Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Conference Proceeding
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Learning environment models in car racing using stateful genetic programming2011 IEEE https://creativecommons.org/licenses/by-nc-sa/1.0Digital Resources/Online E-Resources |
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2 |
Material Type: Conference Proceeding
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Evolving behaviour trees for the Mario AI competition using grammatical evolutionThe final publication is available at springerlink.com https://creativecommons.org/licenses/by-nc-sa/1.0Digital Resources/Online E-Resources |
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3 |
Material Type: Conference Proceeding
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Reactiveness and navigation in computer games : different needs, different approaches2011 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. https://creativecommons.org/licenses/by-nc-sa/1.0Digital Resources/Online E-Resources |