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1
An Augmented Reality-based Mobile Learning System to Improve Students’ Learning Achievements and Motivations in Natural Science Inquiry Activities
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An Augmented Reality-based Mobile Learning System to Improve Students’ Learning Achievements and Motivations in Natural Science Inquiry Activities

Educational technology & society, 2014-10, Vol.17 (4), p.352-365 [Peer Reviewed Journal]

Copyright 2014 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2014 International Forum of Educational Technology & Society ;COPYRIGHT 2014 International Forum of Educational Technology & Society ;2014. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522

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2
The Effects of Scientific Self-efficacy and Cognitive Anxiety on Science Engagement with the “Question-Observation-Doing-Explanation” Model during School Disruption in COVID-19 Pandemic
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The Effects of Scientific Self-efficacy and Cognitive Anxiety on Science Engagement with the “Question-Observation-Doing-Explanation” Model during School Disruption in COVID-19 Pandemic

Journal of science education and technology, 2021-06, Vol.30 (3), p.380-393 [Peer Reviewed Journal]

Springer Nature B.V. 2020 ;COPYRIGHT 2021 Springer ;Springer Nature B.V. 2020. ;ISSN: 1059-0145 ;EISSN: 1573-1839 ;DOI: 10.1007/s10956-020-09877-x ;PMID: 33169057

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3
Social Learning Analytics
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Social Learning Analytics

Educational technology & society, 2012-07, Vol.15 (3), p.3-26 [Peer Reviewed Journal]

Copyright 2012 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2012 International Forum of Educational Technology & Society ;2012. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at https://www.j-ets.net/ETS/guide.html ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522

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4
Transformational Teaching: Theoretical Underpinnings, Basic Principles, and Core Methods
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Transformational Teaching: Theoretical Underpinnings, Basic Principles, and Core Methods

Educational psychology review, 2012-12, Vol.24 (4), p.569-608 [Peer Reviewed Journal]

Springer Science+Business Media, LLC 2012 ;COPYRIGHT 2012 Springer ;Springer Science+Business Media New York 2012 ;Springer Science+Business Media, LLC 2012 2012 ;ISSN: 1040-726X ;EISSN: 1573-336X ;DOI: 10.1007/s10648-012-9199-6 ;PMID: 23162369 ;CODEN: EPSREO

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5
A Learning Patterns Perspective on Student Learning in Higher Education: State of the Art and Moving Forward
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Article
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A Learning Patterns Perspective on Student Learning in Higher Education: State of the Art and Moving Forward

Educational psychology review, 2017-06, Vol.29 (2), p.269-299 [Peer Reviewed Journal]

Springer Science+Business Media 2017 ;The Author(s) 2017 ;COPYRIGHT 2017 Springer ;Educational Psychology Review is a copyright of Springer, 2017. ;ISSN: 1040-726X ;EISSN: 1573-336X ;DOI: 10.1007/s10648-017-9414-6

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6
An Experiential Learning Perspective on Students' Satisfaction Model in a Flipped Classroom Context
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An Experiential Learning Perspective on Students' Satisfaction Model in a Flipped Classroom Context

Educational Technology & Society, 2017-01, Vol.20 (1), p.198-210 [Peer Reviewed Journal]

COPYRIGHT 2017 International Forum of Educational Technology & Society ;COPYRIGHT 2017 International Forum of Educational Technology & Society ;2017. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522

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7
Let’s not forget: Learning analytics are about learning
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Let’s not forget: Learning analytics are about learning

TechTrends, 2015-01, Vol.59 (1), p.64-71 [Peer Reviewed Journal]

Association for Educational Communications and Technology 2014 ;ISSN: 8756-3894 ;EISSN: 1559-7075 ;DOI: 10.1007/s11528-014-0822-x

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8
Enhancing socially shared regulation in collaborative learning groups: designing for CSCL regulation tools
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Enhancing socially shared regulation in collaborative learning groups: designing for CSCL regulation tools

Educational technology research and development, 2015-02, Vol.63 (1), p.125-142 [Peer Reviewed Journal]

2015 Association for Educational Communications and Technology ;Association for Educational Communications and Technology 2014 ;COPYRIGHT 2015 Springer ;Association for Educational Communications and Technology 2015 ;ISSN: 1042-1629 ;EISSN: 1556-6501 ;DOI: 10.1007/s11423-014-9358-1

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9
Improving learning achievements, motivations and problem-solving skills through a peer assessment-based game development approach
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Article
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Improving learning achievements, motivations and problem-solving skills through a peer assessment-based game development approach

Educational technology research and development, 2014-04, Vol.62 (2), p.129-145 [Peer Reviewed Journal]

2014 Association for Educational Communications and Technology ;Association for Educational Communications and Technology 2013 ;COPYRIGHT 2014 Springer ;Association for Educational Communications and Technology 2014 ;ISSN: 1042-1629 ;EISSN: 1556-6501 ;DOI: 10.1007/s11423-013-9320-7

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10
An e-Learning Theoretical Framework
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An e-Learning Theoretical Framework

Educational technology & society, 2016-01, Vol.19 (1), p.292-307 [Peer Reviewed Journal]

Copyright 2016 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2016 International Forum of Educational Technology & Society ;COPYRIGHT 2016 International Forum of Educational Technology & Society ;2016. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522

