Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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Role of video games in improving health-related outcomes: a systematic reviewAmerican journal of preventive medicine, 2012-06, Vol.42 (6), p.630 [Peer Reviewed Journal]Copyright © 2012 American Journal of Preventive Medicine. Published by Elsevier Inc. All rights reserved. ;EISSN: 1873-2607 ;DOI: 10.1016/j.amepre.2012.02.023 ;PMID: 22608382Digital Resources/Online E-Resources |
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2 |
Material Type: Article
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Playing for real: video games and stories for health-related behavior changeAmerican journal of preventive medicine, 2008-01, Vol.34 (1), p.74 [Peer Reviewed Journal]ISSN: 0749-3797 ;EISSN: 1873-2607 ;DOI: 10.1016/j.amepre.2007.09.027 ;PMID: 18083454Digital Resources/Online E-Resources |
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3 |
Material Type: Article
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Game on… girls: associations between co-playing video games and adolescent behavioral and family outcomesJournal of adolescent health, 2011-08, Vol.49 (2), p.160 [Peer Reviewed Journal]Copyright © 2011 Society for Adolescent Health and Medicine. Published by Elsevier Inc. All rights reserved. ;EISSN: 1879-1972 ;DOI: 10.1016/j.jadohealth.2010.11.249 ;PMID: 21783048Digital Resources/Online E-Resources |
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4 |
Material Type: Article
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Estimating Whether Replacing Time in Active Outdoor Play and Sedentary Video Games With Active Video Games Influences Youth's Mental HealthJournal of adolescent health, 2016-11, Vol.59 (5), p.517 [Peer Reviewed Journal]Copyright © 2016 Society for Adolescent Health and Medicine. Published by Elsevier Inc. All rights reserved. ;EISSN: 1879-1972 ;DOI: 10.1016/j.jadohealth.2016.07.007 ;PMID: 27567064Digital Resources/Online E-Resources |
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5 |
Material Type: Article
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Does Playing Video Games Increase Emotional Creativity?International journal of environmental research and public health, 2020-03, Vol.17 (7), p.2177 [Peer Reviewed Journal]2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2020 by the authors. 2020 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph17072177 ;PMID: 32218229Full text available |
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6 |
Material Type: Article
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Active video games for youth: a systematic reviewJournal of physical activity & health, 2011-07, Vol.8 (5), p.724 [Peer Reviewed Journal]EISSN: 1543-5474 ;DOI: 10.1123/jpah.8.5.724 ;PMID: 21734319Digital Resources/Online E-Resources |
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7 |
Material Type: Article
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Active video games and weight management in overweight children and adolescents—systematic review and meta-analysisJournal of public health (Oxford, England), 2023-11, Vol.45 (4), p.935-946 [Peer Reviewed Journal]The Author(s) 2023. Published by Oxford University Press on behalf of Faculty of Public Health. 2023 ;The Author(s) 2023. Published by Oxford University Press on behalf of Faculty of Public Health. All rights reserved. For permissions, please e-mail: journals.permissions@oup.com. ;ISSN: 1741-3842 ;EISSN: 1741-3850 ;DOI: 10.1093/pubmed/fdad115 ;PMID: 37496202Digital Resources/Online E-Resources |
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8 |
Material Type: Article
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Getting Active with Active Video Games: A Quasi-Experimental StudyInternational journal of environmental research and public health, 2020-10, Vol.17 (21), p.7984 [Peer Reviewed Journal]2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2020 by the authors. 2020 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph17217984 ;PMID: 33143064Full text available |
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9 |
Material Type: Article
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Smoking in Video Games: A Systematic ReviewNicotine & tobacco research, 2016-06, Vol.18 (6), p.1390-1398 [Peer Reviewed Journal]The Author 2015 ;The Author 2015. Published by Oxford University Press on behalf of the Society for Research on Nicotine and Tobacco. All rights reserved. For permissions, please e-mail: journals.permissions@oup.com. ;ISSN: 1462-2203 ;EISSN: 1469-994X ;DOI: 10.1093/ntr/ntv160 ;PMID: 26209852Full text available |
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10 |
Material Type: Article
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Assessment of Active Video Games' Energy Expenditure in Children with Overweight and Obesity and Differences by GenderInternational journal of environmental research and public health, 2020-09, Vol.17 (18), p.6714 [Peer Reviewed Journal]2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2020 by the authors. 2020 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph17186714 ;PMID: 32942663Full text available |
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11 |
Material Type: Article
