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Material Type: Article
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Immaterialrätten i den digitala eran – svenska dataspelsbranschen som exempelEkonomisk debatt, 2020-01, Vol.48 (2), p.32Copyright Nationalekonomiska Föreningen, Swedish Economic Society 2020 ;ISSN: 0345-2646 ;EISSN: 0345-2646Full text available |
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Material Type: magazinearticle
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DORFROMANTIKReason, 2021-07, Vol.53 (3), p.60-60COPYRIGHT 2021 Reason Foundation ;Copyright Reason Foundation Jul 2021 ;ISSN: 0048-6906Full text available |
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Material Type: Article
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DATEBOOKTelevisionWeek, 2006-04, Vol.25 (17), p.22Copyright Crain Communications, Incorporated Apr 24, 2006 ;ISSN: 1544-0516Full text available |
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4 |
Material Type: Article
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How to train your robot with deep reinforcement learning: lessons we have learnedThe International journal of robotics research, 2021-04, Vol.40 (4-5), p.698-721 [Peer Reviewed Journal]The Author(s) 2021 ;ISSN: 0278-3649 ;EISSN: 1741-3176 ;DOI: 10.1177/0278364920987859Digital Resources/Online E-Resources |
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5 |
Material Type: Article
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Design and validation of a unique endoscopy simulator using a commercial video gameCanadian Journal of Surgery, 2021-12, Vol.64, p.S81-S81 [Peer Reviewed Journal]Copyright Joule Inc Dec 2021 ;ISSN: 0008-428X ;EISSN: 1488-2310Full text available |
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6 |
Material Type: Article
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Design and validity evidence for a unique endoscopy simulator using a commercial video gameCanadian Journal of Surgery, 2021-11, Vol.64, p.S66-S67 [Peer Reviewed Journal]Copyright Joule Inc Nov 2021 ;ISSN: 0008-428X ;EISSN: 1488-2310Full text available |
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Material Type: Article
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141 Screen-based activities predict delayed sleep timing within and between adolescentsSleep (New York, N.Y.), 2021-05, Vol.44 (Supplement_2), p.A58-A58 [Peer Reviewed Journal]Sleep Research Society 2021. Published by Oxford University Press on behalf of the Sleep Research Society. All rights reserved. For permissions, please e-mail journals.permissions@oup.com. ;ISSN: 0161-8105 ;EISSN: 1550-9109 ;DOI: 10.1093/sleep/zsab072.140Full text available |
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8 |
Material Type: Article
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Human-level control through deep reinforcement learningNature (London), 2015-02, Vol.518 (7540), p.529-533 [Peer Reviewed Journal]COPYRIGHT 2015 Nature Publishing Group ;COPYRIGHT 2015 Nature Publishing Group ;Copyright Nature Publishing Group Feb 26, 2015 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/nature14236 ;PMID: 25719670 ;CODEN: NATUASFull text available |
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Material Type: Article
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Mastering Atari, Go, chess and shogi by planning with a learned modelNature (London), 2020-12, Vol.588 (7839), p.604-609 [Peer Reviewed Journal]COPYRIGHT 2020 Nature Publishing Group ;Copyright Nature Publishing Group Dec 24-Dec 31, 2020 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/s41586-020-03051-4 ;PMID: 33361790Full text available |
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10 |
Material Type: Article
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Grandmaster level in StarCraft II using multi-agent reinforcement learningNature (London), 2019-11, Vol.575 (7782), p.350-354 [Peer Reviewed Journal]COPYRIGHT 2019 Nature Publishing Group ;COPYRIGHT 2019 Nature Publishing Group ;Copyright Nature Publishing Group Nov 14, 2019 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/s41586-019-1724-z ;PMID: 31666705Full text available |
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11 |
Material Type: Article
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Experience shapes non-linearities between team behavioral interdependence, team collaboration, and performance in massively multiplayer online gamesScientific reports, 2024-04, Vol.14 (1), p.7850-7850 [Peer Reviewed Journal]2024. The Author(s). ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-024-57919-w ;PMID: 38570563Full text available |
