Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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The effect of an educational video game on high school students' motivation, self-efficacy and knowledge in a History course /El efecto de un videojuego educativo en la motivación, autoeficacia y conocimiento de estudiantes de secundaria en un curso de historia /O efeito de um jogo educativo na motivação, autoeficácia e conhecimento de alunos do ensino médio em um curso de históriaEducación (Lima, Peru : 1992), 2024-03, Vol.33 (64), p.179 [Peer Reviewed Journal]COPYRIGHT 2024 Pontificia Universidad Catolica del Peru ;ISSN: 1019-9403 ;EISSN: 2304-4322 ;DOI: 10.18800/educacion.202401.A004Full text available |
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Material Type: Article
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Development of a motion-based video game for postural training: a feasibility study on older adults with adult degenerative scoliosisIEEE transactions on neural systems and rehabilitation engineering, 2024-05, p.1-1 [Peer Reviewed Journal]ISSN: 1534-4320 ;EISSN: 1558-0210 ;DOI: 10.1109/TNSRE.2024.3398029 ;CODEN: ITNSB3Digital Resources/Online E-Resources |
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Material Type: Article
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An appraisal-based chain-of-emotion architecture for affective language model game agentsPloS one, 2024-05, Vol.19 (5), p.e0301033-e0301033 [Peer Reviewed Journal]Copyright: © 2024 Croissant et al. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. ;COPYRIGHT 2024 Public Library of Science ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0301033 ;PMID: 38728280Full text available |
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Material Type: Article
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Improvement of Social Skills in Children with Autism Spectrum Disorder Through the use of a Video GameInternational journal of advanced computer science & applications, 2024-01, Vol.15 (4)2024. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2158-107X ;EISSN: 2156-5570 ;DOI: 10.14569/IJACSA.2024.0150451Full text available |
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5 |
Material Type: Article
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Tilt in esports: Understanding the phenomenon in new digital contextsComputers in human behavior reports, 2024-05, Vol.14, p.100425, Article 100425 [Peer Reviewed Journal]2024 The Authors ;ISSN: 2451-9588 ;EISSN: 2451-9588 ;DOI: 10.1016/j.chbr.2024.100425Full text available |
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Material Type: Article
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Virtual reality as a method of cognitive training of processing speed, working memory, and sustained attention in persons with acquired brain injury: a protocol for a randomized controlled trialCurrent controlled trials in cardiovascular medicine, 2024-05, Vol.25 (1), p.340-340 [Peer Reviewed Journal]2024. The Author(s). ;COPYRIGHT 2024 BioMed Central Ltd. ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;ISSN: 1745-6215 ;EISSN: 1745-6215 ;EISSN: 1468-6694 ;DOI: 10.1186/s13063-024-08178-7 ;PMID: 38778411Full text available |
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Material Type: Article
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Videogame training increases clinical well-being, attention and hippocampal-prefrontal functional connectivity in patients with schizophreniaTranslational psychiatry, 2024-05, Vol.14 (1), p.218-218 [Peer Reviewed Journal]2024. The Author(s). ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;EISSN: 2158-3188 ;DOI: 10.1038/s41398-024-02945-5 ;PMID: 38806461Full text available |
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8 |
Material Type: Article
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Effect of digital game intervention on cognitive functions in older adults: a multiple baseline single case experimental design studyBMC geriatrics, 2024-05, Vol.24 (1), p.410-410 [Peer Reviewed Journal]2024. The Author(s). ;COPYRIGHT 2024 BioMed Central Ltd. ;2024. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;ISSN: 1471-2318 ;EISSN: 1471-2318 ;DOI: 10.1186/s12877-024-05011-3 ;PMID: 38720259Full text available |
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9 |
Material Type: Article
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Enhancing ESG learning outcomes through gamification: An experimental studyPloS one, 2024-05, Vol.19 (5), p.e0303259-e0303259 [Peer Reviewed Journal]Copyright: © 2024 Fang Zhang. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. ;COPYRIGHT 2024 Public Library of Science ;2024 Fang Zhang 2024 Fang Zhang ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0303259 ;PMID: 38748683Full text available |
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10 |
Material Type: Article
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Network analysis of additional clinical features of (Internet) gaming disorderInternational journal of methods in psychiatric research, 2024-06, Vol.33 (2), p.e2021-e2021 [Peer Reviewed Journal]2024 The Authors. International Journal of Methods in Psychiatric Research published by John Wiley & Sons Ltd. ;ISSN: 1049-8931 ;EISSN: 1557-0657 ;DOI: 10.1002/mpr.2021 ;PMID: 38800951Full text available |
