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Material Type: Article
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Video Games & the NovelDaedalus (Cambridge, Mass.), 2021-01, Vol.150 (1), p.178-187 [Peer Reviewed Journal]2021 by the American Academy of Arts & Sciences ;Copyright MIT Press Winter 2021 ;ISSN: 0011-5266 ;EISSN: 1548-6192 ;DOI: 10.1162/daed_a_01841Full text available |
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PLAYING WITH MENTAL ISSUES – ENTERTAINING VIDEO GAMES AS A MEANS FOR MENTAL HEALTH EDUCATION? PLAYING WITH MENTAL ISSUES – ENTERTAINING VIDEO GAMES AS A MEANS FOR MENTAL HEALTH EDUCATION?Digital culture & education, 2021-09, Vol.13 (2), p.94-110EISSN: 1836-8301Full text available |
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Are Games Effective Learning Tools? A Review of Educational GamesEducational Technology & Society, 2018-04, Vol.21 (2), p.74-84 [Peer Reviewed Journal]COPYRIGHT 2018 International Forum of Educational Technology & Society ;COPYRIGHT 2018 International Forum of Educational Technology & Society ;2018. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
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Playing War: Military Video Games after 9/11 by Matthew Payne (review)Canadian review of comparative literature, 2018, Vol.45 (3), p.512-515 [Peer Reviewed Journal]Copyright © Canadian Comparative Literature Association / Association Canadienne de Littérature Comp ;ISSN: 0319-051X ;EISSN: 1913-9659 ;DOI: 10.1353/crc.2018.0050Full text available |
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Material Type: Article
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Mining Learning and Crafting Scientific Experiments: A Literature Review on the Use of Minecraft in Education and ResearchEducational technology & society, 2016-04, Vol.19 (2), p.355-366 [Peer Reviewed Journal]Copyright 2016 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2016 International Forum of Educational Technology & Society ;COPYRIGHT 2016 International Forum of Educational Technology & Society ;2016. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
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Material Type: Article
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Actually existing vitality rights: resisting neoliberal affects at a video game design campEnglish teaching : practice and critique, 2023-06, Vol.22 (2), p.247-260 [Peer Reviewed Journal]Emerald Publishing Limited ;Emerald Publishing Limited. ;ISSN: 1175-8708 ;ISSN: 2059-5727 ;EISSN: 1175-8708 ;DOI: 10.1108/ETPC-08-2022-0104Full text available |
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Material Type: Article
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Pedagogical Change in Mathematics Learning: Harnessing the Power of Digital Game-Based LearningEducational Technology & Society, 2018-10, Vol.21 (4), p.259-276 [Peer Reviewed Journal]COPYRIGHT 2018 International Forum of Educational Technology & Society ;COPYRIGHT 2018 International Forum of Educational Technology & Society ;2018. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
8 |
Material Type: Article
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Exploring the Research Trajectory of Digital Game-based Learning: A Citation Network AnalysisEducational Technology & Society, 2023-01, Vol.26 (1), p.45-61 [Peer Reviewed Journal]COPYRIGHT 2023 International Forum of Educational Technology & Society ;2023. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522 ;DOI: 10.30191/ETS.202301_26(1).0004Full text available |
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Material Type: Article
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Exploring Application, Attitudes and Integration of Video Games: MinecraftEdu in Middle SchoolEducational technology & society, 2015-07, Vol.18 (3), p.114-128 [Peer Reviewed Journal]Copyright 2015 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2015 International Forum of Educational Technology & Society ;COPYRIGHT 2015 International Forum of Educational Technology & Society ;2015. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
10 |
Material Type: Article
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The Online Ecology of Literacy and Language Practices of a GamerEducational Technology & Society, 2018-07, Vol.21 (3), p.199-212 [Peer Reviewed Journal]COPYRIGHT 2018 International Forum of Educational Technology & Society ;COPYRIGHT 2018 International Forum of Educational Technology & Society ;2018. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
