Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
---|---|---|---|
1 |
Material Type: Article
|
meta‐analysis of active video games on health outcomes among children and adolescentsObesity reviews, 2015-09, Vol.16 (9), p.783-794 [Peer Reviewed Journal]2015 World Obesity ;2015 World Obesity. ;Obesity Reviews © 2015 International Association for the Study of Obesity ;ISSN: 1467-7881 ;EISSN: 1467-789X ;DOI: 10.1111/obr.12287 ;PMID: 25943852Full text available |
|
2 |
Material Type: Article
|
An interactive sports video game as an intervention for rehabilitation of community-living patients with schizophrenia: A controlled, single-blind, crossover studyPloS one, 2017-11, Vol.12 (11), p.e0187480-e0187480 [Peer Reviewed Journal]COPYRIGHT 2017 Public Library of Science ;COPYRIGHT 2017 Public Library of Science ;2017 Shimizu et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2017 Shimizu et al 2017 Shimizu et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0187480 ;PMID: 29131826Full text available |
|
3 |
Material Type: Article
|
Do We Need Permission to Play in Public? The Design of Participation for Social Play Video Games at Play Parties and ‘Alternative’ Games FestivalsMedia and communication (Lisboa), 2018-01, Vol.6 (2), p.69-79 [Peer Reviewed Journal]2018. This work is licensed under http://creativecommons.org/licenses/by/4.0 (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2183-2439 ;EISSN: 2183-2439 ;DOI: 10.17645/mac.v6i2.1382Full text available |
|
4 |
Material Type: Article
|
The Narrative Impact of Active Video Games on Physical Activity Among Children: A Feasibility StudyJournal of medical Internet research, 2016-10, Vol.18 (10), p.e272-e272 [Peer Reviewed Journal]2016. This work is licensed under http://creativecommons.org/licenses/by/2.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Amy Shirong Lu, Tom Baranowski, S Lee Hong, Richard Buday, Debbe Thompson, Alicia Beltran, Hafza Razak Dadabhoy, Tzu-An Chen. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 14.10.2016. 2016 ;ISSN: 1438-8871 ;ISSN: 1439-4456 ;EISSN: 1438-8871 ;DOI: 10.2196/jmir.6538 ;PMID: 27742605Full text available |
|
5 |
Material Type: Article
|
Effects of interactive physical-activity video-game training on physical and cognitive function in older adultsPsychology and aging, 2012-09, Vol.27 (3), p.589-600 [Peer Reviewed Journal]Distributed under a Creative Commons Attribution 4.0 International License ;EISSN: 1939-1498 ;DOI: 10.1037/a0026268 ;PMID: 22122605Digital Resources/Online E-Resources |
|
6 |
Material Type: Article
|
Livin’ Da Dream? Playing Black, Illusions of Meritocracy, and Narrative Constraints in Sports Video Game Story ModesEuropean journal of American studies, 2021-01, Vol.16 (3) [Peer Reviewed Journal]Creative Commons License ;2021. This work is published under http://creativecommons.org/licenses/by-nc/2.5 (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1991-9336 ;EISSN: 1991-9336 ;DOI: 10.4000/ejas.17368Full text available |
|
7 |
Material Type: Article
|
What Players of Virtual Reality Exercise Games Want: Thematic Analysis of Web-Based ReviewsJournal of medical Internet research, 2019-09, Vol.21 (9), p.e13833-e13833 [Peer Reviewed Journal]Nuša Faric, Henry WW Potts, Adrian Hon, Lee Smith, Katie Newby, Andrew Steptoe, Abi Fisher. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 16.09.2019. ;Nuša Faric, Henry WW Potts, Adrian Hon, Lee Smith, Katie Newby, Andrew Steptoe, Abi Fisher. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 16.09.2019. 2019 ;ISSN: 1438-8871 ;ISSN: 1439-4456 ;EISSN: 1438-8871 ;DOI: 10.2196/13833 ;PMID: 31538951Full text available |
|
8 |
Material Type: Article
|
Impact of focus of attention on aiming performance in the first-person shooter videogame Aim LabPloS one, 2023-07, Vol.18 (7), p.e0288937-e0288937 [Peer Reviewed Journal]Copyright: © 2023 Lamers James, O'Connor. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. ;COPYRIGHT 2023 Public Library of Science ;2023 Lamers James, O'Connor. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2023 Lamers James, O'Connor 2023 Lamers James, O'Connor ;2023 Lamers James, O'Connor. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0288937 ;PMID: 37490480Full text available |
|
9 |
Material Type: Article
|
Public Health Perspectives on eSportsPublic health reports (1974), 2020-05, Vol.135 (3), p.295-298 [Peer Reviewed Journal]2020, Association of Schools and Programs of Public Health ;2020, Association of Schools and Programs of Public Health 2020 US Surgeon General’s Office ;ISSN: 0033-3549 ;EISSN: 1468-2877 ;DOI: 10.1177/0033354920912718 ;PMID: 32237971Full text available |
|
10 |
Material Type: Article
|