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11
Creating an Online Learning Community in a Flipped Classroom to Enhance EFL Learners' Oral Proficiency
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Article
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Creating an Online Learning Community in a Flipped Classroom to Enhance EFL Learners' Oral Proficiency

Educational Technology & Society, 2017-04, Vol.20 (2), p.142-157 [Peer Reviewed Journal]

COPYRIGHT 2017 International Forum of Educational Technology & Society ;COPYRIGHT 2017 International Forum of Educational Technology & Society ;2017. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522

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12
Designing and integrating purposeful learning in game play: a systematic review
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Article
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Designing and integrating purposeful learning in game play: a systematic review

Educational technology research and development, 2016-04, Vol.64 (2), p.219-244 [Peer Reviewed Journal]

2016 Association for Educational Communications and Technology ;Association for Educational Communications and Technology 2015 ;COPYRIGHT 2016 Springer ;Association for Educational Communications and Technology 2016 ;ISSN: 1042-1629 ;EISSN: 1556-6501 ;DOI: 10.1007/s11423-015-9418-1

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13
Closing the chasm between virtual and physical delivery for innovative learning spaces using learning analytics
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Article
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Closing the chasm between virtual and physical delivery for innovative learning spaces using learning analytics

The international journal of information and learning technology, 2021-03, Vol.38 (2), p.209-229 [Peer Reviewed Journal]

Emerald Publishing Limited ;ISSN: 2056-4880 ;EISSN: 2056-4899 ;DOI: 10.1108/IJILT-05-2020-0086

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14
The L2 Motivational Self System and L2 Achievement: A Study of Saudi EFL Learners
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Article
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The L2 Motivational Self System and L2 Achievement: A Study of Saudi EFL Learners

The Modern language journal (Boulder, Colo.), 2016-09, Vol.100 (3), p.641-654 [Peer Reviewed Journal]

Copyright © 2016 The Modern Language Journal ;2016 The Modern Language Journal ;Copyright © 2016 by The Modern Language Journal ;ISSN: 0026-7902 ;ISSN: 1540-4781 ;EISSN: 1540-4781 ;DOI: 10.1111/modl.12340 ;CODEN: MOLJA8

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15
Development of a personalized educational computer game based on students' learning styles
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Article
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Development of a personalized educational computer game based on students' learning styles

Educational technology research and development, 2012-08, Vol.60 (4), p.623-638 [Peer Reviewed Journal]

2012 Association for Educational Communications and Technology ;Association for Educational Communications and Technology 2012 ;COPYRIGHT 2012 Springer ;ISSN: 1042-1629 ;EISSN: 1556-6501 ;DOI: 10.1007/s11423-012-9241-x

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16
Self-Directed Learning in Problem-Based Learning and its Relationships with Self-Regulated Learning
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Article
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Self-Directed Learning in Problem-Based Learning and its Relationships with Self-Regulated Learning

Educational psychology review, 2008-12, Vol.20 (4), p.411-427 [Peer Reviewed Journal]

The Author(s) 2008 ;Springer Science+Business Media, LLC 2008 ;ISSN: 1040-726X ;EISSN: 1573-336X ;DOI: 10.1007/s10648-008-9082-7 ;CODEN: EPSREO

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17
The Learning Way: Meta-cognitive Aspects of Experiential Learning
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Article
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The Learning Way: Meta-cognitive Aspects of Experiential Learning

Simulation & gaming, 2009-06, Vol.40 (3), p.297-327 [Peer Reviewed Journal]

Copyright SAGE PUBLICATIONS, INC. Jun 2009 ;ISSN: 1046-8781 ;EISSN: 1552-826X ;DOI: 10.1177/1046878108325713

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18
The link between high-impact practices and student learning: Some longitudinal evidence
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Article
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The link between high-impact practices and student learning: Some longitudinal evidence

Higher education, 2015-04, Vol.69 (4), p.509-525 [Peer Reviewed Journal]

Springer Science+Business Media 2015 ;Springer Science+Business Media Dordrecht 2014 ;COPYRIGHT 2015 Springer ;Springer Science+Business Media Dordrecht 2015 ;ISSN: 0018-1560 ;EISSN: 1573-174X ;DOI: 10.1007/s10734-014-9788-z ;CODEN: HREDAN

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19
Eight Ways to Promote Generative Learning
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Article
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Eight Ways to Promote Generative Learning

Educational psychology review, 2016-12, Vol.28 (4), p.717-741 [Peer Reviewed Journal]

Springer Science+Business Media 2016 ;Springer Science+Business Media New York 2015 ;COPYRIGHT 2016 Springer ;Educational Psychology Review is a copyright of Springer, 2016. ;ISSN: 1040-726X ;EISSN: 1573-336X ;DOI: 10.1007/s10648-015-9348-9 ;CODEN: EPSREO

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20
Effects of the Team Competition-Based Ubiquitous Gaming Approach on Students' Interactive Patterns, Collective Efficacy and Awareness of Collaboration and Communication
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Article
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Effects of the Team Competition-Based Ubiquitous Gaming Approach on Students' Interactive Patterns, Collective Efficacy and Awareness of Collaboration and Communication

Educational Technology & Society, 2017-01, Vol.20 (1), p.87-98 [Peer Reviewed Journal]

COPYRIGHT 2017 International Forum of Educational Technology & Society ;COPYRIGHT 2017 International Forum of Educational Technology & Society ;2017. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522

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