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Results 1 - 20 of 32,697  for All Library Resources

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1
Correction: Cognitive & motor skill transfer across speeds: A video game study
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Article
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Correction: Cognitive & motor skill transfer across speeds: A video game study

PloS one, 2024-05, Vol.19 (5), p.e0303465-e0303465 [Peer Reviewed Journal]

Copyright: © 2024 The PLOS ONE Staff. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. ;COPYRIGHT 2024 Public Library of Science ;2024 The PLOS ONE Staff 2024 The PLOS ONE Staff ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0303465 ;PMID: 38696489

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2
Introduction to Game Analysis
Material Type:
Book
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Introduction to Game Analysis

ISBN: 9781032318349 ;ISBN: 1032318341 ;EISBN: 9781040033715 ;EISBN: 1040033717 ;DOI: 10.4324/9781003355779 ;OCLC: 1429740812

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3
Game design deep dive.: (Soulslike)
Material Type:
Book
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Game design deep dive.: (Soulslike)

ISBN: 1032584394 ;ISBN: 9781032584393 ;EISBN: 1040020801 ;EISBN: 9781040020807 ;EISBN: 104002081X ;EISBN: 9781040020814

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4
Summary of Rob Dial's Level Up
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Book
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Summary of Rob Dial's Level Up

EISBN: 9798330010646 ;OCLC: 1430663140

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5
Why It's OK to Be a Gamer
Material Type:
Book
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Why It's OK to Be a Gamer

ISBN: 1032312130 ;ISBN: 9781032312132 ;ISBN: 9781032312156 ;ISBN: 1032312157 ;EISBN: 9781040012291 ;EISBN: 1040012299 ;EISBN: 1040012302 ;EISBN: 9781040012307 ;DOI: 10.4324/9781003308638 ;OCLC: 1425790631

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6
Summary of Alok Kanojia's How to Raise a Healthy Gamer
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Book
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Summary of Alok Kanojia's How to Raise a Healthy Gamer

EISBN: 9798330006472 ;OCLC: 1428261765

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7
Rockstar games and American history: promotional materials and the construction of authenticity
Material Type:
Book
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Rockstar games and American history: promotional materials and the construction of authenticity

EISBN: 3110716690 ;EISBN: 9783110716696

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8
Game Poems: videgame design as lyric practice
Material Type:
Book
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Game Poems: videgame design as lyric practice

Amherst : Amherst College Press, 2023. ;ISBN: 1943208522 ;ISBN: 9781943208524 ;EISBN: 1943208530 ;EISBN: 9781943208531 ;DOI: 10.3998/mpub.12758539 ;LCCallNum: GV1469.37

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9
Game AI Uncovered: Volume Two
Material Type:
Book
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Game AI Uncovered: Volume Two

ISBN: 9781032343174 ;ISBN: 1032343176 ;EISBN: 9781040025116 ;EISBN: 1040025110 ;OCLC: 1429722779

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10
Game Design Deep Dive: Soulslike
Material Type:
Book
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Game Design Deep Dive: Soulslike

ISBN: 9781032581156 ;ISBN: 1032581158 ;EISBN: 1040020801 ;EISBN: 9781040020807 ;DOI: 10.1201/9781003450078 ;OCLC: 1425791525

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11
Video Game Art Reader: special edition: game arts curators kit
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Book
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Video Game Art Reader: special edition: game arts curators kit

Amherst, Massachusetts : Amherst College Press, ©2024 ;ISBN: 1943208646 ;ISBN: 9781943208647 ;ISBN: 9781943208630 ;ISBN: 1943208638 ;DOI: 10.3998/mpub.14371652 ;LCCallNum: GV1469.3

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12
The Routledge Handbook of Role-Playing Game Studies
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Book
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The Routledge Handbook of Role-Playing Game Studies

ISBN: 9781032277783 ;ISBN: 1032277785 ;EISBN: 1040029760 ;EISBN: 9781040029763 ;DOI: 10.4324/9781003298045 ;OCLC: 1432599257

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13
The Amazing World of Video Game Development
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Book
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The Amazing World of Video Game Development

EISBN: 1641707895 ;EISBN: 9781641707893 ;OCLC: 1351847182

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14
The Con50le: 50 Years of Home Video Gaming
Material Type:
Book
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The Con50le: 50 Years of Home Video Gaming

ISBN: 1399040464 ;ISBN: 9781399040464 ;EISBN: 1399040480 ;EISBN: 9781399040488

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15
Ability Machines: What Video Games Mean for Disability
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Book
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Ability Machines: What Video Games Mean for Disability

ISBN: 0253070031 ;ISBN: 9780253070043 ;ISBN: 9780253070036 ;ISBN: 9780253070029 ;ISBN: 0253070023 ;ISBN: 025307004X ;ISBN: 9780253070050 ;ISBN: 0253070058

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16
Gamer Citizens: Live-Video Politics in a Digital Age
Material Type:
Book
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Gamer Citizens: Live-Video Politics in a Digital Age

ISBN: 9781032371337 ;ISBN: 1032371331 ;EISBN: 9781040038956 ;EISBN: 1040038956 ;DOI: 10.4324/9781003341079

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17
Experience shapes non-linearities between team behavioral interdependence, team collaboration, and performance in massively multiplayer online games
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Article
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Experience shapes non-linearities between team behavioral interdependence, team collaboration, and performance in massively multiplayer online games

Scientific reports, 2024-04, Vol.14 (1), p.7850-7850 [Peer Reviewed Journal]

2024. The Author(s). ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-024-57919-w ;PMID: 38570563

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18
Space and Play in Japanese Videogame Arcades
Material Type:
Book
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Space and Play in Japanese Videogame Arcades

ISBN: 1032226854 ;ISBN: 9781032226859 ;EISBN: 1040029175 ;EISBN: 9781040029176 ;DOI: 10.4324/9781003273776 ;OCLC: 1427667994

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19
Politics of Play: Wargaming with the US Military
Material Type:
Book
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Politics of Play: Wargaming with the US Military

ISBN: 9780197629208 ;ISBN: 0197629202 ;EISBN: 9780197629222 ;EISBN: 0197629229 ;DOI: 10.1093/oso/9780197629192.001.0001 ;OCLC: 1424936590

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20
Spillover effects of reminder nudges in complex environments
Material Type:
Article
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Spillover effects of reminder nudges in complex environments

Proceedings of the National Academy of Sciences - PNAS, 2024-04, Vol.121 (17), p.e2322549121-e2322549121 [Peer Reviewed Journal]

Copyright National Academy of Sciences Apr 23, 2024 ;ISSN: 0027-8424 ;EISSN: 1091-6490 ;DOI: 10.1073/pnas.2322549121 ;PMID: 38630716

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