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Active Video Games for Improving Mental Health and Physical Fitness-An Alternative for Children and Adolescents during Social Isolation: An OverviewInternational journal of environmental research and public health, 2021-02, Vol.18 (4), p.1641 [Peer Reviewed Journal]2021. This work is licensed under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2021 by the authors. 2021 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph18041641 ;PMID: 33572159Full text available |
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12 |
Material Type: Article
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Impact of an Intervention with Wii Video Games on the Autonomy of Activities of Daily Living and Psychological-Cognitive Components in the Institutionalized ElderlyInternational journal of environmental research and public health, 2021-02, Vol.18 (4), p.1570 [Peer Reviewed Journal]2021 by the authors. 2021 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph18041570 ;PMID: 33562249Full text available |
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13 |
Material Type: Article
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Effect of Active Video Games on Healthy Children's Fundamental Motor Skills and Physical Fitness: A Systematic ReviewInternational journal of environmental research and public health, 2020-11, Vol.17 (21), p.8264 [Peer Reviewed Journal]2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2020 by the authors. 2020 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph17218264 ;PMID: 33182327Full text available |
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14 |
Material Type: Article
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Active Video Games Improve Muscular Fitness and Motor Skills in Children with Overweight or ObesityInternational journal of environmental research and public health, 2022-02, Vol.19 (5), p.2642 [Peer Reviewed Journal]2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2022 by the authors. 2022 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph19052642 ;PMID: 35270330Full text available |
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15 |
Material Type: Article
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Leveraging Serious Video Games to Transform HIV Prevention and Care for Adolescents and Young Adults: The Case for PlayTestJournal of adolescent health, 2024-02, Vol.74 (2), p.220 [Peer Reviewed Journal]EISSN: 1879-1972 ;DOI: 10.1016/j.jadohealth.2023.11.002 ;PMID: 38237976Digital Resources/Online E-Resources |
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16 |
Material Type: Article
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Tobacco Imagery in the 20 Best-Selling Video Games of 2018Nicotine & tobacco research, 2021-08, Vol.23 (8), p.1341-1348 [Peer Reviewed Journal]The Author(s) 2020. Published by Oxford University Press on behalf of the Society for Research on Nicotine and Tobacco. All rights reserved. For permissions, please e-mail: journals.permissions@oup.com. ;ISSN: 1469-994X ;EISSN: 1469-994X ;DOI: 10.1093/ntr/ntaa233 ;PMID: 33196846Full text available |
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17 |
Material Type: Article
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Feasibility and Enjoyment of Exercise Video Games in Older AdultsFrontiers in public health, 2021-11, Vol.9, p.751289-751289 [Peer Reviewed Journal]Copyright © 2021 Freed, Sprague, Stephan, Doyle, Tian, Phillips and Ross. ;Copyright © 2021 Freed, Sprague, Stephan, Doyle, Tian, Phillips and Ross. 2021 Freed, Sprague, Stephan, Doyle, Tian, Phillips and Ross ;ISSN: 2296-2565 ;EISSN: 2296-2565 ;DOI: 10.3389/fpubh.2021.751289 ;PMID: 34805074Full text available |
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18 |
Material Type: Article
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A Pilot Study of Interactive-Video Games in People with Mild Cognitive ImpairmentInternational journal of environmental research and public health, 2022-03, Vol.19 (6), p.3536 [Peer Reviewed Journal]2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2022 by the authors. 2022 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph19063536 ;PMID: 35329218Full text available |
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19 |
Material Type: Article
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Transient and Long-Term Improvements in Cognitive Processes following Video Games: An Italian Cross-Sectional StudyInternational journal of environmental research and public health, 2021-12, Vol.19 (1), p.78 [Peer Reviewed Journal]2021 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2021 by the authors. 2021 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph19010078 ;PMID: 35010337Full text available |
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20 |
Material Type: Article
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Tobacco imagery in video games: ratings and gamer recallTobacco control, 2016-09, Vol.25 (5), p.587-590 [Peer Reviewed Journal]Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://www.bmj.com/company/products-services/rights-and-licensing ;2016 BMJ Publishing Group ;Copyright: 2016 Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://www.bmj.com/company/products-services/rights-and-licensing ;ISSN: 0964-4563 ;EISSN: 1468-3318 ;DOI: 10.1136/tobaccocontrol-2015-052286 ;PMID: 26371111Full text available |