0735-6331 ;EISSN: 1541-4140 ;DOI: 10.1177/0735633118823160

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3
Designing an Argumentation-Based Educational Digital Game to Teach the Subject of Force
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Article
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Designing an Argumentation-Based Educational Digital Game to Teach the Subject of Force

Physics education, 2021-05, Vol.56 (3) [Peer Reviewed Journal]

ISSN: 0031-9120 ;EISSN: 1361-6552 ;DOI: 10.1088/1361-6552/abdae8

Digital Resources/Online E-Resources

4
Learning to Deflect: Conceptual Change in Physics during Digital Game Play
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Article
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Learning to Deflect: Conceptual Change in Physics during Digital Game Play

The Journal of the learning sciences, 2015-10, Vol.24 (4), p.638 [Peer Reviewed Journal]

ISSN: 1050-8406 ;EISSN: 1532-7809 ;DOI: 10.1080/10508406.2015.1082912

Digital Resources/Online E-Resources

5
A comparative analysis of the effect of physical activity games and digital games on 9th grade students’ achievement in physics
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Article
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A comparative analysis of the effect of physical activity games and digital games on 9th grade students’ achievement in physics

Education and information technologies, 2021, Vol.26 (1), p.543-563 [Peer Reviewed Journal]

Springer Science+Business Media, LLC, part of Springer Nature 2020 ;COPYRIGHT 2021 Springer ;Springer Science+Business Media, LLC, part of Springer Nature 2020. ;ISSN: 1360-2357 ;EISSN: 1573-7608 ;DOI: 10.1007/s10639-020-10280-7

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6
Evaluating the Cognitive Consequences of Playing "Portal" for a Short Duration
Material Type:
Article
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Evaluating the Cognitive Consequences of Playing "Portal" for a Short Duration

Journal of educational computing research, 2016-04, Vol.54 (2), p.173 [Peer Reviewed Journal]

ISSN: 0735-6331 ;EISSN: 1541-4140 ;DOI: 10.1177/0735633115620431

Digital Resources/Online E-Resources

7
Making Differentiation Magic in the Classroom with Minecraft
Material Type:
Article
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Making Differentiation Magic in the Classroom with Minecraft

The Physics teacher, 2020-11, Vol.58 (8), p.564 [Peer Reviewed Journal]

ISSN: 0031-921X ;EISSN: 1943-4928 ;DOI: 10.1119/10.0002378

Digital Resources/Online E-Resources

8
Teaching and Learning Physics Using 3D Virtual Learning Environment: A Case Study of Combined Virtual Reality and Virtual Laboratory in Secondary School
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Article
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Teaching and Learning Physics Using 3D Virtual Learning Environment: A Case Study of Combined Virtual Reality and Virtual Laboratory in Secondary School

The journal of computers in mathematics and science teaching, 2020-01, Vol.39 (1), p.5 [Peer Reviewed Journal]

Copyright Association for the Advancement of Computing in Education Jan 2020 ;ISSN: 0731-9258 ;EISSN: 1943-5908

Digital Resources/Online E-Resources

9
Pre-Service Teachers Learn to Teach with Serious Games
Material Type:
Article
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Pre-Service Teachers Learn to Teach with Serious Games

Journal of STEM education, 2018-04, Vol.19 (2), p.19-25 [Peer Reviewed Journal]

ISSN: 1557-5284 ;ISSN: 1557-5276 ;EISSN: 1557-5284

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10
The Physics of Osmos
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Article
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The Physics of Osmos

The Physics teacher, 2016-03, Vol.54 (3), p.146 [Peer Reviewed Journal]

ISSN: 0031-921X ;EISSN: 1943-4928 ;DOI: 10.1119/1.4942133

Digital Resources/Online E-Resources

11
Wiimote Experiments: Circular Motion
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Article
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Wiimote Experiments: Circular Motion

The Physics teacher, 2013-03, Vol.51 (3), p.146 [Peer Reviewed Journal]

ISSN: 0031-921X ;EISSN: 1943-4928 ;DOI: 10.1119/1.4792007

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12
Using Gaming Equipment to Teach
Material Type:
Newsletter Article
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Using Gaming Equipment to Teach

Curriculum Review, 2009, Vol.48 (6), p.10

COPYRIGHT 2009 PaperClip Communications ;Copyright WD&S Publishing Feb 2009 ;ISSN: 0147-2453 ;EISSN: 1944-9534

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13
Video Game Genre Affordances for Physics Education
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Article
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Video Game Genre Affordances for Physics Education

International journal of game-based learning, 2011, Vol.1 (1), p.59 [Peer Reviewed Journal]

ISSN: 2155-6849 ;EISSN: 2155-6857 ;DOI: 10.4018/ijgbl.2011010105

Digital Resources/Online E-Resources

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