Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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Metaanalysis of the relationship between violent video game play and physical aggression over timeProceedings of the National Academy of Sciences - PNAS, 2018-10, Vol.115 (40), p.9882-9888 [Peer Reviewed Journal]Volumes 1–89 and 106–115, copyright as a collective work only; author(s) retains copyright to individual articles ;Copyright National Academy of Sciences Oct 2, 2018 ;2018 ;ISSN: 0027-8424 ;EISSN: 1091-6490 ;DOI: 10.1073/pnas.1611617114 ;PMID: 30275306Full text available |
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Material Type: Article
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Media Use and Sleep Among Boys With Autism Spectrum Disorder, ADHD, or Typical DevelopmentPediatrics (Evanston), 2013-12, Vol.132 (6), p.1081-1089 [Peer Reviewed Journal]2015 INIST-CNRS ;Copyright American Academy of Pediatrics Dec 2013 ;ISSN: 0031-4005 ;EISSN: 1098-4275 ;DOI: 10.1542/peds.2013-2066 ;PMID: 24249825 ;CODEN: PEDIAUFull text available |
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3 |
Material Type: Article
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Impact of an active video game on healthy children's physical activityPediatrics (Evanston), 2012-03, Vol.129 (3), p.e636-e642 [Peer Reviewed Journal]Copyright American Academy of Pediatrics Mar 2012 ;Copyright © 2012 by the American Academy of Pediatrics 2012 ;ISSN: 0031-4005 ;EISSN: 1098-4275 ;DOI: 10.1542/peds.2011-2050 ;PMID: 22371457 ;CODEN: PEDIAUFull text available |
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4 |
Material Type: Article
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Action video game play facilitates the development of better perceptual templatesProceedings of the National Academy of Sciences - PNAS, 2014-11, Vol.111 (47), p.16961-16966 [Peer Reviewed Journal]copyright © 1993–2008 National Academy of Sciences of the United States of America ;Copyright National Academy of Sciences Nov 25, 2014 ;ISSN: 0027-8424 ;EISSN: 1091-6490 ;DOI: 10.1073/pnas.1417056111 ;PMID: 25385590Full text available |
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5 |
Material Type: Article
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Adiposity and different types of screen timePediatrics (Evanston), 2013-12, Vol.132 (6), p.e1497-e1505 [Peer Reviewed Journal]Copyright American Academy of Pediatrics Dec 2013 ;Copyright © 2013 by the American Academy of Pediatrics 2013 ;ISSN: 0031-4005 ;EISSN: 1098-4275 ;DOI: 10.1542/peds.2013-0887 ;PMID: 24276840 ;CODEN: PEDIAUFull text available |
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6 |
Material Type: Article
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Exploring the impact of violence in video gameseLife, 2024-01, Vol.13 [Peer Reviewed Journal]2024, Roy and Coll. ;COPYRIGHT 2024 eLife Science Publications, Ltd. ;2024, Roy and Coll. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2024, Roy and Coll 2024 Roy and Coll ;ISSN: 2050-084X ;EISSN: 2050-084X ;DOI: 10.7554/eLife.94949 ;PMID: 38226970Full text available |
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7 |
Material Type: Article
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Prevalence and Correlates of Exergaming in YouthPediatrics (Evanston), 2012-11, Vol.130 (5), p.806-814 [Peer Reviewed Journal]2015 INIST-CNRS ;Copyright American Academy of Pediatrics Nov 2012 ;ISSN: 0031-4005 ;EISSN: 1098-4275 ;DOI: 10.1542/peds.2012-0391 ;PMID: 23027171 ;CODEN: PEDIAUFull text available |
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8 |
Material Type: Article
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Gamification for health promotion: systematic review of behaviour change techniques in smartphone appsBMJ open, 2016-10, Vol.6 (10), p.e012447-e012447 [Peer Reviewed Journal]Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://www.bmj.com/company/products-services/rights-and-licensing/. ;Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://www.bmj.com/company/products-services/rights-and-licensing/ 2016 This is an Open Access article distributed in accordance with the terms of the Creative Commons Attribution (CC BY 4.0) license, which permits others to distribute, remix, adapt and build upon this work, for commercial use, provided the original work is properly cited. See: http://creativecommons.org/licenses/by/4.0/ Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://www.bmj.com/company/products-services/rights-and-licensing/ 2016 ;ISSN: 2044-6055 ;EISSN: 2044-6055 ;DOI: 10.1136/BMJOPEN-2016-012447 ;PMID: 27707829Full text available |
