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1
Digital Games, Design, and Learning: A Systematic Review and Meta-Analysis
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Article
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Digital Games, Design, and Learning: A Systematic Review and Meta-Analysis

Review of educational research, 2016-03, Vol.86 (1), p.79-122 [Peer Reviewed Journal]

2015 The Author(s) ;ISSN: 0034-6543 ;EISSN: 1935-1046 ;DOI: 10.3102/0034654315582065

Digital Resources/Online E-Resources

2
Grandmaster level in StarCraft II using multi-agent reinforcement learning
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Article
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Grandmaster level in StarCraft II using multi-agent reinforcement learning

Nature (London), 2019-11, Vol.575 (7782), p.350-354 [Peer Reviewed Journal]

COPYRIGHT 2019 Nature Publishing Group ;COPYRIGHT 2019 Nature Publishing Group ;Copyright Nature Publishing Group Nov 14, 2019 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/s41586-019-1724-z ;PMID: 31666705

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3
Designing a Serious Game for Youth with ASD: Perspectives from End-Users and Professionals
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Article
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Designing a Serious Game for Youth with ASD: Perspectives from End-Users and Professionals

Journal of autism and developmental disorders, 2019-03, Vol.49 (3), p.978-995 [Peer Reviewed Journal]

Springer Science+Business Media, LLC, part of Springer Nature 2018 ;COPYRIGHT 2019 Springer ;Journal of Autism and Developmental Disorders is a copyright of Springer, (2018). All Rights Reserved. ;ISSN: 0162-3257 ;ISSN: 1573-3432 ;EISSN: 1573-3432 ;DOI: 10.1007/s10803-018-3801-9 ;PMID: 30377883

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4
Mastering the game of Go without human knowledge
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Article
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Mastering the game of Go without human knowledge

Nature (London), 2017-10, Vol.550 (7676), p.354-359 [Peer Reviewed Journal]

COPYRIGHT 2017 Nature Publishing Group ;COPYRIGHT 2017 Nature Publishing Group ;Copyright Nature Publishing Group Oct 19, 2017 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/nature24270 ;PMID: 29052630

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5
Exploring the quantum speed limit with computer games
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Article
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Exploring the quantum speed limit with computer games

Nature (London), 2016-04, Vol.532 (7598), p.210-213 [Peer Reviewed Journal]

COPYRIGHT 2016 Nature Publishing Group ;COPYRIGHT 2016 Nature Publishing Group ;Copyright Nature Publishing Group Apr 14, 2016 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/nature17620 ;PMID: 27075097 ;CODEN: NATUAS

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6
Mastering the game of Go with deep neural networks and tree search
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Article
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Mastering the game of Go with deep neural networks and tree search

Nature (London), 2016-01, Vol.529 (7587), p.484-489 [Peer Reviewed Journal]

COPYRIGHT 2016 Nature Publishing Group ;COPYRIGHT 2016 Nature Publishing Group ;Copyright Nature Publishing Group Jan 28, 2016 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/nature16961 ;PMID: 26819042 ;CODEN: NATUAS

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7
Designing Serious Game Interventions for Individuals with Autism
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Article
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Designing Serious Game Interventions for Individuals with Autism

Journal of autism and developmental disorders, 2015-12, Vol.45 (12), p.3820-3831 [Peer Reviewed Journal]

Springer Science+Business Media New York 2014 ;COPYRIGHT 2015 Springer ;Springer Science+Business Media New York 2015 ;ISSN: 0162-3257 ;EISSN: 1573-3432 ;DOI: 10.1007/s10803-014-2333-1 ;PMID: 25488121 ;CODEN: JADDDQ

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8
Online video game addiction: identification of addicted adolescent gamers
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Article
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Online video game addiction: identification of addicted adolescent gamers

Addiction (Abingdon, England), 2011-01, Vol.106 (1), p.205-212 [Peer Reviewed Journal]

2010 The Authors, Addiction © 2010 Society for the Study of Addiction ;2015 INIST-CNRS ;2010 The Authors, Addiction © 2010 Society for the Study of Addiction. ;ISSN: 0965-2140 ;EISSN: 1360-0443 ;DOI: 10.1111/j.1360-0443.2010.03104.x ;PMID: 20840209 ;CODEN: ADICE5

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9
A scoping review of digital game-based technology on English language learning
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Article
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A scoping review of digital game-based technology on English language learning

Educational technology research and development, 2020-06, Vol.68 (3), p.877-904 [Peer Reviewed Journal]

Association for Educational Communications and Technology 2019 ;COPYRIGHT 2020 Springer ;Association for Educational Communications and Technology 2019. ;ISSN: 1042-1629 ;EISSN: 1556-6501 ;DOI: 10.1007/s11423-019-09702-2

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10
Balancing the Tensions Between Rationalization and Creativity in the Video Games Industry
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Article
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Balancing the Tensions Between Rationalization and Creativity in the Video Games Industry

Organization science (Providence, R.I.), 2007-11, Vol.18 (6), p.989-1005 [Peer Reviewed Journal]

Copyright 2007 INFORMS ;COPYRIGHT 2007 Institute for Operations Research and the Management Sciences ;Copyright Institute for Operations Research and the Management Sciences Nov/Dec 2007 ;ISSN: 1047-7039 ;EISSN: 1526-5455 ;DOI: 10.1287/orsc.1070.0299 ;CODEN: ORSCEZ

