Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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Online video game addiction: identification of addicted adolescent gamersAddiction (Abingdon, England), 2011-01, Vol.106 (1), p.205-212 [Peer Reviewed Journal]2010 The Authors, Addiction © 2010 Society for the Study of Addiction ;2015 INIST-CNRS ;2010 The Authors, Addiction © 2010 Society for the Study of Addiction. ;ISSN: 0965-2140 ;EISSN: 1360-0443 ;DOI: 10.1111/j.1360-0443.2010.03104.x ;PMID: 20840209 ;CODEN: ADICE5Full text available |
2 |
Material Type: Book
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Racing the Beam: The Atari Video Computer System2009 Nick Montfort and Ian Bogost ;ISBN: 9780262012577 ;ISBN: 026201257X ;EISBN: 026225493X ;EISBN: 9780262254939 ;EISBN: 9780262261524 ;EISBN: 0262261529 ;DOI: 10.7551/mitpress/7588.001.0001 ;OCLC: 939263721Full text available |
3 |
Material Type: Book
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The Art of VideogamesISBN: 9781405187886 ;ISBN: 1405187883 ;ISBN: 9781444310184 ;ISBN: 1444310186 ;ISBN: 9781444310177 ;ISBN: 1444310178 ;EISBN: 9781444310184 ;EISBN: 1444310186 ;DOI: 10.1002/9781444310177 ;OCLC: 554887844Full text available |
4 |
Material Type: Article
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Pathological Video-Game Use Among Youth Ages 8 to 18: A National StudyPsychological science, 2009-05, Vol.20 (5), p.594-602 [Peer Reviewed Journal]2009 Association for Psychological Science ;ISSN: 0956-7976 ;EISSN: 1467-9280 ;DOI: 10.1111/j.1467-9280.2009.02340.x ;PMID: 19476590 ;CODEN: PSYSETFull text available |
5 |
Material Type: Article
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The Effects of Prosocial Video Games on Prosocial Behaviors: International Evidence From Correlational, Longitudinal, and Experimental StudiesPersonality & social psychology bulletin, 2009-06, Vol.35 (6), p.752-763 [Peer Reviewed Journal]ISSN: 0146-1672 ;EISSN: 1552-7433 ;DOI: 10.1177/0146167209333045 ;PMID: 19321812Full text available |
6 |
Material Type: Article
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An Update on the Effects of Playing Violent Video GamesJournal of adolescence (London, England.), 2004-02, Vol.27 (1), p.113 [Peer Reviewed Journal]ISSN: 0140-1971 ;EISSN: 1095-9254 ;DOI: 10.1016/j.adolescence.2003.10.009 ;PMID: 15013264Digital Resources/Online E-Resources |
7 |
Material Type: Article
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Multihoming in Two-Sided Markets: An Empirical Inquiry in the Video Game Console IndustryJournal of marketing, 2011-11, Vol.75 (6), p.39-54 [Peer Reviewed Journal]Copyright © 2011, American Marking Association ;Copyright American Marketing Association Nov 2011 ;ISSN: 0022-2429 ;EISSN: 1547-7185 ;DOI: 10.1509/jm.09.0199 ;CODEN: JMKTAKDigital Resources/Online E-Resources |
8 |
Material Type: Book
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Glued to Games: How Video Games Draw Us in and Hold Us SpellboundISBN: 0313362246 ;ISBN: 9780313362248 ;EISBN: 0313362254 ;EISBN: 9780313362255 ;DOI: 10.5040/9798400658105 ;OCLC: 705084943Digital Resources/Online E-Resources |
9 |
Material Type: Article
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Video-gaming among high school students: health correlates, gender differences, and problematic gamingPediatrics (Evanston), 2010-12, Vol.126 (6), p.e1414-e1424 [Peer Reviewed Journal]Copyright American Academy of Pediatrics Dec 2010 ;ISSN: 0031-4005 ;EISSN: 1098-4275 ;DOI: 10.1542/peds.2009-2706 ;PMID: 21078729 ;CODEN: PEDIAUDigital Resources/Online E-Resources |
10 |
Material Type: Article
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Brains on video gamesNature reviews. Neuroscience, 2011-12, Vol.12 (12), p.763-768 [Peer Reviewed Journal]COPYRIGHT 2011 Nature Publishing Group ;Copyright Nature Publishing Group Dec 2011 ;ISSN: 1471-003X ;EISSN: 1471-0048 ;DOI: 10.1038/nrn3135 ;PMID: 22095065Full text available |
11 |
Material Type: Article