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9 |
Material Type: Article
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Virtual Reality for Stroke RehabilitationStroke (1970), 2012-02, Vol.43 (2) [Peer Reviewed Journal]ISSN: 0039-2499 ;EISSN: 1524-4628 ;DOI: 10.1161/STROKEAHA.111.642439Full text available |
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10 |
Material Type: Article
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Sleep and use of electronic devices in adolescence: results from a large population-based studyBMJ open, 2015-02, Vol.5 (1), p.e006748-e006748 [Peer Reviewed Journal]Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://group.bmj.com/group/rights-licensing/permissions ;Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://group.bmj.com/group/rights-licensing/permissions. ;Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://group.bmj.com/group/rights-licensing/permissions 2015 This is an Open Access article distributed in accordance with the Creative Commons Attribution Non Commercial (CC BY-NC 4.0) license, which permits others to distribute, remix, adapt, build upon this work non-commercially, and license their derivative works on different terms, provided the original work is properly cited and the use is non-commercial. See: http://creativecommons.org/licenses/by-nc/4.0/ Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://group.bmj.com/group/rights-licensing/permissions 2015 ;ISSN: 2044-6055 ;EISSN: 2044-6055 ;DOI: 10.1136/bmjopen-2014-006748 ;PMID: 25643702Full text available |
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11 |
Material Type: Article
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Virtual Environmental Enrichment through Video Games Improves Hippocampal-Associated MemoryThe Journal of neuroscience, 2015-12, Vol.35 (49), p.16116-16125 [Peer Reviewed Journal]Copyright © 2015 the authors 0270-6474/15/3516116-10$15.00/0. ;Copyright © 2015 the authors 0270-6474/15/3516116-10$15.00/0 2015 ;ISSN: 0270-6474 ;EISSN: 1529-2401 ;DOI: 10.1523/JNEUROSCI.2580-15.2015 ;PMID: 26658864Full text available |
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12 |
Material Type: Article
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Characteristics of Screen Media Use Associated With Higher BMI in Young AdolescentsPediatrics (Evanston), 2013-05, Vol.131 (5), p.935-941 [Peer Reviewed Journal]2014 INIST-CNRS ;Copyright American Academy of Pediatrics May 2013 ;Copyright © 2013 by the American Academy of Pediatrics 2013 ;ISSN: 0031-4005 ;EISSN: 1098-4275 ;DOI: 10.1542/peds.2012-1197 ;PMID: 23569098 ;CODEN: PEDIAUFull text available |
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13 |
Material Type: Article
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Neuroimaging and behavioral evidence that violent video games exert no negative effect on human empathy for pain and emotional reactivity to violenceeLife, 2023-11, Vol.12 [Peer Reviewed Journal]2023, Lengersdorff et al. ;2023, Lengersdorff et al. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2023, Lengersdorff et al 2023 Lengersdorff et al ;ISSN: 2050-084X ;EISSN: 2050-084X ;DOI: 10.7554/eLife.84951 ;PMID: 37975654Full text available |
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14 |
Material Type: Article
