Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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Video game–induced tourism: a new frontier for destination marketersTourism review (Association internationale d'experts scientifiques du tourisme), 2018-05, Vol.73 (2), p.186-198 [Peer Reviewed Journal]Emerald Publishing Limited ;Emerald Publishing Limited 2018 ;ISSN: 1660-5373 ;EISSN: 1759-8451 ;DOI: 10.1108/TR-07-2017-0115Full text available |
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2 |
Material Type: Book
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Games and bereavement: how video games represent attachment, loss, and griefCreative Commons - Namensnennung 4.0 Creative Commons - Attribution 4.0Digital Resources/Online E-Resources |
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3 |
Material Type: Article
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Developing a Video Game as an Awareness and Research Tool Based on SARS-CoV-2 Epidemiological Dynamics and Motivational PerspectivesTransboundary and emerging diseases, 2023-02, Vol.2023, p.1-11 [Peer Reviewed Journal]Copyright © 2023 Alexis Messina et al. ;Copyright © 2023 Alexis Messina et al. This is an open access article distributed under the Creative Commons Attribution License (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. https://creativecommons.org/licenses/by/4.0 ;ISSN: 1865-1674 ;ISSN: 1865-1682 ;EISSN: 1865-1682 ;DOI: 10.1155/2023/8205408Full text available |
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4 |
Material Type: Article
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A Game of Time: Time Travel, Video Game and Cinema in the Era of AlgorithmAsiatische Studien, 2016-09, Vol.70 (3), p.881-902 [Peer Reviewed Journal]2016 by De Gruyter ;ISSN: 0004-4717 ;EISSN: 2235-5871 ;DOI: 10.5169/seals-696855Full text available |
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5 |
Material Type: Article
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Informal learning among teenagers through video games: a qualitative analysis of experiences, game modes and didactic benefitsRevija za elementarno izobraževanje, 2019-03, Vol.12 (1), p.1-26 [Peer Reviewed Journal]2019. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1855-4431 ;EISSN: 2350-4803 ;DOI: 10.18690/rei.12.1.1-26.2019Full text available |
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6 |
Material Type: Article
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Video games and urban simulation: new tools or new tricks?Cybergeo, 2012-01 (622), p.1-19 [Peer Reviewed Journal]https://creativecommons.org/licenses/by/4.0 ;Tous droits réservés © Prodig - Bibliographie Géographique Internationale (BGI), 2013 ;Distributed under a Creative Commons Attribution 4.0 International License ;ISSN: 1278-3366 ;EISSN: 1278-3366 ;DOI: 10.4000/cybergeo.25561Full text available |
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7 |
Material Type: Article
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The Integrated Model of (Dys-) Functionality: Reconstructing Patterns of Gaming as Self-Medication in Biographical Interviews with Video Game AddictsForum, qualitative social research, 2015-01, Vol.16 (3) [Peer Reviewed Journal]2015. This work is licensed under https://creativecommons.org/licenses/by/4.0 (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1438-5627 ;EISSN: 1438-5627 ;DOI: 10.17169/fqs-16.3.2276Full text available |
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8 |
Material Type: Article
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Video game and internet addiction. The current state of researchNervenarzt, 2013-05, Vol.84 (5), p.569 [Peer Reviewed Journal]EISSN: 1433-0407 ;DOI: 10.1007/s00115-012-3721-4 ;PMID: 23549839Full text available |
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9 |
Material Type: Article
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Tool-Kit for Ethical Analysis of Video Games: Answer to the Challenges of the New EnlightenmentKantovskiĭ sbornik, 2023, Vol.42 (2), p.111-140 [Peer Reviewed Journal]ISSN: 0207-6918 ;EISSN: 2310-3701 ;DOI: 10.5922/0207-6918-2023-2-6Full text available |
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10 |
Material Type: Article
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Computer Games for a Better World? (Environmental) Ethical Questions in Video Games Computerspiele für eine bessere Welt? (Natur)ethische Fragestellungen in video gamesGaia (Heidelberg, Germany), 2014-10, Vol.23 (3), p.231-235 [Peer Reviewed Journal]ISSN: 0940-5550 ;DOI: 10.14512/gaia.23.3.6Full text available |
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11 |
Material Type: Article
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Computerspiele für eine bessere Welt? (Natur)ethische Fragestellungen in video games/Computer Games for a Better World? (Environmental) Ethical Questions in Video GamesGaia (Heidelberg, Germany), 2014-09, Vol.23 (3), p.231 [Peer Reviewed Journal]Copyright Oekom - Gesellschaft fuer Oekologische Kommunikation mbH 2014 ;ISSN: 0940-5550 ;EISSN: 2625-5413Full text available |
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12 |
Material Type: Article
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Explorative spatial analysis of the function of landscape in video gamesZeitschrift für digitale Geisteswissenschaften, 2022-05, Vol.5 (9) [Peer Reviewed Journal]ISSN: 2510-1358 ;DOI: 10.17175/sb005_009Full text available |
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13 |
Material Type: Article
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Phenomenon of Videogame Culture in Modern SocietyStudia Warmińskie., 2019-01, Vol.56 (56), p.123-135 [Peer Reviewed Journal]ISSN: 0137-6624 ;DOI: 10.31648/sw.4314Full text available |
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14 |
Material Type: Article
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Bram Stoker’s Dracula and Video Game Narratives: Pandemic Themes in Covid TimesInterlitteraria, 2022-09, Vol.27 (1), p.47-56 [Peer Reviewed Journal]ISSN: 1406-0701 ;EISSN: 2228-4729 ;DOI: 10.12697/IL.2022.27.1.5Full text available |
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15 |
Material Type: Patent
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VIDEO GAME CONTROLLER AND VIDEO GAME CONTROLLER KITDigital Resources/Online E-Resources |
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16 |
Material Type: Article
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Brand placements in video games: How local in-game experiences influence brand attitudesISSN: 0742-6046 ;ISSN: 1520-6793 ;EISSN: 1520-6793 ;DOI: 10.1002/mar.21770Digital Resources/Online E-Resources |
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17 |
Material Type: Article
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The different faces of the Lernaean Hydra in contemporary pop culture: from cinema to video gamesThersites. Journal for Transcultural Presences & Diachronic Identities from Antiquity to Date, 2019-05, Vol.8 [Peer Reviewed Journal]Distributed under a Creative Commons Attribution 4.0 International License ;ISSN: 2364-7612 ;EISSN: 2364-7612 ;DOI: 10.34679/thersites.vol8.108Full text available |
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18 |
Material Type: Thesises (postgraduate)
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Time and Space in Video Games: A Cognitive-Formalist ApproachCreative Commons - Namensnennung, Weitergabe unter gleichen Bedingungen 4.0 Creative Commons - Attribution-ShareAlike 4.0Digital Resources/Online E-Resources |
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19 |
Material Type: Patent
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Video game controller and video game systemDigital Resources/Online E-Resources |
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20 |
Material Type: Patent
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TECHNIQUES FOR MANAGING VIDEO GAME ASSETS OF VIEWERS AND HOSTS OF VIDEO GAME BROADCASTSDigital Resources/Online E-Resources |