Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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Tool-Kit for Ethical Analysis of Video Games: Answer to the Challenges of the New EnlightenmentKantovskiĭ sbornik, 2023, Vol.42 (2), p.111-140 [Peer Reviewed Journal]ISSN: 0207-6918 ;EISSN: 2310-3701 ;DOI: 10.5922/0207-6918-2023-2-6Full text available |
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2 |
Material Type: Book
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Games and bereavement: how video games represent attachment, loss, and griefCreative Commons - Namensnennung 4.0 Creative Commons - Attribution 4.0Digital Resources/Online E-Resources |
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3 |
Material Type: Article
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Explorative spatial analysis of the function of landscape in video gamesZeitschrift für digitale Geisteswissenschaften, 2022-05, Vol.5 (9) [Peer Reviewed Journal]ISSN: 2510-1358 ;DOI: 10.17175/sb005_009Full text available |
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4 |
Material Type: Article
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New Developments in Video Games for PsychotherapyPraxis der Kinderpsychologie und Kinderpsychiatrie, 2016, Vol.65 (2), p.82 [Peer Reviewed Journal]ISSN: 0032-7034 ;DOI: 10.13109/prkk.2016.65.2.82 ;PMID: 26904927Digital Resources/Online E-Resources |
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5 |
Material Type: Article
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Brand placements in video games: How local in-game experiences influence brand attitudesISSN: 0742-6046 ;ISSN: 1520-6793 ;EISSN: 1520-6793 ;DOI: 10.1002/mar.21770Digital Resources/Online E-Resources |
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6 |
Material Type: Article
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Informal learning among teenagers through video games: a qualitative analysis of experiences, game modes and didactic benefitsRevija za elementarno izobraževanje, 2019-03, Vol.12 (1), p.1-26 [Peer Reviewed Journal]2019. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1855-4431 ;EISSN: 2350-4803 ;DOI: 10.18690/rei.12.1.1-26.2019Full text available |
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7 |
Material Type: Thesises (postgraduate)
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Time and Space in Video Games: A Cognitive-Formalist ApproachCreative Commons - Namensnennung, Weitergabe unter gleichen Bedingungen 4.0 Creative Commons - Attribution-ShareAlike 4.0Digital Resources/Online E-Resources |
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8 |
Material Type: Article
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The different faces of the Lernaean Hydra in contemporary pop culture: from cinema to video gamesThersites. Journal for Transcultural Presences & Diachronic Identities from Antiquity to Date, 2019-05, Vol.8 [Peer Reviewed Journal]Distributed under a Creative Commons Attribution 4.0 International License ;ISSN: 2364-7612 ;EISSN: 2364-7612 ;DOI: 10.34679/thersites.vol8.108Full text available |
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9 |
Material Type: Article
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Speaking About and Through Video Games: Towards Verbalizing a New GrammarConserveries mémorielles, 2018-10, Vol.23 [Peer Reviewed Journal]EISSN: 1718-5556Full text available |
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10 |
Material Type: Article
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INFLUENCE OF VIDEO GAMES ON THE ACQUISITION OF THE ENGLISH LANGUAGEVerbum (Vilnius. Online), 2018-01, Vol.8, p.112-128 [Peer Reviewed Journal]ISSN: 2029-6223 ;EISSN: 2538-8746 ;DOI: 10.15388/Verb.2017.8.11354Full text available |
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11 |
Material Type: Article
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Video games and urban simulation: new tools or new tricks?Cybergeo, 2012-01 (622), p.1-19 [Peer Reviewed Journal]https://creativecommons.org/licenses/by/4.0 ;Tous droits réservés © Prodig - Bibliographie Géographique Internationale (BGI), 2013 ;Distributed under a Creative Commons Attribution 4.0 International License ;ISSN: 1278-3366 ;EISSN: 1278-3366 ;DOI: 10.4000/cybergeo.25561Full text available |
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12 |
Material Type: Article
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The Potential of Active Video Games (AVG) to Improve Motor EfficiencyRevija za elementarno izobraževanje, 2016-04, Vol.9 (1-2), p.197-211 [Peer Reviewed Journal]ISSN: 1855-4431 ;EISSN: 2350-4803Full text available |
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13 |
Material Type: Article
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Bram Stoker’s Dracula and Video Game Narratives: Pandemic Themes in Covid TimesInterlitteraria, 2022-09, Vol.27 (1), p.47-56 [Peer Reviewed Journal]ISSN: 1406-0701 ;EISSN: 2228-4729 ;DOI: 10.12697/IL.2022.27.1.5Full text available |
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14 |
Material Type: Book
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Let's Play. Programmieren lernen mit Python und Minecraft: Plugins erstellen ohne VorkenntnisseEISBN: 9783747506721 ;EISBN: 3747506720 ;OCLC: 1374431246Digital Resources/Online E-Resources |
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15 |
Material Type: Article
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Developing a Video Game as an Awareness and Research Tool Based on SARS-CoV-2 Epidemiological Dynamics and Motivational PerspectivesTransboundary and emerging diseases, 2023-02, Vol.2023, p.1-11 [Peer Reviewed Journal]Copyright © 2023 Alexis Messina et al. ;Copyright © 2023 Alexis Messina et al. This is an open access article distributed under the Creative Commons Attribution License (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. https://creativecommons.org/licenses/by/4.0 ;ISSN: 1865-1674 ;ISSN: 1865-1682 ;EISSN: 1865-1682 ;DOI: 10.1155/2023/8205408Full text available |
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16 |
Material Type: Article
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Wie lernt man die Welt am besten kennen? Man macht sie sich untertanÖsterreichische Zeitschrift für Geschichtswissenschaften : ÖZG, 2023-02, Vol.33 (2) [Peer Reviewed Journal]ISSN: 1016-765X ;EISSN: 2707-966X ;DOI: 10.25365/oezg-2022-33-2-6Full text available |
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17 |
Material Type: Article
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Von den Vorzügen des Kommunismus in der SpielmechanikÖsterreichische Zeitschrift für Geschichtswissenschaften : ÖZG, 2023-01, Vol.33 (2) [Peer Reviewed Journal]ISSN: 1016-765X ;EISSN: 2707-966X ;DOI: 10.25365/oezg-2022-33-2-5Full text available |
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18 |
Material Type: Article
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Video game–induced tourism: a new frontier for destination marketersTourism review (Association internationale d'experts scientifiques du tourisme), 2018-05, Vol.73 (2), p.186-198 [Peer Reviewed Journal]Emerald Publishing Limited ;Emerald Publishing Limited 2018 ;ISSN: 1660-5373 ;EISSN: 1759-8451 ;DOI: 10.1108/TR-07-2017-0115Full text available |
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19 |
Material Type: Article
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Donkey Kong's legacy : about microprocessors as model organisms and the behavioral politics of video games in AITsantsa : Zeitschrift der Schweizerischen Ethnologischen Gesellschaft = Revue de la Société suisse d'ethnologie, 2021, Vol.26, p.71 [Peer Reviewed Journal]ISSN: 1420-7834 ;DOI: 10.5169/seals-959942Full text available |
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20 |
Material Type: Article
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Jumanji Extremism? How games and gamification could facilitate radicalization processesJournal for deradicalization, 2020-06, Vol.Summer (23), p.1-44 [Peer Reviewed Journal]ISSN: 2363-9849 ;EISSN: 2363-9849Full text available |