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Results 1 - 20 of 239  for All Library Resources

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1
Moderating effects of information-oriented versus escapism-oriented motivations on the relationship between psychological well-being and problematic use of video game live-streaming services
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Moderating effects of information-oriented versus escapism-oriented motivations on the relationship between psychological well-being and problematic use of video game live-streaming services

Journal of behavioral addictions, 2019-09, Vol.8 (3), p.564-573 [Peer Reviewed Journal]

COPYRIGHT 2019 Akademiai Kiado ;2019 The Author(s) 2019 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.8.2019.34 ;PMID: 31328955

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2
Problematic digital gaming behavior and its relation to the psychological, social and physical health of Finnish adolescents and young adults
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Problematic digital gaming behavior and its relation to the psychological, social and physical health of Finnish adolescents and young adults

Journal of behavioral addictions, 2015-12, Vol.4 (4), p.281-288 [Peer Reviewed Journal]

COPYRIGHT 2015 Akademiai Kiado ;2015 Akadémiai Kiadó, Budapest 2015 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.4.2015.040 ;PMID: 26690623

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3
Is video gaming, or video game addiction, associated with depression, academic achievement, heavy episodic drinking, or conduct problems?
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Is video gaming, or video game addiction, associated with depression, academic achievement, heavy episodic drinking, or conduct problems?

Journal of behavioral addictions, 2014-03, Vol.3 (1), p.27-32 [Peer Reviewed Journal]

COPYRIGHT 2014 Akademiai Kiado ;2014 Akadémiai Kiadó 2014 ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/JBA.3.2014.002 ;PMID: 25215212

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4
Problematic online gaming and the COVID-19 pandemic
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Article
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Problematic online gaming and the COVID-19 pandemic

Journal of behavioral addictions, 2020-06, Vol.9 (2), p.184-186 [Peer Reviewed Journal]

COPYRIGHT 2020 Akademiai Kiado ;2020 The Author(s) 2020 The Author(s) ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.2020.00016 ;PMID: 32352927

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5
Will esports result in a higher prevalence of problematic gaming? A review of the global situation
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Article
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Will esports result in a higher prevalence of problematic gaming? A review of the global situation

Journal of behavioral addictions, 2019-09, Vol.8 (3), p.384-394 [Peer Reviewed Journal]

COPYRIGHT 2019 Akademiai Kiado ;2019 The Author(s) 2019 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.8.2019.46 ;PMID: 31553236

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6
Gaming disorder: Its delineation as an important condition for diagnosis, management, and prevention
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Article
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Gaming disorder: Its delineation as an important condition for diagnosis, management, and prevention

Journal of behavioral addictions, 2017-09, Vol.6 (3), p.271-279 [Peer Reviewed Journal]

COPYRIGHT 2017 Akademiai Kiado ;2017 The Author(s) 2017 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.6.2017.039 ;PMID: 28816494

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7
Young people who purchase loot boxes are more likely to have gambling problems: An online survey of adolescents and young adults living in NSW Australia
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Article
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Young people who purchase loot boxes are more likely to have gambling problems: An online survey of adolescents and young adults living in NSW Australia

Journal of behavioral addictions, 2021-03, Vol.10 (1), p.35-41 [Peer Reviewed Journal]

COPYRIGHT 2021 Akademiai Kiado ;2021 The Author(s) 2021 The Author(s) ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.2021.00007 ;PMID: 33625382

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8
Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal
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Article
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Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal

Journal of behavioral addictions, 2017-09, Vol.6 (3), p.267-270 [Peer Reviewed Journal]

COPYRIGHT 2017 Akademiai Kiado ;2016 The Author(s) 2017 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;ISSN: 2063-5303 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.5.2016.088 ;PMID: 28033714

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9
Problematic video game use as an emotional coping strategy: Evidence from a sample of MMORPG gamers
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Article
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Problematic video game use as an emotional coping strategy: Evidence from a sample of MMORPG gamers

Journal of behavioral addictions, 2019-03, Vol.8 (1), p.25-34 [Peer Reviewed Journal]

COPYRIGHT 2019 Akademiai Kiado ;2019 The Author(s) 2019 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.8.2019.02 ;PMID: 30739460

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10
A comprehensive model to understand and assess the motivational background of video game use: The Gaming Motivation Inventory (GMI)
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Article
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A comprehensive model to understand and assess the motivational background of video game use: The Gaming Motivation Inventory (GMI)

Journal of behavioral addictions, 2022-09, Vol.11 (3), p.796-819 [Peer Reviewed Journal]