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11
Friends, fun, frustration and fantasy: Child motivations for video game play
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Article
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Friends, fun, frustration and fantasy: Child motivations for video game play

Motivation and emotion, 2013-03, Vol.37 (1), p.154-164 [Peer Reviewed Journal]

Springer Science+Business Media, LLC 2012 ;Springer Science+Business Media New York 2013 ;ISSN: 0146-7239 ;EISSN: 1573-6644 ;DOI: 10.1007/s11031-012-9284-7 ;CODEN: MOEMDJ

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12
The Gamification of Learning: a Meta-analysis
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Article
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The Gamification of Learning: a Meta-analysis

Educational psychology review, 2020-03, Vol.32 (1), p.77-112 [Peer Reviewed Journal]

The Author(s) 2019 ;Educational Psychology Review is a copyright of Springer, (2019). All Rights Reserved. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1040-726X ;EISSN: 1573-336X ;DOI: 10.1007/s10648-019-09498-w

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13
Stability and cooperative solution in stochastic games
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Article
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Stability and cooperative solution in stochastic games

Theory and decision, 2018-06, Vol.84 (4), p.601-625 [Peer Reviewed Journal]

Springer Science+Business Media, LLC 2017 ;Theory and Decision is a copyright of Springer, (2017). All Rights Reserved. ;ISSN: 0040-5833 ;EISSN: 1573-7187 ;DOI: 10.1007/s11238-017-9619-7

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14
Interaction and imitation in a world of Quixotes and Sanchos
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Article
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Interaction and imitation in a world of Quixotes and Sanchos

Journal of evolutionary economics, 2019-07, Vol.29 (3), p.1037-1057 [Peer Reviewed Journal]

Springer-Verlag GmbH Germany, part of Springer Nature 2019 ;Journal of Evolutionary Economics is a copyright of Springer, (2019). All Rights Reserved. ;ISSN: 0936-9937 ;EISSN: 1432-1386 ;DOI: 10.1007/s00191-019-00620-3

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15
Let’s cut to commercial: where research, evaluation, and design of learning games should go next
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Article
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Let’s cut to commercial: where research, evaluation, and design of learning games should go next

Educational technology research and development, 2021-02, Vol.69 (1), p.145-148 [Peer Reviewed Journal]

Association for Educational Communications and Technology 2020 ;COPYRIGHT 2021 Springer ;Association for Educational Communications and Technology 2020. ;ISSN: 1042-1629 ;EISSN: 1556-6501 ;DOI: 10.1007/s11423-020-09865-3

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16
Randomized Controlled Trial of a Video Gaming-Based Social Skills Program for Children on the Autism Spectrum
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Article
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Randomized Controlled Trial of a Video Gaming-Based Social Skills Program for Children on the Autism Spectrum

Journal of autism and developmental disorders, 2021-10, Vol.51 (10), p.3637-3650 [Peer Reviewed Journal]

Springer Science+Business Media, LLC, part of Springer Nature 2021 ;2021. Springer Science+Business Media, LLC, part of Springer Nature. ;COPYRIGHT 2021 Springer ;Springer Science+Business Media, LLC, part of Springer Nature 2021. ;ISSN: 0162-3257 ;EISSN: 1573-3432 ;DOI: 10.1007/s10803-020-04801-z ;PMID: 33389304

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17
Biform Games
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Article
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Biform Games

Management science, 2007-04, Vol.53 (4), p.537-549 [Peer Reviewed Journal]

Copyright 2007 INFORMS ;Copyright Institute for Operations Research and the Management Sciences Apr 2007 ;ISSN: 0025-1909 ;EISSN: 1526-5501 ;DOI: 10.1287/mnsc.1060.0591 ;CODEN: MNSCDI

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18
Video Games and Youth Violence: A Prospective Analysis in Adolescents
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Article
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Video Games and Youth Violence: A Prospective Analysis in Adolescents

Journal of youth and adolescence, 2011-04, Vol.40 (4), p.377-391 [Peer Reviewed Journal]

Springer Science+Business Media, LLC 2010 ;2015 INIST-CNRS ;Copyright Springer Science & Business Media Apr 2011 ;ISSN: 0047-2891 ;EISSN: 1573-6601 ;DOI: 10.1007/s10964-010-9610-x ;PMID: 21161351 ;CODEN: JYADA6

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19
Study what makes games addictive
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Article
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Study what makes games addictive

Nature (London), 2019-09, Vol.573 (7774), p.346-346 [Peer Reviewed Journal]

COPYRIGHT 2019 Nature Publishing Group ;Copyright Nature Publishing Group Sep 19, 2019 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/d41586-019-02776-1 ;PMID: 31530926

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20
Why loot boxes could be regulated as gambling
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Article
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Why loot boxes could be regulated as gambling

Nature human behaviour, 2020-10, Vol.4 (10), p.986-988 [Peer Reviewed Journal]

Springer Nature Limited 2020. ;ISSN: 2397-3374 ;EISSN: 2397-3374 ;DOI: 10.1038/s41562-020-0900-3 ;PMID: 32601458

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