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Material Type: Article
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Open-Ended Tasks Promote Creativity in MinecraftEducational Technology & Society, 2022-04, Vol.25 (2), p.105-116 [Peer Reviewed Journal]COPYRIGHT 2022 International Forum of Educational Technology & Society ;2022. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522 ;DOI: 10.30191/ETS.202204_25(2).0008Full text available |
12 |
Material Type: Article
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Play the game, live the story: pushing narrative boundaries with young adult videogamesEnglish teaching : practice and critique, 2023-06, Vol.22 (2), p.234-246 [Peer Reviewed Journal]Emerald Publishing Limited ;Emerald Publishing Limited. ;ISSN: 1175-8708 ;ISSN: 2059-5727 ;EISSN: 1175-8708 ;DOI: 10.1108/ETPC-08-2022-0105Full text available |
13 |
Material Type: Article
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Student Game Design as a Literacy Practice: A 10-Year ReviewEducational Technology & Society, 2020-01, Vol.23 (1), p.50-63 [Peer Reviewed Journal]COPYRIGHT 2020 International Forum of Educational Technology & Society ;COPYRIGHT 2020 International Forum of Educational Technology & Society ;2020. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522 ;DOI: 10.30191/ETS.202001_23(1).0004Full text available |
14 |
Material Type: Article
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"Silent Hill": Adapting a Video GameLiterature film quarterly, 2013-10, Vol.41 (4), p.266-277 [Peer Reviewed Journal]Copyright 2013 Salisbury University ;COPYRIGHT 2013 Salisbury State University ;COPYRIGHT 2013 Salisbury State University ;Copyright Salisbury University 2013 ;ISSN: 0090-4260 ;EISSN: 2573-7597Full text available |
15 |
Material Type: Article
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Simplifying the Creation of Adventure Serious Games with Educational Oriented FeaturesEducational Technology & Society, 2019-07, Vol.22 (3), p.32-46 [Peer Reviewed Journal]COPYRIGHT 2019 International Forum of Educational Technology & Society ;2019. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522 ;DOI: 10.30191/ETS.201907_22(3).0004Full text available |
16 |
Material Type: Article
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The Ludic Impact of Horror Games on the Body: Until Dawn, Amnesia: The Dark Descent, and Alien: IsolationHungarian journal of English and American studies, 2023-11, Vol.29 (2), p.381-400 [Peer Reviewed Journal]Author(s) 2023 ;2023. This work is published under http://creativecommons.org/licenses/by-nc-nd/4.0 (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1218-7364 ;DOI: 10.30608/hjeas/2023/29/2/9Full text available |
17 |
Material Type: Article
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Game-Based Assessment of PersistenceEducational technology & society, 2014-01, Vol.17 (1), p.17-28 [Peer Reviewed Journal]Copyright 2014 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2014 International Forum of Educational Technology & Society ;COPYRIGHT 2014 International Forum of Educational Technology & Society ;2014. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at https://www.j-ets.net/ETS/guide.html ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
18 |
Material Type: Article
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Practising Arithmetic Using Educational Video Games with an Interpersonal ComputerEducational technology & society, 2014-07, Vol.17 (3), p.343-358 [Peer Reviewed Journal]Copyright 2014 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2014 International Forum of Educational Technology & Society ;COPYRIGHT 2014 International Forum of Educational Technology & Society ;2014. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at https://www.j-ets.net/ETS/guide.html ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
19 |
Material Type: Article
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Sex, Lies, and Video Games: Ever, JanePersuasions : the Jane Austen journal online, 2020-04, Vol.40 (2)2020. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at http://jasna.org/terms-of-use/ . ;EISSN: 1559-7520Full text available |
20 |
Material Type: Article
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Confessions of a Thirty‐Something English Professor and Gamer: TEDx and the Importance of Video GamesPopular culture review, 2014, Vol.25 (2), p.44-54 [Peer Reviewed Journal]2014 The Authors ;ISSN: 1060-8125 ;EISSN: 2831-865X ;DOI: 10.1002/j.2831-865X.2014.tb00642.xFull text available |