2022 The Author(s) 2022 The Author(s) ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.2022.00048 ;PMID: 35939353

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11
The interplay of gaming disorder, gaming motivations, and the dark triad
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Article
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The interplay of gaming disorder, gaming motivations, and the dark triad

Journal of behavioral addictions, 2020-06, Vol.9 (2), p.491-496 [Peer Reviewed Journal]

COPYRIGHT 2020 Akademiai Kiado ;2020 The Author(s) 2020 The Author(s) ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.2020.00013 ;PMID: 32544080

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12
Problematic gaming exists and is an example of disordered gaming
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Problematic gaming exists and is an example of disordered gaming

Journal of behavioral addictions, 2017-09, Vol.6 (3), p.296-301 [Peer Reviewed Journal]

ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.6.2017.037 ;PMID: 28816501

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13
Attachment and emotion regulation in substance addictions and behavioral addictions
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Article
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Attachment and emotion regulation in substance addictions and behavioral addictions

Journal of behavioral addictions, 2017-12, Vol.6 (4), p.534-544 [Peer Reviewed Journal]

COPYRIGHT 2017 Akademiai Kiado ;2017 The Author(s) 2017 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.6.2017.086 ;PMID: 29280395

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14
Loot box purchasing is linked to problem gambling in adolescents when controlling for monetary gambling participation
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Article
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Loot box purchasing is linked to problem gambling in adolescents when controlling for monetary gambling participation

Journal of behavioral addictions, 2022-04, Vol.11 (2), p.396-405 [Peer Reviewed Journal]

2022 The Author(s) 2022 The Author(s) ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.2022.00015 ;PMID: 35385397

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15
Investigating the differential effects of social networking site addiction and Internet gaming disorder on psychological health
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Article
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Investigating the differential effects of social networking site addiction and Internet gaming disorder on psychological health

Journal of behavioral addictions, 2017-12, Vol.6 (4), p.601-610 [Peer Reviewed Journal]

COPYRIGHT 2017 Akademiai Kiado ;2017 The Author(s) 2017 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.6.2017.075 ;PMID: 29130329

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16
The impact of heavy and disordered use of games and social media on adolescents’ psychological, social, and school functioning
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Article
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The impact of heavy and disordered use of games and social media on adolescents’ psychological, social, and school functioning

Journal of behavioral addictions, 2018-09, Vol.7 (3), p.697-706 [Peer Reviewed Journal]

COPYRIGHT 2018 Akademiai Kiado ;2018 The Author(s) 2018 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.7.2018.65 ;PMID: 30264607

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17
Functional impairment matters in the screening and diagnosis of gaming disorder
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Article
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Functional impairment matters in the screening and diagnosis of gaming disorder

Journal of behavioral addictions, 2017-09, Vol.6 (3), p.285-289 [Peer Reviewed Journal]

ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.6.2017.036 ;PMID: 28816514

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18
Time to call for a global public health approach in prevention of the onset and progression of problematic gaming: Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Király et al., 2018)
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Article
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Time to call for a global public health approach in prevention of the onset and progression of problematic gaming: Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Király et al., 2018)

Journal of behavioral addictions, 2018-09, Vol.7 (3), p.548-552 [Peer Reviewed Journal]

COPYRIGHT 2018 Akademiai Kiado ;2018 The Author(s) 2018 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.7.2018.86 ;PMID: 30238789

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19
Delay Discounting, Risk-Taking, and Rejection Sensitivity Among Individuals With Internet and Video Gaming Disorders
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Article
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Delay Discounting, Risk-Taking, and Rejection Sensitivity Among Individuals With Internet and Video Gaming Disorders

Journal of behavioral addictions, 2016-12, Vol.5 (4), p.674-682 [Peer Reviewed Journal]

COPYRIGHT 2016 Akademiai Kiado ;2016 Akadémiai Kiadó, Budapest 2016 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.5.2016.081 ;PMID: 27958761

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20
Doping in e-sports. An empirical exploration and search for sociological interpretations
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Article
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Doping in e-sports. An empirical exploration and search for sociological interpretations

Acta Universitatis Lodziensis. Folia sociologica, 2020-01 (75), p.85-99 [Peer Reviewed Journal]

Copyright Uniwersytet Lodzki, Wydzial Ekonomiczno-Socjologiczny, Instytut Socjol 2020 ;ISSN: 0208-600X ;EISSN: 2353-4850 ;DOI: 10.18778/0208-600X.75.06

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