Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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From Content to Context: Videogames as Designed ExperienceEducational researcher, 2006-11, Vol.35 (8), p.19-29 [Peer Reviewed Journal]Copyright 2006 American Educational Research Association ;Copyright American Educational Research Association Nov 2006 ;ISSN: 0013-189X ;EISSN: 1935-102X ;DOI: 10.3102/0013189X035008019Full text available |
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2 |
Material Type: Article
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Using Serious Games and Virtual Simulation for Training in the Fire Service: A ReviewFire technology, 2015-05, Vol.51 (3), p.553-584 [Peer Reviewed Journal]Springer Science+Business Media New York 2014 ;Springer Science+Business Media New York 2015 ;ISSN: 0015-2684 ;EISSN: 1572-8099 ;DOI: 10.1007/s10694-014-0398-1 ;CODEN: FITCAAFull text available |
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3 |
Material Type: Article
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Designing and Testing Affective Supports in an Educational GameInternational journal of game-based learning, 2022-07, Vol.12 (1) [Peer Reviewed Journal]ISSN: 2155-6849 ;EISSN: 2155-6857 ;DOI: 10.4018/IJGBL.304434Digital Resources/Online E-Resources |
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4 |
Material Type: Article
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An Accessible Serious Game-Based Platform for Process Learning of People with Intellectual DisabilitiesApplied sciences, 2023-06, Vol.13 (13), p.7748 [Peer Reviewed Journal]COPYRIGHT 2023 MDPI AG ;2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2076-3417 ;EISSN: 2076-3417 ;DOI: 10.3390/app13137748Full text available |
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5 |
Material Type: Article
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Model for Semi-Automatic Serious Games GenerationApplied sciences, 2023-04, Vol.13 (8), p.5158 [Peer Reviewed Journal]COPYRIGHT 2023 MDPI AG ;2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2076-3417 ;EISSN: 2076-3417 ;DOI: 10.3390/app13085158Full text available |
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6 |
Material Type: Article
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Compact spaces and privileged times; what the video game asteroids can teach us about the presentSynthese (Dordrecht), 2023-11, Vol.202 (5), p.161, Article 161 [Peer Reviewed Journal]The Author(s), under exclusive licence to Springer Nature B.V. 2023. Springer Nature or its licensor (e.g. a society or other partner) holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author self-archiving of the accepted manuscript version of this article is solely governed by the terms of such publishing agreement and applicable law. ;ISSN: 1573-0964 ;ISSN: 0039-7857 ;EISSN: 1573-0964 ;DOI: 10.1007/s11229-023-04325-wDigital Resources/Online E-Resources |
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7 |
Material Type: Article
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Learning Physics with Digital Game Simulations in Middle School ScienceJournal of science education and technology, 2013-12, Vol.22 (6), p.914-926 [Peer Reviewed Journal]2013 Springer Science+Business Media ;Springer Science+Business Media New York 2013 ;COPYRIGHT 2013 Springer ;Journal of Science Education and Technology is a copyright of Springer, (2013). All Rights Reserved. ;ISSN: 1059-0145 ;EISSN: 1573-1839 ;DOI: 10.1007/s10956-013-9438-8Full text available |
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8 |
Material Type: Article
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Educational Pathways, Spatial Skills, and Academic Achievement in Graphic Expression in First Year of EngineeringEducation sciences, 2023-07, Vol.13 (7), p.756 [Peer Reviewed Journal]COPYRIGHT 2023 MDPI AG ;2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2227-7102 ;EISSN: 2227-7102 ;DOI: 10.3390/educsci13070756Full text available |
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9 |
Material Type: Article
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Volcanoes in video games: the portrayal of volcanoes in commercial off-the-shelf (COTS) video games and their learning potentialGeoscience communication (Online), 2021-02, Vol.4 (1), p.11-31 [Peer Reviewed Journal]2021. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2569-7110 ;ISSN: 2569-7102 ;EISSN: 2569-7110 ;DOI: 10.5194/gc-4-11-2021Full text available |
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10 |
Material Type: Article
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Learning First Aid with a Video GameApplied sciences, 2021-12, Vol.11 (24), p.11633 [Peer Reviewed Journal]2021 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2076-3417 ;EISSN: 2076-3417 ;DOI: 10.3390/app112411633Full text available |
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11 |