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Balancing the Tensions Between Rationalization and Creativity in the Video Games IndustryOrganization science (Providence, R.I.), 2007-11, Vol.18 (6), p.989-1005 [Peer Reviewed Journal]Copyright 2007 INFORMS ;COPYRIGHT 2007 Institute for Operations Research and the Management Sciences ;Copyright Institute for Operations Research and the Management Sciences Nov/Dec 2007 ;ISSN: 1047-7039 ;EISSN: 1526-5455 ;DOI: 10.1287/orsc.1070.0299 ;CODEN: ORSCEZFull text available |
12 |
Material Type: Article
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Video Games: A Route to Large-Scale STEM Education?Science (American Association for the Advancement of Science), 2009-01, Vol.323 (5910), p.79-82 [Peer Reviewed Journal]Copyright 2009 American Association for the Advancement of Science ;Copyright © 2009, American Association for the Advancement of Science ;ISSN: 0036-8075 ;EISSN: 1095-9203 ;DOI: 10.1126/science.1166900 ;PMID: 19119223 ;CODEN: SCIEASDigital Resources/Online E-Resources |
13 |
Material Type: Article
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Of virtual victims and victimized virtues: differential effects of experienced aggression in video games on social cooperationPersonality & social psychology bulletin, 2011-01, Vol.37 (1), p.107 [Peer Reviewed Journal]EISSN: 1552-7433 ;DOI: 10.1177/0146167210391103 ;PMID: 21177877Digital Resources/Online E-Resources |
14 |
Material Type: Article
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Longitudinal Effects of Violent Video Games on Aggression in Japan and the United StatesPediatrics (Evanston), 2008-11, Vol.122 (5), p.e1067-e1072 [Peer Reviewed Journal]Copyright American Academy of Pediatrics Nov 2008 ;ISSN: 0031-4005 ;EISSN: 1098-4275 ;DOI: 10.1542/peds.2008-1425 ;PMID: 18977956 ;CODEN: PEDIAUDigital Resources/Online E-Resources |
15 |
Material Type: Article
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Effect of Action Video Games on the Spatial Distribution of Visuospatial AttentionJournal of experimental psychology. Human perception and performance, 2006-12, Vol.32 (6), p.1465 [Peer Reviewed Journal](c) 2006 APA, all rights reserved. ;ISSN: 0096-1523 ;EISSN: 1939-1277 ;DOI: 10.1037/0096-1523.32.6.1465 ;PMID: 17154785Digital Resources/Online E-Resources |
16 |
Material Type: Article
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I Wish I Were a Warrior: The Role of Wishful Identification in the Effects of Violent Video Games on Aggression in Adolescent BoysDevelopmental psychology, 2007-07, Vol.43 (4), p.1038 [Peer Reviewed Journal]Copyright 2007 APA. ;ISSN: 0012-1649 ;EISSN: 1939-0599 ;DOI: 10.1037/0012-1649.43.4.1038 ;PMID: 17605534Digital Resources/Online E-Resources |
17 |
Material Type: Article
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Linking Obesity and Activity Level with Children's Television and Video Game UseJournal of adolescence (London, England.), 2004-02, Vol.27 (1), p.71 [Peer Reviewed Journal]ISSN: 0140-1971 ;EISSN: 1095-9254 ;DOI: 10.1016/j.adolescence.2003.10.003 ;PMID: 15013261Digital Resources/Online E-Resources |
18 |
Material Type: Article
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A Video Game Improves Behavioral Outcomes in Adolescents and Young Adults With Cancer: A Randomized TrialPediatrics (Evanston), 2008-08, Vol.122 (2), p.e305-e317 [Peer Reviewed Journal]Copyright American Academy of Pediatrics Aug 2008 ;ISSN: 0031-4005 ;EISSN: 1098-4275 ;DOI: 10.1542/peds.2007-3134 ;PMID: 18676516 ;CODEN: PEDIAUDigital Resources/Online E-Resources |
19 |
Material Type: Article
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Video Games and Youth Violence: A Prospective Analysis in AdolescentsJournal of youth and adolescence, 2011-04, Vol.40 (4), p.377-391 [Peer Reviewed Journal]Springer Science+Business Media, LLC 2010 ;2015 INIST-CNRS ;Copyright Springer Science & Business Media Apr 2011 ;ISSN: 0047-2891 ;EISSN: 1573-6601 ;DOI: 10.1007/s10964-010-9610-x ;PMID: 21161351 ;CODEN: JYADA6Full text available |
20 |
Material Type: Article
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The Motivating Role of Violence in Video GamesPersonality & social psychology bulletin, 2009-02, Vol.35 (2), p.243-259 [Peer Reviewed Journal]Copyright SAGE PUBLICATIONS, INC. Feb 2009 ;ISSN: 0146-1672 ;EISSN: 1552-7433 ;DOI: 10.1177/0146167208327216 ;PMID: 19141627Full text available |