Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: magazinearticle
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The Brain-Boosting Power of Video GamesScientific American, 2016-07, Vol.315 (1), p.26ISSN: 0036-8733 ;EISSN: 1946-7087 ;DOI: 10.1038/scientificamerican0716-26 ;PMID: 27348376Digital Resources/Online E-Resources |
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2 |
Material Type: magazinearticle
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Bringing VR and spatial 3D interaction to the masses through video gamesIEEE computer graphics and applications, 2008-09, Vol.28 (5), p.10 [Peer Reviewed Journal]ISSN: 0272-1716 ;EISSN: 1558-1756 ;DOI: 10.1109/MCG.2008.92 ;PMID: 18753029Digital Resources/Online E-Resources |
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3 |
Material Type: magazinearticle
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From cells to cell processors: the integration of health and video gamesIEEE computer graphics and applications, 2008-11, Vol.28 (6), p.83 [Peer Reviewed Journal]ISSN: 0272-1716 ;EISSN: 1558-1756 ;DOI: 10.1109/MCG.2008.114 ;PMID: 19004688Digital Resources/Online E-Resources |
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4 |
Material Type: magazinearticle
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Evaluating Existing Strategies to Limit Video Game Playing TimeIEEE computer graphics and applications, 2016-03, Vol.36 (2), p.47 [Peer Reviewed Journal]EISSN: 1558-1756 ;DOI: 10.1109/MCG.2016.25 ;PMID: 26960027Digital Resources/Online E-Resources |
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5 |
Material Type: magazinearticle
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Playing the virtual field: are video games an answer to better fitness?Diabetes forecast, 2012-02, Vol.65 (2), p.54ISSN: 0095-8301 ;PMID: 22439266Digital Resources/Online E-Resources |
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6 |
Material Type: magazinearticle
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How games could save the worldHarvard business review, 2011-06, Vol.89 (6), p.134ISSN: 0017-8012 ;PMID: 21714390Digital Resources/Online E-Resources |
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7 |
Material Type: magazinearticle
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Is it possible to get health benefits from playing video games?Mayo Clinic women's healthsource, 2008-10, Vol.12 (10), p.8ISSN: 1091-0220 ;PMID: 18772841Digital Resources/Online E-Resources |
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8 |
Material Type: magazinearticle
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Not just child's play. With their unique ability to distract, educate, and entertain, video games are increasingly being used to help heal and soothe the sickU.S. news & world report, 2006-08, Vol.141 (6), p.48ISSN: 0041-5537 ;EISSN: 2169-9283 ;PMID: 16964654Digital Resources/Online E-Resources |
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9 |
Material Type: magazinearticle
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A Taxonomy-Driven Model for Designing Educational Games in VisualizationIEEE computer graphics and applications, 2021-11, Vol.41 (6), p.71 [Peer Reviewed Journal]EISSN: 1558-1756 ;DOI: 10.1109/MCG.2021.3115446 ;PMID: 34596536Digital Resources/Online E-Resources |
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10 |
Material Type: magazinearticle
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Who's going to pay to play?Health data management, 2013-03, Vol.21 (3), p.42, 45, 47 pasim-45Copyright SourceMedia Mar 2013 ;ISSN: 1079-9869 ;PMID: 23513570Full text available |
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11 |
Material Type: magazinearticle
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Reducing Visual Discomfort with HMDs Using Dynamic Depth of FieldIEEE computer graphics and applications, 2015-09, Vol.35 (5), p.34 [Peer Reviewed Journal]EISSN: 1558-1756 ;DOI: 10.1109/MCG.2015.98 ;PMID: 26416360Digital Resources/Online E-Resources |
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12 |
Material Type: magazinearticle
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The Future of Brain-Computer InterfacesIEEE pulse, 2022-11, Vol.13 (6), p.21EISSN: 2154-2317 ;DOI: 10.1109/MPULS.2022.3227806 ;PMID: 37021872Digital Resources/Online E-Resources |
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13 |
Material Type: magazinearticle
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This is your brain on alien killer pimps of Nazi doomNewsweek, 2006-12, Vol.148 (24), p.48-48COPYRIGHT 2006 All rights reserved. Any reuse, distribution or alteration without express written permission of the publisher is prohibited. For permission: www.newsweek.com ;COPYRIGHT 2006 All rights reserved. Any reuse, distribution or alteration without express written permission of the publisher is prohibited. For permission: www.newsweek.com ;ISSN: 0028-9604 ;PMID: 17186884Full text available |
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14 |
Material Type: magazinearticle
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Mind gamesScientific American, 2014-02, Vol.310 (2), p.54ISSN: 0036-8733 ;EISSN: 1946-7087 ;PMID: 24640332Digital Resources/Online E-Resources |
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15 |
Material Type: magazinearticle
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Video playgroundTime (Chicago, Ill.), 2000-05, Vol.155 (19), p.100ISSN: 0040-781X ;EISSN: 2169-1665 ;PMID: 11765510Digital Resources/Online E-Resources |
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16 |
Material Type: magazinearticle
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Games, virtual reality, and the pursuit of happinessIEEE computer graphics and applications, 2009-09, Vol.29 (5), p.14 [Peer Reviewed Journal]ISSN: 0272-1716 ;EISSN: 1558-1756 ;DOI: 10.1109/MCG.2009.94 ;PMID: 19927432Digital Resources/Online E-Resources |
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17 |
Material Type: magazinearticle
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A Virtual Reality Training Application for Adults With Asperger's SyndromeIEEE computer graphics and applications, 2019-03, Vol.39 (2), p.104 [Peer Reviewed Journal]EISSN: 1558-1756 ;DOI: 10.1109/MCG.2018.2884272 ;PMID: 30908187Digital Resources/Online E-Resources |
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18 |
Material Type: magazinearticle
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Toward natural selection in virtual realityIEEE computer graphics and applications, 2010-03, Vol.30 (2), p.93 [Peer Reviewed Journal]EISSN: 1558-1756 ;DOI: 10.1109/MCG.2010.34 ;PMID: 20669535Digital Resources/Online E-Resources |
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19 |
Material Type: magazinearticle
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Naked gamingScientific American, 2010-02, Vol.302 (2), p.24ISSN: 0036-8733 ;EISSN: 1946-7087 ;DOI: 10.1038/scientificamerican0210-24 ;PMID: 20128215Digital Resources/Online E-Resources |
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20 |
Material Type: magazinearticle
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A VR-based serious game for studying emotional regulation in adolescentsIEEE computer graphics and applications, 2015-01, Vol.35 (1), p.65 [Peer Reviewed Journal]EISSN: 1558-1756 ;DOI: 10.1109/MCG.2015.8 ;PMID: 25666600Digital Resources/Online E-Resources |