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11 |
Material Type: Article
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Validating Synthetic Data for Perception in Autonomous Airport Navigation TasksAerospace, 2024-05, Vol.11 (5), p.383 [Peer Reviewed Journal]COPYRIGHT 2024 MDPI AG ;2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2226-4310 ;EISSN: 2226-4310 ;DOI: 10.3390/aerospace11050383Full text available |
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12 |
Material Type: Article
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La práctica de los eSports en estudiantes universitarios. Patrocinios y StreamingCuadernos de psicología del deporte, 2024-05, Vol.24 (2), p.231-241 [Peer Reviewed Journal]2024. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/es/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1578-8423 ;EISSN: 1989-5879Full text available |
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Material Type: Article
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Appetitive conditioning with pornographic stimuli elicits stronger activation in reward regions than monetary and gaming-related stimuliHuman brain mapping, 2024-06, Vol.45 (8), p.e26711-e26711 [Peer Reviewed Journal]2024 The Author(s). Human Brain Mapping published by Wiley Periodicals LLC. ;2024 The Author(s). published by Wiley Periodicals LLC. ;ISSN: 1065-9471 ;EISSN: 1097-0193 ;DOI: 10.1002/hbm.26711 ;PMID: 38798103Full text available |
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Material Type: Article
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Understanding Patient Perspectives on the Use of Gamification and Incentives in mHealth Apps to Improve Medication Adherence: Qualitative StudyJMIR mHealth and uHealth, 2024-05, Vol.12, p.e50851-e50851 [Peer Reviewed Journal]Steven Tran, Lorraine Smith, Stephen Carter. Originally published in JMIR mHealth and uHealth (https://mhealth.jmir.org), 14.05.2024. ;2024. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Steven Tran, Lorraine Smith, Stephen Carter. Originally published in JMIR mHealth and uHealth (https://mhealth.jmir.org), 14.05.2024. 2024 ;EISSN: 2291-5222 ;DOI: 10.2196/50851 ;PMID: 38743461Full text available |
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Material Type: Article
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"POP/STARS”: The personas of K/DA, transmedia marketing, and Riot Games MusicPersona Studies, 2024-01, Vol.10 (1), p.42-55 [Peer Reviewed Journal]ISSN: 2205-5258 ;EISSN: 2205-5258Full text available |
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Material Type: Article
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Playing online videogames-more than just entertainment? A qualitative study of virtual social participation in persons with spinal cord injuryFrontiers in rehabilitation sciences, 2024, Vol.5, p.1395678-1395678 [Peer Reviewed Journal]2024 Nilsen, Johansen, Løvstad and Linnestad. ;2024 Nilsen, Johansen, Løvstad and Linnestad. 2024 Nilsen, Johansen, Løvstad and Linnestad ;ISSN: 2673-6861 ;EISSN: 2673-6861 ;DOI: 10.3389/fresc.2024.1395678 ;PMID: 38818410Full text available |
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Material Type: Article
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Integration of music-based game approaches with wearable devices for hand neurorehabilitation: a narrative reviewJournal of neuroengineering and rehabilitation, 2024-05, Vol.21 (1), p.89-89 [Peer Reviewed Journal]2024. The Author(s). ;COPYRIGHT 2024 BioMed Central Ltd. ;The Author(s) 2024 ;ISSN: 1743-0003 ;EISSN: 1743-0003 ;DOI: 10.1186/s12984-024-01379-w ;PMID: 38811987Full text available |
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18 |
Material Type: Article
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A Postcolonial Psychoanalytic Study of Indigenous Futurism in Ambelin Kwaymullina's The Interrogation of Ashala Wolf and Marianne De Pierres' Nylon AngelTheory and practice in language studies, 2024-04, Vol.14 (4), p.1231-1236 [Peer Reviewed Journal]COPYRIGHT 2024 Academy Publication Co., LTD ;Copyright Academy Publication Co., Ltd. Apr 2024 ;ISSN: 1799-2591 ;EISSN: 2053-0692 ;DOI: 10.17507/tpls.1404.30Full text available |
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19 |
Material Type: Article
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Effectiveness of Immersive Virtual Reality Based Hand Rehabilitation Games for Improving Hand Motor Functions in Subacute Stroke PatientsIEEE transactions on neural systems and rehabilitation engineering, 2024, Vol.32, p.1-1 [Peer Reviewed Journal]ISSN: 1534-4320 ;EISSN: 1558-0210 ;DOI: 10.1109/TNSRE.2024.3405852 ;CODEN: ITNSB3Digital Resources/Online E-Resources |
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Material Type: Article
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The impact of the world's first regulatory, multi-setting intervention on sedentary behaviour among children and adolescents (ENERGISE): a natural experiment evaluationThe international journal of behavioral nutrition and physical activity, 2024-05, Vol.21 (1), p.53-53 [Peer Reviewed Journal]2024. The Author(s). ;COPYRIGHT 2024 BioMed Central Ltd. ;The Author(s) 2024 ;ISSN: 1479-5868 ;EISSN: 1479-5868 ;DOI: 10.1186/s12966-024-01591-w ;PMID: 38735934Full text available |