Material Type: Article
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Design on 'FunPhy: Fun Physics' Educational Game Apps using Agile EXtreme ProgrammingJournal of physics. Conference series, 2019-07, Vol.1179 (1), p.12071 [Peer Reviewed Journal]Published under licence by IOP Publishing Ltd ;2019. This work is published under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1742-6588 ;EISSN: 1742-6596 ;DOI: 10.1088/1742-6596/1179/1/012071Full text available |
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12 |
Material Type: Article
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Designing an Argumentation-Based Educational Digital Game to Teach the Subject of ForcePhysics education, 2021-05, Vol.56 (3) [Peer Reviewed Journal]ISSN: 0031-9120 ;EISSN: 1361-6552 ;DOI: 10.1088/1361-6552/abdae8Digital Resources/Online E-Resources |
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13 |
Material Type: Article
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The relationship among prior knowledge, accessing learning supports, learning outcomes, and game performance in educational gamesEducational technology research and development, 2021-04, Vol.69 (2), p.1055-1075 [Peer Reviewed Journal]Association for Educational Communications and Technology 2021 ;COPYRIGHT 2021 Springer ;Association for Educational Communications and Technology 2021. ;ISSN: 1042-1629 ;EISSN: 1556-6501 ;DOI: 10.1007/s11423-021-09974-7Full text available |
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14 |
Material Type: Article
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Using the first principles of instruction and multimedia learning principles to design and develop in-game learning support videosEducational technology research and development, 2021-04, Vol.69 (2), p.1201-1220 [Peer Reviewed Journal]Association for Educational Communications and Technology 2021 ;COPYRIGHT 2021 Springer ;Association for Educational Communications and Technology 2021. ;ISSN: 1042-1629 ;EISSN: 1556-6501 ;DOI: 10.1007/s11423-021-09994-3Full text available |
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15 |
Material Type: Article
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Smart Factory Using Virtual Reality and Online Multi-User: Towards a Metaverse for Experimental FrameworksApplied sciences, 2022-06, Vol.12 (12), p.6258 [Peer Reviewed Journal]2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2076-3417 ;EISSN: 2076-3417 ;DOI: 10.3390/app12126258Full text available |
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16 |
Material Type: Article
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A Scoping Review on Virtual Reality-Based Industrial TrainingApplied sciences, 2020-11, Vol.10 (22), p.8224 [Peer Reviewed Journal]COPYRIGHT 2020 MDPI AG ;2020. This work is licensed under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2076-3417 ;EISSN: 2076-3417 ;DOI: 10.3390/app10228224Full text available |
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17 |
Material Type: Article
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Countering the Novelty Effect: A Tutorial for Immersive Virtual Reality Learning EnvironmentsApplied sciences, 2023-01, Vol.13 (1), p.593 [Peer Reviewed Journal]2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2076-3417 ;EISSN: 2076-3417 ;DOI: 10.3390/app13010593Full text available |
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18 |
Material Type: Book
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How computer games help children learnHow Computer Games Help Children Learn, 2007Palgrave Macmillan, a division of Nature America Inc. 2006 ;ISBN: 0230602525 ;ISBN: 9780230602526 ;ISBN: 1403975051 ;ISBN: 9781403975058 ;EISBN: 0230601995 ;EISBN: 9780230601994 ;DOI: 10.1057/9780230601994 ;OCLC: 192101252 ;OCLC: 216947369 ;LCCallNum: LB1028.3Full text available |
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19 |
Material Type: Article
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A Conceptual Model to Investigate the Role of Mobile Game Applications in Education during the COVID-19 PandemicElectronics (Basel), 2021-09, Vol.10 (17), p.2106 [Peer Reviewed Journal]2021 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2079-9292 ;EISSN: 2079-9292 ;DOI: 10.3390/electronics10172106Full text available |
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20 |
Material Type: Article
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Using Video Games to Support Pre-Service Elementary Teachers Learning of Basic Physics PrinciplesJournal of science education and technology, 2011-08, Vol.20 (4), p.347-362 [Peer Reviewed Journal]2011 Springer Science+Business Media, LLC ;Springer Science+Business Media, LLC 2010 ;COPYRIGHT 2011 Springer ;Journal of Science Education and Technology is a copyright of Springer, (2010). All Rights Reserved. ;ISSN: 1059-0145 ;EISSN: 1573-1839 ;DOI: 10.1007/s10956-010-9257-0Full text available |