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12 |
Material Type: Article
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From Skills to Symbols: Learning Symbolic Representations for Abstract High-Level PlanningThe Journal of artificial intelligence research, 2018-01, Vol.61, p.215-289 [Peer Reviewed Journal]2018. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at https://www.jair.org/index.php/jair/about ;ISSN: 1076-9757 ;EISSN: 1943-5037 ;DOI: 10.1613/jair.5575Full text available |
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13 |
Material Type: Article
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Outracing champion Gran Turismo drivers with deep reinforcement learningNature (London), 2022-02, Vol.602 (7896), p.223-228 [Peer Reviewed Journal]2022. The Author(s), under exclusive licence to Springer Nature Limited. ;Copyright Nature Publishing Group Feb 10, 2022 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/s41586-021-04357-7 ;PMID: 35140384Full text available |
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Material Type: Article
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Preventing problematic internet use during the COVID-19 pandemic: Consensus guidanceComprehensive psychiatry, 2020-07, Vol.100, p.152180-152180, Article 152180 [Peer Reviewed Journal]2020 ;Copyright © 2020. Published by Elsevier Inc. ;Copyright Elsevier Limited Jul 2020 ;2020 The Authors. Published by Elsevier Inc. 2020 ;ISSN: 0010-440X ;EISSN: 1532-8384 ;DOI: 10.1016/j.comppsych.2020.152180 ;PMID: 32422427Full text available |
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Material Type: Article
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Building machines that learn and think like peopleThe Behavioral and brain sciences, 2017, Vol.40, p.e253-e253, Article e253 [Peer Reviewed Journal]Copyright © Cambridge University Press 2017 ;ISSN: 0140-525X ;EISSN: 1469-1825 ;DOI: 10.1017/S0140525X16001837 ;PMID: 27881212Full text available |
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16 |
Material Type: Article
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DEEP TROUBLE FOR DEEP LEARNINGNature (London), 2019-10, Vol.574 (7777), p.163-166 [Peer Reviewed Journal]Copyright Nature Publishing Group Oct 10, 2019 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/d41586-019-03013-5Full text available |
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17 |
Material Type: Article
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Characterizing Mood Management as Need Satisfaction: The Effects of Intrinsic Needs on Selective Exposure and Mood RepairJournal of communication, 2012-06, Vol.62 (3), p.437-453 [Peer Reviewed Journal]2012 International Communication Association ;Copyright Blackwell Publishing Ltd. Jun 2012 ;ISSN: 0021-9916 ;EISSN: 1460-2466 ;DOI: 10.1111/j.1460-2466.2012.01649.x ;CODEN: JCMNAAFull text available |
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Material Type: Article
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Gamers never play alone: An interface-centred analysis of online video gamingFirst Monday, 2022-01, Vol.27 (1) [Peer Reviewed Journal]Copyright University of Illinois at Chicago Library Jan 3, 2022 ;ISSN: 1396-0466 ;EISSN: 1396-0466 ;DOI: 10.5210/fm.v27i1.11623Full text available |
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19 |
Material Type: Article
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0731 THE RELATIONSHIP BETWEEN VIDEO GAME USE, GAME GENRE, AND LUCID/CONTROL DREAMINGSleep (New York, N.Y.), 2017-04, Vol.40 (suppl_1), p.A271-A271 [Peer Reviewed Journal]Sleep Research Society 2017. Published by Oxford University Press [on behalf of the Sleep Research Society]. All rights reserved. For permissions, please email: journals.permissions@oup.com 2017 ;Sleep Research Society 2017. Published by Oxford University Press [on behalf of the Sleep Research Society]. All rights reserved. For permissions, please email: journals.permissions@oup.com ;ISSN: 0161-8105 ;EISSN: 1550-9109 ;DOI: 10.1093/sleepj/zsx050.730Full text available |
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Material Type: Article
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Correction: Video game loot boxes are linked to problem gambling: Results of a large-scale surveyPloS one, 2019-03, Vol.14 (3), p.e0214167-e0214167 [Peer Reviewed Journal]COPYRIGHT 2019 Public Library of Science ;COPYRIGHT 2019 Public Library of Science ;2019 Zendle, Cairns. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2019 Zendle, Cairns 2019 Zendle, Cairns ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0214167 ;PMID: 30870502Full text available |