Designing Serious Game Interventions for Individuals with AutismJournal of autism and developmental disorders, 2015-12, Vol.45 (12), p.3820-3831 [Peer Reviewed Journal]Springer Science+Business Media New York 2014 ;COPYRIGHT 2015 Springer ;Springer Science+Business Media New York 2015 ;ISSN: 0162-3257 ;EISSN: 1573-3432 ;DOI: 10.1007/s10803-014-2333-1 ;PMID: 25488121 ;CODEN: JADDDQFull text available |
|
11 |
Material Type: Article
|
A Study of Athlete Pose Estimation Techniques in Sports Game Videos Combining Multiresidual Module Convolutional Neural NetworksComputational intelligence and neuroscience, 2021, Vol.2021, p.4367875-10 [Peer Reviewed Journal]Copyright © 2021 Rui Liu. ;Copyright © 2021 Rui Liu. This is an open access article distributed under the Creative Commons Attribution License (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. https://creativecommons.org/licenses/by/4.0 ;Copyright © 2021 Rui Liu. 2021 ;ISSN: 1687-5265 ;EISSN: 1687-5273 ;DOI: 10.1155/2021/4367875 ;PMID: 34992645Full text available |
|
12 |
Material Type: Article
|
Professional Esports Players: Motivation and Physical Activity LevelsInternational journal of environmental research and public health, 2022-02, Vol.19 (4), p.2256 [Peer Reviewed Journal]2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2022 by the authors. 2022 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph19042256 ;PMID: 35206445Full text available |
|
13 |
Material Type: Article
|
Does Playing Sports Video Games Predict Increased Involvement in Real-Life Sports Over Several Years Among Older Adolescents and Emerging Adults?Journal of youth and adolescence, 2016-02, Vol.45 (2), p.391-401 [Peer Reviewed Journal]Springer Science+Business Media New York 2015 ;Springer Science+Business Media New York 2016 ;ISSN: 0047-2891 ;EISSN: 1573-6601 ;DOI: 10.1007/s10964-015-0312-2 ;PMID: 26033045 ;CODEN: JYADA6Full text available |
|
14 |
Material Type: Article
|
The effect of playing e-sports games on young people's desire to engage in physical activity: Mediating effects of social presence perception and virtual sports experiencePloS one, 2023-07, Vol.18 (7), p.e0288608-e0288608 [Peer Reviewed Journal]Copyright: © 2023 Ningning, Wenguang. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. ;COPYRIGHT 2023 Public Library of Science ;2023 Ningning, Wenguang. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2023 Ningning, Wenguang 2023 Ningning, Wenguang ;2023 Ningning, Wenguang. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0288608 ;PMID: 37498937Full text available |
|
15 |
Material Type: Article
|
Late bedtimes, short sleeping time, and longtime video-game playing are associated with low back pain in school-aged athletesEuropean spine journal, 2018-05, Vol.27 (5), p.1112-1118 [Peer Reviewed Journal]Springer-Verlag GmbH Germany 2017 ;European Spine Journal is a copyright of Springer, (2017). All Rights Reserved. ;ISSN: 0940-6719 ;EISSN: 1432-0932 ;DOI: 10.1007/s00586-017-5177-5 ;PMID: 28608176Full text available |
|
16 |
Material Type: Article
|
Predict the Value of Football Players Using FIFA video game data and Machine Learning TechniquesIEEE access, 2022-01, Vol.10, p.1-1 [Peer Reviewed Journal]Copyright The Institute of Electrical and Electronics Engineers, Inc. (IEEE) 2022 ;ISSN: 2169-3536 ;EISSN: 2169-3536 ;DOI: 10.1109/ACCESS.2022.3154767 ;CODEN: IAECCGFull text available |
|
17 |
Material Type: Article
|
Performance prediction at single-action level to a first-person shooter video gameVirtual reality : the journal of the Virtual Reality Society, 2021-09, Vol.25 (3), p.681-693 [Peer Reviewed Journal]Springer-Verlag London Ltd., part of Springer Nature 2020 ;Springer-Verlag London Ltd., part of Springer Nature 2020. ;ISSN: 1359-4338 ;EISSN: 1434-9957 ;DOI: 10.1007/s10055-020-00482-2Full text available |
|
18 |
Material Type: Article
|
Do Patterns of Adolescent Participation in Arts, Culture and Entertainment Activities Predict Later Wellbeing? A Latent Class AnalysisJournal of youth and adolescence, 2024-06, Vol.53 (6), p.1396-1414 [Peer Reviewed Journal]The Author(s) 2024 ;ISSN: 0047-2891 ;EISSN: 1573-6601 ;DOI: 10.1007/s10964-024-01950-7Digital Resources/Online E-Resources |
|
19 |
Material Type: Article
|
Skin Gambling Contributes to Gambling Problems and Harm After Controlling for Other Forms of Traditional GamblingJournal of gambling studies, 2023-03, Vol.39 (1), p.225-247 [Peer Reviewed Journal]The Author(s) 2022 ;EISSN: 1573-3602 ;DOI: 10.1007/s10899-022-10111-zDigital Resources/Online E-Resources |
|
20 |
Material Type: Book
|
Critical Play: Radical Game DesignISBN: 0262062682 ;ISBN: 9780262062688 ;EISBN: 0262258765 ;EISBN: 9780262258760 ;DOI: 10.7551/mitpress/7678.001.0001 ;OCLC: 460093349Full text available |