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Serious games, a game changer in teaching neonatal resuscitation? A reviewArchives of disease in childhood. Fetal and neonatal edition, 2020-01, Vol.105 (1), p.98-107 [Peer Reviewed Journal]Author(s) (or their employer(s)) 2020. Re-use permitted under CC BY-NC. No commercial re-use. See rights and permissions. Published by BMJ. ;2020 Author(s) (or their employer(s)) 2020. Re-use permitted under CC BY-NC. No commercial re-use. See rights and permissions. Published by BMJ. This is an open access article distributed in accordance with the Creative Commons Attribution Non Commercial (CC BY-NC 4.0) license, which permits others to distribute, remix, adapt, build upon this work non-commercially, and license their derivative works on different terms, provided the original work is properly cited, appropriate credit is given, any changes made indicated, and the use is non-commercial. See: http://creativecommons.org/licenses/by-nc/4.0/ . Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Author(s) (or their employer(s)) 2020. Re-use permitted under CC BY-NC. No commercial re-use. See rights and permissions. Published by BMJ. 2020 ;ISSN: 1359-2998 ;EISSN: 1468-2052 ;DOI: 10.1136/archdischild-2019-317011 ;PMID: 31256010Full text available |
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15 |
Material Type: Article
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Electronic gaming and psychosocial adjustmentPediatrics (Evanston), 2014-09, Vol.134 (3), p.e716-e722 [Peer Reviewed Journal]Copyright © 2014 by the American Academy of Pediatrics. ;Copyright American Academy of Pediatrics Sep 2014 ;ISSN: 0031-4005 ;EISSN: 1098-4275 ;DOI: 10.1542/peds.2013-4021 ;PMID: 25092934 ;CODEN: PEDIAUFull text available |
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16 |
Material Type: Article
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Effectiveness and feasibility of virtual reality and gaming system use at home by older adults for enabling physical activity to improve health-related domains: a systematic reviewAge and ageing, 2014-03, Vol.43 (2), p.188-195 [Peer Reviewed Journal]Copyright Oxford Publishing Limited(England) Mar 2014 ;ISSN: 0002-0729 ;EISSN: 1468-2834 ;DOI: 10.1093/ageing/aft194 ;PMID: 24351549 ;CODEN: AANGAHFull text available |
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17 |
Material Type: Article
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Video-Game–Based Exercises for Older People With Chronic Low Back Pain: A Randomized Controlledtable Trial (GAMEBACK)Physical therapy, 2019-01, Vol.99 (1), p.14-27 [Peer Reviewed Journal]2018 American Physical Therapy Association 2019 ;COPYRIGHT 2019 Oxford University Press ;COPYRIGHT 2019 Oxford University Press ;2018 American Physical Therapy Association ;ISSN: 0031-9023 ;EISSN: 1538-6724 ;DOI: 10.1093/ptj/pzy112 ;PMID: 30247715Full text available |
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18 |
Material Type: Article
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Effects of active video games on body composition: a randomized controlled trialThe American journal of clinical nutrition, 2011-07, Vol.94 (1), p.156-163 [Peer Reviewed Journal]2015 INIST-CNRS ;Copyright American Society for Clinical Nutrition, Inc. Jul 1, 2011 ;ISSN: 0002-9165 ;EISSN: 1938-3207 ;DOI: 10.3945/ajcn.110.009142 ;PMID: 21562081 ;CODEN: AJCNACFull text available |
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19 |
Material Type: Article
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E-cigarette use and promotion by social media influencers during videogame play on TwitchTobacco control, 2023-07, Vol.32 (4), p.526-527 [Peer Reviewed Journal]Author(s) (or their employer(s)) 2023. No commercial re-use. See rights and permissions. Published by BMJ. ;2023 Author(s) (or their employer(s)) 2023. No commercial re-use. See rights and permissions. Published by BMJ. ;ISSN: 0964-4563 ;EISSN: 1468-3318 ;DOI: 10.1136/tobaccocontrol-2021-056828 ;PMID: 34625511Full text available |
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20 |
Material Type: Article
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The debate over digital technology and young peopleBMJ (Online), 2015-08, Vol.351, p.h3064-h3064 [Peer Reviewed Journal]BMJ Publishing Group Ltd 2015 ;Copyright BMJ Publishing Group LTD Aug 12, 2015 ;ISSN: 0959-8138 ;ISSN: 1756-1833 ;EISSN: 1756-1833 ;DOI: 10.1136/bmj.h3064 ;PMID: 26268481Full text available |